Merge pull request #1629 from asur4s/master

Fix keyboard and mouse bugs
This commit is contained in:
RustDesk
2022-09-27 16:51:32 +08:00
committed by GitHub
3 changed files with 64 additions and 37 deletions

View File

@@ -22,6 +22,37 @@ class Keyboard {
keyboardMode = result.toString();
});
final key = e.logicalKey;
if (e is RawKeyDownEvent) {
if (!e.repeat){
if (e.isAltPressed && !_ffi.alt) {
_ffi.alt = true;
} else if (e.isControlPressed && !_ffi.ctrl) {
_ffi.ctrl = true;
} else if (e.isShiftPressed && !_ffi.shift) {
_ffi.shift = true;
} else if (e.isMetaPressed && !_ffi.command) {
_ffi.command = true;
}
}
}
if (e is RawKeyUpEvent) {
if (key == LogicalKeyboardKey.altLeft ||
key == LogicalKeyboardKey.altRight) {
_ffi.alt = false;
} else if (key == LogicalKeyboardKey.controlLeft ||
key == LogicalKeyboardKey.controlRight) {
_ffi.ctrl = false;
} else if (key == LogicalKeyboardKey.shiftRight ||
key == LogicalKeyboardKey.shiftLeft) {
_ffi.shift = false;
} else if (key == LogicalKeyboardKey.metaLeft ||
key == LogicalKeyboardKey.metaRight ||
key == LogicalKeyboardKey.superKey) {
_ffi.command = false;
}
}
if (keyboardMode == 'map') {
mapKeyboardMode(e);
} else if (keyboardMode == 'translate') {
@@ -70,41 +101,18 @@ class Keyboard {
if (e.repeat) {
sendRawKey(e, press: true);
} else {
if (e.isAltPressed && !_ffi.alt) {
_ffi.alt = true;
} else if (e.isControlPressed && !_ffi.ctrl) {
_ffi.ctrl = true;
} else if (e.isShiftPressed && !_ffi.shift) {
_ffi.shift = true;
} else if (e.isMetaPressed && !_ffi.command) {
_ffi.command = true;
}
sendRawKey(e, down: true);
}
}
if (e is RawKeyUpEvent) {
if (key == LogicalKeyboardKey.altLeft ||
key == LogicalKeyboardKey.altRight) {
_ffi.alt = false;
} else if (key == LogicalKeyboardKey.controlLeft ||
key == LogicalKeyboardKey.controlRight) {
_ffi.ctrl = false;
} else if (key == LogicalKeyboardKey.shiftRight ||
key == LogicalKeyboardKey.shiftLeft) {
_ffi.shift = false;
} else if (key == LogicalKeyboardKey.metaLeft ||
key == LogicalKeyboardKey.metaRight ||
key == LogicalKeyboardKey.superKey) {
_ffi.command = false;
}
sendRawKey(e);
}
}
void sendRawKey(RawKeyEvent e, {bool? down, bool? press}) {
// for maximum compatibility
final label = logicalKeyMap[e.logicalKey.keyId] ??
physicalKeyMap[e.physicalKey.usbHidUsage] ??
final label = physicalKeyMap[e.physicalKey.usbHidUsage] ??
logicalKeyMap[e.logicalKey.keyId] ??
e.logicalKey.keyLabel;
_ffi.inputKey(label, down: down, press: press ?? false);
}