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Commits
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0740063863 |
Keyboard shortcuts (#14933)
* fix web break introduced in
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13e1278b4c |
fix: auto-login types the OS password only at the logon or lock screen (#16520)
* fix: auto-login types the OS password only at the logon or lock screen A remote-control login on Windows and macOS now reports is_logon_screen in platform_additions, and the client skips auto-login when the peer reports false. Peers that don't report it (older ones, Linux) keep today's behaviour, so this narrows the leak into the focused window without closing it: the value is a snapshot taken at login. Windows 7 and Server 2008 R2 report the WTS lock flag reversed, so there only LogonUI.exe tells the lock screen apart. Refs #16510, #15261 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01P1grQ39ByRWPUtTBdTzEBF * windows: drop the LogonUI.exe check from is_logon_screen LogonUI.exe can outlive the unlock and is matched by name only, so its presence reported a lock screen on an unlocked desktop and let the password through. Only the WTS lock flag decides now; on Windows 7 and Server 2008 R2, which report it reversed, the result is inverted. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01P1grQ39ByRWPUtTBdTzEBF * windows: count only a confirmed logon or lock screen for auto-login is_prelogin() reads a failed WTS user-name query as no user signed in, and on Windows 7 the inverted is_locked() read a failed lock-flag query as locked, so either failure let the password through. is_logon_screen now uses its own queries that keep a failed read apart, and reads LOCK and UNLOCK the other way round on Windows 7 and Server 2008 R2. The existing functions stay as they are for their callers. If the check task itself fails, the server reports false instead of leaving the key out, which old clients' peers would mean. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01P1grQ39ByRWPUtTBdTzEBF * auto-login: ask the peer with a protobuf field instead of a JSON key The client sets the new LoginRequest.auto_login only when Auto Login would type the OS password, and the server runs the logon-screen check only then, so nothing new runs for any other login. The answer is the new PeerInfo.skip_auto_login: its default, false, is what an old or Linux server means, so those peers keep typing as before, and neither field is encoded unless set. The is_logon_screen key in platform_additions is gone. Windows is_locked() now reads the lock flag through is_session_locked_flag(), which handles the reversed LOCK/UNLOCK of Windows 7 and Server 2008 R2. Its only caller is the allow-logon-screen-password check, which on those systems accepted the permanent password on an unlocked desktop. Windows 8 and later read the same as before. The C is_session_locked() is removed and its WTS_CURRENT_SESSION guard moves into get_session_flags(). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01P1grQ39ByRWPUtTBdTzEBF * auto-login: let the peer type the password, after checking its screen The login-time check left the whole time until the password arrived open: the screen could be unlocked during the click, the 1.2 s wait and two network trips, a second client's password landed on the desktop the first one had just unlocked, and turning Auto Login on mid-login skipped the check. Now the client still clicks and waits, then sends the password in a new Message.os_login (reusing OSLogin) to a Windows or macOS peer from 1.5.1. The peer checks for its logon or lock screen right then and types the password and Return only if it finds one; otherwise it drops them. Other peers get the keys as before, and the OS Password menu item is unchanged. The password goes out only after login, never in the login request. LoginRequest.auto_login and PeerInfo.skip_auto_login are removed, so nothing new runs unless os_login arrives. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01P1grQ39ByRWPUtTBdTzEBF * server: name os_login in scope-violation logs A rejected os_login was logged as message.other. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01P1grQ39ByRWPUtTBdTzEBF --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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e9ddbd8f46 |
cursor: bound the decoded cursor caches on the Flutter client (#16304)
* cursor: name a shape by what it looks like, not by its handle A cursor id was the platform's handle for the shape: HCURSOR on Windows, the XFixes serial on X11. Apps mint a new handle for a shape they have shown before (Chrome, Electron, Qt custom cursors), and an X11 animated cursor gets one per frame, so one arrow arrived under thousands of ids over a session. The controlled side cached and sent it again under each, and the controller decoded, rendered and kept it again under each, and grew by gigabytes over weeks of connection. The controlled side now names a shape by an xxh3 hash of its size, hotspot and pixels, taken once when a handle is first seen, before the pixels are compressed. The per-connection send already sends a shape once and afterwards only its id, so a shape now crosses once however many handles it has. The id is opaque in the protocol, so controllers of any version accept it. The DRM backend already named shapes by content with FNV-1a; it uses the same hash now. A peer before 1.5.0 still names shapes by handle, and the fix has to work against every deployed peer. For those peers the controller hashes each CursorData's compressed colors with its geometry: one peer compresses the same pixels to the same bytes, so a shape seen before is recognised without being decompressed. The UI gets that shape once, under one id, and every later handle for it is passed on as a cursor_id of that id. The map from the peer's ids is kept for the connection, unbounded, since the peer sends a shape once and may select any id it named again; an entry is two integers. From 1.5.0 the controller passes the peer's ids through unchanged, on the old path. The web core in flutter/web does the same in its own tree. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: hold a content id to what the web client can read The web client decodes a u64 into a JS number and throws on a value past 2^53, which drops the whole message. A full 64-bit xxh3 id is almost always past it, so a web client connected to a peer on this build would never have been given a cursor shape. DRM's ids were already full width, so web clients lost the cursor on DRM peers too; the controlled side now renames those as well. The id keeps the hash's low 53 bits. Two of ten thousand distinct shapes then collide with a chance of about one in two hundred million. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: hand the UI a shape's pixels as they are, not as text A shape's pixels went to the Flutter UI as a JSON array of integers inside the cursor_data event: the core serialised a 1 MiB shape into up to 4 MiB of text on the receive loop, and the UI parsed that into a million-element list and copied it into bytes, on the UI thread. The event, text and all, was then kept for the session so that a tab moved to another window could replay it, and a reconnect, on which the peer sends every shape again, appended another copy of each. The core now sends a shape as an EventToUI::Cursor variant carrying Vec<u8>, which flutter_rust_bridge hands to Dart as a Uint8List, on the same per-session stream as the events so that it keeps its order with the cursor_id events around it. The web core calls onCursorData with the Uint8Array, as it calls onRgba for a frame. The id stays text, since the peer's ids can exceed Dart's int. The replay keeps each shape's pixels once, by id, and encodes them as base64 only when a tab moves. A shape arriving is also recorded as the last one selected, since the replay goes in first-seen order; before, a tab moved right after a new shape came back on the previous one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: let a controller ask the peer for a shape again A peer sends each shape once per connection and afterwards only its id, so a controller must keep every shape it was sent for as long as it is connected. The controlled side now answers Misc::request_cursor_data with the CursorData of that id, from the shapes it has sent, and only to a connection the cursor service would send it to. A controller from 1.5.0 on can then bound what it keeps and ask again for a shape it let go. None asks yet: the peer has to have the answer before a controller can rely on it, and peers are updated last. The shapes are kept by content id, and every handle for a shape shares its one message, where each handle used to keep its own copy. They are dropped with the service's own cache. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep a shape as its ui.Image and nothing else Each shape the UI had been sent stayed in four copies for the session: the pixels for a tab move, an image package copy to resize from (on a macOS or Linux controller of a Windows or Linux peer, a second one decoded back from a PNG), the bytes handed to the native cursor, and the ui.Image painted when the peer moves the pointer. A shape now keeps only its ui.Image. The resize source and the native bytes exist while a native cursor is being registered and are dropped once it is; a shape shown again at a raster it was registered at needs neither. For a raster it lacks, the pixels are read back from the ui.Image, which returns them exactly as they came. A tab move reads every shape back the same way, and the moved window decodes them as it would have on arrival. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: pin that a released shape keeps neither its pixels nor its bytes The shape in use once registered, the shapes not in use, and the pixels read back for a moved tab are all dropped; the tests now say so, so that a later change keeping one of them fails. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep one native cursor per shape, and each tab its own A shape got a native cursor for every raster it was shown at, and all of them stayed until the session ended, so every zoom or DPR change added a native cursor for each shape in use. A shape now keeps the one at its current raster; the one it replaces is deleted the next time a cursor already registered is built, by when its successor has been activated. A raster returned to before that takes its cursor back instead of registering another under the same name. The native cursors of a window's engine are shared by its tabs, and the predefined cursors had one name in all of them, so a tab closing deleted the default and forbidden cursors the other tabs still showed. Names are now scoped to the tab's cursor model. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep the shapes compressed in the core, and only the one in use in the UI The UI kept every shape as a ui.Image, one raw copy each, for as long as the session lasted, because the peer sends a shape once and a shape might have to be drawn again. The core receives the shapes compressed, at a few hundredths of that, and now keeps them so: Session::cursor_shapes holds each shape that decoded, as the peer sent it, under the id the UI knows it by. The colors are copied, since the message's may be a slice of a larger received buffer. The UI keeps a ui.Image for the shape in use alone. A shape shown again at a raster its native cursor has needs no pixels at all; for a raster it lacks, for painting it, or for the window a tab moved to, the UI asks the core through session_get_cursor_shape, which decompresses and checks the shape again with decode_cursor_data, the same size and decompression limits as on arrival. A shape the core cannot give is not asked for again until the peer sends it. A tab move now carries only the id in use, and nothing is read back from the GPU. The web core keeps the shapes the same way and gives them back through getCursorShape. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: a decode that finishes after the session clears keeps nothing A shape asked of the core while a tab closed was decoded after the cursor model had been cleared and stored in it, where nothing disposed of its ui.Image again; a shape whose cache failed to build left its ui.Image undisposed as well. A clear now starts a new generation, and a fetch or decode from an earlier one disposes what it made. A shape the core gave but that did not decode is not asked for again on every frame it is painted. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep a native cursor for the shape in use alone Every shape the peer showed kept a native cursor for the session, each a raster the size of the shape as displayed. A shape switched away from now gives its native cursor up the way a replaced raster does: deleted the next time a cursor already registered is built, taken back if the shape returns first. A shape shown again after that is rebuilt from the compressed copy the core keeps. The predefined cursors are not the peer's shapes and stay registered. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep the native cursors of the 16 shapes used last Keeping a native cursor for the shape in use alone rebuilt one on nearly every switch, since the pointer moves among a few shapes: the arrow, text, hand, four resize arrows, wait. The native cursors of the peer's shapes are now kept in order of use, 16 of them, and the one used longest ago gives its cursor up the way a replaced raster does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: forget the native cursors a session clear deletes The clear deleted every registered native cursor but kept their names, so a cursor model used again, as the mobile client's is, took each name for registered and showed a cursor that no longer existed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: hold a native cursor to 512 pixels a side A native cursor could be registered up to 1024 pixels a side, four MiB of pixels each, which with sixteen kept made 64 MiB at worst. The largest cursor a system shows is 256 pixels (Windows' largest pointer size), so a raster twice that is shown no larger: the cursor is drawn smaller rather than rejected, and sixteen kept come to 16 MiB at most. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: a shape switched away from while it decodes is not marked lost A shape asked of the core was taken for undecodable when it was no longer kept once its decode finished, but a shape the peer switched away from in the meantime is let go on purpose, and marking it made every later request for it be skipped: its native cursor stayed deferred and its painted cursor missing for the rest of the session. The decode now reports whether it decoded, and only a failure marks the shape. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * flutter: leave two untouched signatures as they were dart format had rewrapped registerEventHandler and sessionSetCommon next to the cursor additions. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: read a shape's pixels from where its view starts The pixels used to be copied out of the JSON event into a fresh list, so the list's buffer began at its first pixel. Now they come straight from the core, native or web, as whatever Uint8List it hands over, and img2's fromBytes takes the buffer, not the list, so a view into a larger buffer would have been read from the buffer's start. Neither core gives a view today; this stops depending on that. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: a DRM cache reset keeps the shape it was making room for The shape being sent was filed in CURSOR_SHAPES before the DRM ceiling cleared it with everything else, so a controller asking for the shape on screen got nothing until the next new shape. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: delete a replaced native cursor at the next build that shows one A replaced native cursor was deleted only by a build of a cursor already registered, so a run of new shapes, each shown once, left every replaced cursor registered: 16 on the books, all of them in the system. Now every build that shows a cursor deletes the ones replaced before it, right before it registers or takes one back; what replaced them was activated in an earlier frame, so they are off screen. A build that has to ask for pixels shows nothing new and deletes nothing, so a raster returned to right after being replaced still takes its cursor back; one returned to later registers again. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: a shape that does not decode leaves no handle and no copy CursorDedupe named a handle as it hashed the shape, before the shape was checked, so a peer sending shapes that fail the checks under new handles grew the map with nothing the UI could ever select, and such a shape took over the handle of one that had decoded. The handle is now named once its shape decoded, or was shown before. The flutter build also copied a shape's compressed colors out of the message before the checks, so a message with a small size and huge colors was copied whole before being rejected. The copy is made once the shape decoded; until then the message's own bytes are held. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: remember the shape the core lacks only while it is in use Every id the core could not give was kept in a set for the session, so a peer sending cursor_id after cursor_id of shapes it never sent grew it by a string each, at a few bytes of traffic per entry. The mark exists so that painting does not ask for the shape in use on every frame, and the shape in use is one, so one mark is kept: the peer selecting another shape forgets it, and selecting a lost shape again asks once more. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: forget the shape the core lacks once the peer selects another The mark was replaced only by another shape the core lacked, so a lost shape selected again after a known one was still not asked for. Selecting any other shape now clears it. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: leave the DRM cursor's own id as it was The wire id is cursor_content_id whatever the platform, set in run_cursor over the shape's pixels, so the id the DRM reader derives for itself only tells one hardware cursor from the next and keys the service's cache. Which hash it uses does not reach a controller; the change to xxh3 and the dependency it brought to scrap go. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: say the 1.5.0 gate means the release Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: say why the peer answers request_cursor_data with what it holds No controller sends it yet, and a review asked for it to go because a cache reset on the peer could leave a request unanswered. A shape the peer's cache dropped is rebuilt, and indexed again, the next time it is shown, before any connection names it by id, so the shape a controller has just been told to show is always there to give; that is the contract a future bounded controller relies on. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: drop the tests nothing can fail a_handle_is_named_once_its_shape_is_shown dates from when `name` wrote the handle map. `name` is pure now, so its last assertion cannot fail, and the others repeat two neighbours. every_handle_the_peer_named_stays_for_the_connection fails only for a bound added on purpose, which the struct's doc rules out. The Dart arrival test is covered by the first test of its file. The kept-shape test now asserts what `cursor_shape` is for, a copy rather than a view of the received buffer, in place of the unknown fields it drops. The content-id test moves out from between two `use` lines. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: let the kept-shape tests run without the flutter feature CI's cargo test builds the default features, and the two functions under test are pure, so they compile for every test build and the module loses its feature gate. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep native cursors for every frame of an animated cursor An animated cursor is a shape per frame, 18 for the Windows busy cursor and 23 for KDE's wait cursor. With 16 native cursors a cycle longer than that missed on every frame: fetched from the core, decoded, registered again and the replaced cursor deleted, about thirty times a second for as long as the peer was busy. 64 holds two such animations and the everyday set besides. The tests settle in 10 ms instead of 100 ms, so the ones that fill the limit stay quick. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: release only the shapes that can hold pixels Selecting a cursor swept every shape of the session to release pixels, though only two can hold any: the shape selected before, and a shape that finished decoding after the peer moved on. Release those, so a cursor_id costs the same however many shapes the peer has shown. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: show the native cursor limit holds two animations and the everyday set 64 is a working set, not the longest animation: KDE's wait and progress cursors are 23 frames each, and a session that meets both plus a dozen static shapes must keep them all, or every turn rebuilds. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: let the shape in use keep its pixels for a new raster Dropping them once the native cursor was registered meant every scale change, zooming with the cursor zoomed or crossing to a display of another scale, showed the system arrow while the core gave the shape back and it decoded again. The shape in use now keeps them and makes the new raster at once; a shape switched away from still keeps none. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: never fall back to the default cursor on a switch A switch to a shape without its image, or without a native cursor at its raster, showed the default arrow until the core gave the shape back and it decoded: the painted cursor on every switch back, the native one after an eviction or while a new shape decoded. - The shape shown before stays, image, hotspot and native cursor, until the one in use is ready. - Where the cursor is painted, on mobile or with the remote cursor shown, the images of the 64 shapes used last are kept, like the native cursors, so an animation does not decode a frame per turn. Elsewhere only the shape in use keeps one. - A shape that finishes decoding after the peer moved on is kept with them instead of dropped, so a fast animation fills them at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: name the dedupe's content-id set for what it holds `shown` read as the shape on screen. It is the shapes decoded and given to the UI, keyed by content id, so a shape arriving under a new handle is looked up once instead of scanning the handle map: `decoded`, `has_decoded`, and `record` for the call that fills both maps. The web mirror is renamed the same way. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: keep native cursors for the session, as before Evicting native cursors and deleting a shape's replaced raster made Windows leak more than master. The engine's deleteCustomCursor/windows frees the HCURSOR with DeleteObject, which does not take a cursor, so a delete frees nothing and each cursor made again for a raster, or for a shape shown once more, leaks another handle. Keeping every raster of every shape until the session is cleared creates each one once, as master does. Fixing the engine instead is not cheap: x64 runs our fork on Flutter 3.24, where the fix is one more patch to rebuild and carry across every upgrade; arm64 runs the stock engine of a newer Flutter with the same code, where it means porting the fork and publishing an arm64 engine too, or waiting for an upstream fix to reach stable. Content ids keep the count to the shapes the peer really shows. The painted images, the compressed shapes in the core, and a switch showing the cursor shown before are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: record the Windows measurement behind keeping native cursors A measurement on Windows confirmed what the engine source implied: of 500 cursors made by CreateIconIndirect, DeleteObject freed none and left 500 USER objects alive, while DestroyCursor and DestroyIcon freed all 500. The comment now says so, that native cursors have no LRU for that reason only, and that one can come back once both engines destroy cursors. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: look a native cursor up by the raster asked for The key ended in the raster made last. A shape switched away from keeps no pixels, so its raster stays where it was, and going back to a raster it was shown at before looked up the wrong key: A at 1.0, A at 0.5, then B, then A at 1.0 again missed the 32x32 cursor that was still there, fetched A from the core, and showed B meanwhile. With native cursors kept for every raster, the key now ends in the raster asked for; with pixels, that is the raster made, as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: let a shape keep its pixels until a native cursor holds them A shape switched away from, or decoded after the peer moved on, let its pixels go whether or not it had a native cursor, and a native cursor is made only for the shape in use. A shape whose restore kept finishing after the next switch, as an animation's frames can, was fetched and decoded again every time it came back and never got a native cursor. A shape without one now keeps its pixels until one is made, at most kRecentShapes of them, the one waiting longest let go first. Mobile only paints the cursor, so it lets them go as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * proto: keep cursor ids as strings in JS A Windows peer before 1.5.0 names a cursor by its handle, sign-extended above 2^53 when its top bit is set. The web client decodes u64 fields into JS numbers, and ts-proto throws on a value a number cannot hold, so each such cursor_data or cursor_id was dropped whole and the web cursor stayed on the shape before. [jstype = JS_STRING] makes ts-proto generate these two fields as strings; the wire format, the Rust code generated and every other client are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: wait for a native cursor at the raster asked for, not any raster A shape let its pixels go once it had a native cursor at some raster. After a zoom, or on a display of another scale, an animation's frames had native cursors at the old raster only; each was fetched again at the new one, and a restore that finished after the next switch let its pixels go at once, so the frames never got a native cursor at the new raster and the cursor stayed on the one shown before. A lookup that finds no native cursor at the raster asked for now counts the shape as waiting for one, so a late restore keeps its pixels until it has one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cursor: count a shape held again when its asked raster has a native cursor A lookup that missed took the shape out of _nativeIds, but one that hit did not put it back. A shape asked at a new raster, then at one it has a native cursor for, still counted as waiting: a restore finishing after the switch away kept its pixels in _awaitingNative instead of letting them go. The set now says whether the raster asked last has a native cursor, either way. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * Revert "cursor: count a shape held again when its asked raster has a native cursor" This reverts commit |
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341193290e |
fix(mobile): honor reverse mouse wheel setting (#16337)
* fix(mobile): honor reverse mouse wheel setting Signed-off-by: zhenghe <zhenghe2009@gmail.com> * refactor(mobile): place wheel helper under platform Signed-off-by: zhenghe <zhenghe2009@gmail.com> --------- Signed-off-by: zhenghe <zhenghe2009@gmail.com> |
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b50fde6910 |
add the base crate and repoint the moved modules at it (#16107)
* add the base crate and repoint the moved modules at it `libs/base` (crate `base`) takes the parts of hbb_common that only this app uses: `fs`, `platform`, `keyboard`, `message.proto`, and 145 of the 177 `config::keys` constants. hbb_common keeps what the server names, and the 32 keys it reads itself are re-exported from `base::config::keys` so call sites still see the full set through one path. Sources move verbatim. The only edits inside them are `crate::` prefixes that now have to say `hbb_common::`; `keyboard.rs` and `platform/windows.rs` are byte-identical. The crate stays on edition 2018, the edition the moved code was written under. `log`, `lazy_static` and `anyhow` become direct dependencies so the bare paths in that code resolve exactly as before, and its winapi features are spelled out rather than left to feature unification. Two call sites outside Rust and Cargo had to follow the move: the Android protobuf source dir, which still pointed at hbb_common/protos for message.proto, and the three AGENTS.md entries that named hbb_common for options, protos and file transfer. `scrap`'s `drm` feature now forwards to `base/wayland_probe`. Left pointing at hbb_common it would still have compiled, silently dropping the Wayland socket-probe fallback, so that forward is verified by a build with and without the feature. `config::keys` carries a test asserting its names stay disjoint from the ones hbb_common kept: the glob re-export and the local constants share a namespace, and Rust prefers the local item silently, so a name added to both sides would otherwise let client and server disagree with no diagnostic. Verified: macOS and Linux, debug and release, `--all-targets`; the 177 key constants diffed name-for-name and value-for-value; the generated protobuf types compared before and after; every `#[cfg]` gate on a moved import checked against its original; and every file that was `rustfmt`-clean before this change still is, compared against master file by file. Windows is checked by inspection only -- it cannot be compiled here. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * one `use` per crate, and write the rule down `fs.rs` came out of the move with two ungated `use hbb_common::` statements, because the original single `use crate::{...}` had to give up `message_proto` to the new crate and the rest was left in a second block. Fold it back into one. A scan of the whole tree for the same shape finds nothing else: every other file with more than one top-level `use base::` or `use hbb_common::` is split by a `#[cfg]` that does not cover the whole block, or by `pub use` next to `use`. Those are the cases that cannot merge, so AGENTS.md now states both the rule and the exemption. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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ae6af2de43 |
Webrtc (#15684)
* feat: add rendezvous WebRTC signaling fields * feat: route WebRTC ICE on controlled side * feat: race WebRTC as a direct transport enhancement * fix: route WebRTC ICE through rendezvous paths * feat: WebRTC transport racing, DTLS identity binding, and pc-leak fixes - prefer-P2P racing (race_transports_prefer_webrtc) across punch and RelayResponse; ICE bridge with 400ms candidate resend - controlled-side answerer and ICE routing; sign local DTLS fingerprint into SignedId, controller verifies the binding fail-closed - fix pc leaks: close_webrtc() on insecure-decline paths (io_loop, port_forward); compute direct before disarming the offerer guard - point hbb_common to the WebRTC data-plane commit 9f5a296 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: preserve WebRTC transport preference * feat: decouple WebRTC from UDP punch, route controlled signaling over TCP - the WebRTC offer now rides any punch request; only an offer-less request may close and reuse the rendezvous socket for TCP punching (request_allows_tcp_punch replaces the udp_port-based invariant), with a separate offer-less request racing as the TCP fallback - WebSocket mode no longer disables WebRTC — ws only tunnels the signaling/relay legs while ICE stays the only P2P path there; SOCKS proxy still disables it (ICE would bypass the proxy and leak the real IP) - controlled side: WebRTC-only punch replies and trickled ICE candidates go over dedicated TCP connections to the rendezvous server instead of the UDP mediator channel, for ws/TCP-only hbbs deployments; drop the now-redundant rz_sender plumbing and the 400ms candidate re-send on that leg - guard is_udp handling against responses to requests that advertised no udp_port; skip the IPv6 socket bind under force-relay - test_udp_uat: drop the STUN port race — the punch port must come from the rendezvous server's TestNatResponse observing this socket's mapping, a STUN probe from another socket can advertise an unreachable port - bump hbb_common (webrtc 0.13 MSRV pin rationale + upgrade checklist docs) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: KCP/UDP resilience to ICMP resets; optional KCP congestion control - treat ICMP-driven UDP socket errors (WSAECONNRESET 10054 on Windows, ECONNREFUSED on Linux) as packet loss in punch_udp and the KCP pump instead of tearing the session down; KCP retransmits through them and a truly dead link is still reaped by the pong/app-level timeouts - resolve STUN hostnames via tokio::net::lookup_host so DNS never blocks a runtime worker; fix the inverted non-IPv4 error message - add enable-kcp-congestion-control option (default on): switch the turbo profile to nc=0 so brief loss on constrained links no longer spirals into stalls; sender-side only, no wire negotiation - pin kcp-sys to the rustdesk-patches branch: upstream main lost the RustDesk patches on the EasyTier sync, and this branch also wires set_kcp_config_factory into connection setup, making the option effective Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: carry switch_code through WebRTC relay fallbacks after rebase The rebase onto master (switch-code feature) added an 8th request_relay parameter; pass the interface's switch code from both WebRTC->relay fallback paths so a role-swap session survives the fallback. Also drop a duplicate bindgen 0.72.1 entry the Cargo.lock merge produced. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * fix: don't let the preferred branch's own relay preempt a direct fallback race_transports_prefer_webrtc committed any success from its first argument outright, on the assumption that it is the WebRTC connect. It is not: the call site passes a whole punch attempt, which internally falls back to request_relay when its direct transports fail. That relay was therefore committed instantly while the offer-less fallback's TCP punch was still in flight — inverting the preference this function exists to enforce, since the is_p2p predicate the caller already supplies was applied only to the `others` branch. Apply it to both branches: a direct result from either side still commits immediately, and a relayed result from either side is held for the window so the other side can land something direct. Also commit a held connection when the surviving branch errors, which the previous code only did on the first branch's failure path. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * fix: evict the oldest pending ICE candidate, not the newest Candidates arrive in gathering order — host, then srflx, then relay — so a full buffer was discarding exactly the ones that traverse NAT while keeping host ones that only work on a shared LAN. Evict from the front instead. Also document why the controller's ICE bridge must not reconnect on error, in contrast to the controlled side's per-candidate retry: its socket address is the return route itself (mangled into PunchHole.socket_addr, echoed back in IceCandidate.socket_addr, resolved through tcp_punch), so a reconnect would arrive from an address no route points at, and the server drops the old entry when the connection closes. Once it dies both directions are dead, and abandoning WebRTC is the correct response rather than retrying. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * fix: bound log volume on sites whose rate a peer or retry loop controls Debug output goes to the log file, so a site that fires per received message or per retry lets someone else decide how much a machine writes to disk. The WebRTC work added the first such sites. - KCP io loop: absorbing ICMP errors as packet loss made a broken socket write ~100 lines a second for the 60s until the pong timeout reaps it. Log by run instead: one line when a run starts, one per ~5s while it persists so a stuck socket stays visible, and one on recovery with the total. - punch_udp: the recv error retries every 10ms for up to MAX_TIME, so one line per occurrence wrote thousands per punch. Log the first, report the count in the timeout message. - ICE candidate paths (client, mediator): the peer sets the candidate rate and the rendezvous route carrying them needs no prior punch, so throttle to one line a minute each with the suppressed count. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * fix: the KCP io throttle reset itself every cycle, so it never throttled The send and recv arms shared one counter, and an ICMP error on a connected socket is reported once and then cleared — so the steady state is an alternation: the send succeeds and clears the counter, the next recv reports the error and finds the counter at 1, and logs. Every error still wrote a line, at the ~100/s the previous commit set out to stop, while the persistent-failure and recovery branches were unreachable. Use one LogThrottle per direction instead of a hand-rolled counter. That removes the shared state the bug lived in, drops a third throttling mechanism in favour of the one already added, and leaves the surrounding `if let Err` untouched rather than reshaping it into a match. Also fix test_udp_uat's socket-error arm, the untreated twin of the punch_udp site: it had no backoff at all, so a persistent error re-armed recv immediately and spun the loop at CPU speed, one warn line per iteration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * bump kcp-sys: 14 review fixes on rustdesk-patches (6e44b93 -> fa51c15) Picks up the handshake-recovery work plus the review round on top of it: ABBA deadlock between the endpoint's two DashMaps, graceful-close tail truncation, mid-stream hole on ikcp_send failure, FIN retransmission for lost-FIN half-open hangs, SYN-ACK budget burned on dropped packets, spurious ConnectTimeout after a completed handshake, accept-backlog overflow stranding conns, aliasing UB in the output callback, and the log-facade/throttling cleanup (per-packet sites no longer reach the debug-level file logger, peer-rate warns throttled). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * ws: decouple ICE policy from force_relay — full-ICE WebRTC over WebSocket WebSocket support folds into force_relay because a ws tunnel kills classic TCP/UDP punching — but that conflated transport necessity with relay policy, and the WebRTC decisions keyed off the merged flag: a ws client built no offerer at all without TURN, and only a Relay-only-ICE one with it. ws deployments could never reach a direct WebRTC connection, which is exactly the path they are supposed to live on. Split the flag. LoginConfigHandler now tracks policy_relay (the force-always-relay option, an explicit relay request — /r ids and retry-via-relay included — and proxy) separately; force_relay stays policy_relay || use_ws() and keeps governing the classic paths, so non-ws behavior is unchanged everywhere: - the offerer's existence and ICE policy follow policy_relay: under pure ws the offer gathers every candidate type and may go direct; under relay-by-policy it stays Relay-only ICE, TURN-gated, exactly as before; - the RelayResponse race applies the prefer-P2P window under ws (a direct ICE path is worth delaying an already-ready relay for) while policy relay keeps first-success semantics; - the request carries webrtc_all_ice (hbb_common 64b54ab) so the controlled side knows the offer is full-ICE: it answers with full ICE and no TURN requirement, while offers without the bit keep today's relay-only answer path on every version-skew combination. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * bump kcp-sys: 7 review fixes on rustdesk-patches (fa51c15 -> 023a006) Reverts the connect/accept/add_conn changes that regressed concurrent connects (the state_map guard held across add_conn is load-bearing), states the single-conn contract on KcpEndpoint so shared-endpoint behaviour stops consuming review effort, pins the two invariants that keep truncated input from aborting under panic='abort', and fixes three findings from external review: sendwnd() echoing raw config instead of KCP's effective window (a non-positive factory value stalled sending forever), the passive closer's lost final FIN delaying EOF by up to ~20s, and the doubled window overflowing for extreme factory values. Lock-only change: cargo update -p kcp-sys also re-picked libloading's windows-targets between two versions already present in the lock; that was reverted to keep this commit to the one line it is about. cargo metadata --locked passes on the result. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * ws: read the all-ICE declaration from the offer envelope, drop the proto field Companion to hbb_common 68d2729: the full-ICE declaration now lives as an `ice_policy: "all"` key inside the webrtc:// envelope, so the request assembly no longer sets webrtc_all_ice and the controlled side asks the envelope (endpoint_declares_all_ice) instead of a PunchHole field. The rendezvous server carries the offer opaquely — no forwarding to keep in sync. Skew behavior is unchanged: an unmarked or unparseable envelope reads as the old Relay-only semantics. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * add enable-webrtc option; gate test_ipv6 under forced relay OPTION_ENABLE_WEBRTC (hbb_common 48c2d4d) follows the udp/ipv6 punch options end to end: default on against the public server, off against private ones, same settings UI placement on desktop and mobile, and the same bool2option local-option handling. Gates: - controller: should_create_webrtc_offerer checks it first — no pc, no STUN/TURN gathering, no offer in the request; - controlled: unlike the udp/ipv6 legs, which deliberately follow the request, answering builds a pc that gathers ICE from this host, so the answerer honors this machine's own switch too. Translations for "Enable WebRTC P2P connection" added to all 50 lang files next to the IPv6 entry (IPv6 and WebRTC are invariant terms in the same grammatical slot in every one of them). Also stop probing v6 reachability (test_ipv6) under any forced relay: the v6 punch socket is never bound there, so the probe was wasted work on every ws/proxy/relay connection. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * kcp: client-side integration tests over real loopback sockets kcp-sys has been through two review rounds of behavioral fixes; the client wrapper (kcp_io pumps, connect/accept deadlines, framed-stream adaptation, guard lifetimes) had no tests pinning what rustdesk actually relies on. Four now do, each through real 127.0.0.1 UDP sockets and the BytesCodec framing sessions use: - handshake + bidirectional framed roundtrip + graceful close: the peer observes end-of-stream instead of hanging (guard outlives the framed stream so the FIN goes out); - a writer that queues 50 frames and closes immediately loses none of them - the client-side pin for the close-tail-drain semantics; - socket errors after the peer vanishes are treated as loss: writes keep succeeding, nothing tears down (ICMP is advisory on connected UDP); - the connect deadline holds when nothing answers. Mutation-checked: dropping inbound forwarding in kcp_io reddens exactly the three tests that need the pump, and the timeout test alone stays green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * ipc/auth: replace the local throttle with the shared throttled_log! auth.rs predated hbb_common's LogThrottle and grew its own equivalent: same shape (last_log_at + suppressed), same 5s interval, plus a helper and three OnceLock<Mutex<..>> statics. It also counted the other way - excluding the event being reported - so each of the three sites carried two near-identical log::warn! arms to avoid printing "suppressed 0". The shared macro covers all of it: one static per call site declared by the expansion, and the multiplicity suffix appears only when there is one, which is what those duplicated arms were for. 102 lines out, 27 in. Behavior difference, deliberate: a burst now reads "(x47)" - the total including this line - instead of "(suppressed 46 similar events)". One number, no arithmetic, and one convention across the codebase. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * kcp: make the congestion-control profile opt-in, not the default The branch had flipped KCP to nc=0 (built-in congestion window) for every session. That is a transport-behavior change for all users made on reasoning alone, and the reasoning does not decide it: which profile wins depends on why packets are being lost. nc=1 - what RustDesk has always shipped - never shrinks the send window, so on a genuinely congested uplink it deepens the loss it is reacting to. But nc=0's backoff is blunt: a fast retransmit halves the window while an RTO sets cwnd = 1 outright (ikcp.c) and recovery slow-starts from one packet, so on a link with random loss and no congestion - Wi-Fi interference, a long-haul path - it reads loss as congestion and can stall an interactive stream for seconds. That failure mode is also the more visible one to a remote-desktop user. No benchmark settles this either: a loopback A/B has no bottleneck queue, hence no congestion to control, and would flatter nc=1 by construction. Deciding it needs a shaped link or field data. So keep the profile users already run and let the other one be asked for ("enable-kcp-congestion-control" = "Y"). Flipping the default later is a one-line change once there is evidence. kcp-sys keeps its own test covering the nc=0 path. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * android: define getifaddrs/freeifaddrs for the api-21 sysroot Turning on hbb_common's "webrtc" feature pulls webrtc-util into the android link, and its ifaces() -- reached from vnet::Net::new() on every ICE gather -- calls getifaddrs(). bionic exports getifaddrs/freeifaddrs only from API 24, while flutter/ndk_*.sh builds against --platform 21, so every abi failed to link on the undefined symbols. Raising the platform to 24 would have to drag minSdkVersion 22 with it and turn the link error into a load-time one on Android 5.1/6.0, so define the two symbols instead, using the RTM_GETLINK + RTM_GETADDR netlink dump bionic itself uses. The definition also shadows bionic's on API >= 24 rather than delegating to it, so the path that ships is the path every test device runs. Checked against synthesised netlink dumps on the host -- link/address parsing, prefix masks, point-to-point, ipv6 scope ids, malformed and truncated messages -- under UBSan and byte-exact guard malloc, with a deliberately unsigned remainder as the negative control. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix three ways ws + WebRTC could not work in practice Review of #15684 and hbb_common#579. Each of these left the code reading correct while the feature did not function. - The RelayResponse race classified P2P with `result.2 == "IPv6"`, but that site's futures are only ever the relay ("Relay"/"WebSocket") and the WebRTC branch's own "WebRTC" — so the predicate was constantly false. When the relay landed first the result was still right (the webrtc arm's `others_fut.is_none()` fallback), but when WebRTC connected FIRST it was parked as if it were a relay and the relay was committed on arrival, discarding a live direct connection. That is the LAN case: the better the network, the worse the outcome. Classify by what the label means, via is_direct_transport, and test both orderings — only the relay-first one was covered. - handle_peer_info wrote "force-always-relay=Y" into the peer's saved config whenever force_relay was set, which now includes the WebSocket transport. One ws session therefore turned the peer into a permanent relay-by-policy peer, and relay-by-policy means Relay-only ICE, so WebRTC could never go direct to it again — the flagship path worked exactly once. Persist policy_relay, which is the user's choice; the transport is a property of this client, not of the peer. - The answerer gated on this machine's enable-webrtc option, but that is LocalConfig: the UI process writes it and never syncs it over IPC, while handle_punch_hole runs in the server process, which on Windows resolves LocalConfig under a different profile and reads the private-server default of "N". The gate refused to answer in exactly the self-hosted deployments the transport exists for. Drop it: the answerer follows the request, like the udp/ipv6 legs, and the option still gates the feature where it can — an offer only exists because some controller had it enabled. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * webrtc: close without an await point; do not report an unknown path as direct - close_webrtc is no longer async (hbb_common 88f965f), so the ten call sites in port_forward and io_loop - all inside select! arms or futures the UI can abandon - can no longer be cancelled mid-teardown, which left the pc unclosable and its session entry stranded. Client's own spawn_close_webrtc went with it: the runtime-teardown guard it existed for now lives in close_detached, so both Drop paths share one implementation. - webrtc_relayed() returns None when no candidate pair is selected or the pc closed under a concurrent teardown, and both call sites read that as "not relayed", i.e. direct. A TURN-relayed session could therefore be shown to the user as peer-to-peer. Claiming a direct path needs evidence of one, so an unknown answer now counts as relayed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * scrap/benchmark: give the Duration divisor an explicit u32 The webrtc feature pulls time 0.3 into scrap's graph (hbb_common -> webrtc -> webrtc-dtls -> der-parser -> asn1-rs), and that crate carries an `impl Div<time::Duration> for std::time::Duration`. Orphan rules allow it because the RHS is its own type, and trait impls are visible across the whole dependency graph without a use, so std::time::Duration now has two Div candidates. `yuv_count as _` casts to a plain inference variable, which both candidates fit, so it stops resolving: error[E0282]: type annotations needed --> libs/scrap/examples/benchmark.rs:146:33 Only two of the four sites are reported - rustc emits one E0282 per function body - so all four are annotated. The already-explicit `as u32` at the hwcodec site and `start.elapsed() / cnt` are unaffected, the latter because an integer literal's variable can only unify with an integral type and rules the time impl out on its own. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * webrtc: judge the race by the resolved path, not the label; bound the ICE queue Third review round. Two of these are regressions from the previous one. - The RelayResponse race predicate was `is_direct_transport(result.2)`, which answers true for the label "WebRTC" - but WebRTC is only a direct path when ICE nominated a non-TURN pair. A TURN-relayed WebRTC result therefore committed instantly and cancelled the IPv6 attempt racing beside it, which is the same inversion the previous fix removed in the other direction. (That fix was also argued from a wrong premise: the site does carry an IPv6 future, pushed ~50 lines earlier than the relay one.) Each future now resolves whether its path is direct and the predicate reads that bool, matching the outer race, and the downstream recomputation goes away. - policy_relay still folded in Config::is_proxy(), and that is what gets persisted into the peer's config as force-always-relay - so one session through a proxy pinned the peer to relay forever and disabled WebRTC for it, exactly the latch the previous round fixed for WebSocket. Split out peer_relay: the saved option or an explicit request for THIS peer, and the only part written back. - The controlled side buffered remote ICE candidates in an unbounded channel while the controller caps the same buffer at 64, and draining one costs a JSON parse plus the ICE agent's lock. Whoever can reach a session's route could grow it without limit inside the long-lived service process. Bounded, with the overflow logged through the existing throttle. - That route was also removed by key alone when an answerer finished, so a punch retry that built a fresh answerer under the same fingerprint had its live sender deleted by the previous one's cleanup - after which it received no candidates at all. Evict only our own sender, the way the session cache already guards the analogous case. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * webrtc: trim the comments to AGENTS.md length; drop is_direct_transport 386 added comment lines down to 287 across client, mediator, kcp_stream and common. Same rule as hbb_common 3d64e43: out go past-bug narration, rejected alternatives, measurements and restatements of the code; the non-derivable why stays. is_direct_transport goes with them. Judging the race by a transport label was replaced by the resolved direct flag, leaving it used only by its own test — and, having been inserted between the doc comment and race_transports_prefer_webrtc, it had also taken that function's contract with it. Removing it reattaches the doc where it belongs. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * webrtc: fix race edge cases that discard or mislabel a direct connection Three correctness fixes in the transport race, plus three convention cleanups. - race_transports_prefer_webrtc committed a relayed result while a direct attempt was still in flight: the others arm returned on webrtc_fut.is_none() even with an unfinished direct future, and the WebRTC-error arm returned a held relay without checking others_fut. A relay is now committed only when nothing direct can still arrive (or the window expires); a parked relay is also preferred over composing an error when both sides fail. Three regression tests, mutation-checked. - connect()'s plain select_ok let a TURN-relayed WebRTC win as "first success", dropping still-racing UDP/IPv6 direct attempts and reporting the relayed pair as direct. It now runs through the same prefer-P2P race with each attempt carrying whether its path is direct, and the WebRTC future resolves is_relayed() so a TURN win is held behind direct attempts, not committed as one. - The RelayResponse path kept direct == true when a WebRTC win's DTLS handshake failed and it fell back to relay, so the relay was reported P2P. Clear the flag with the transport switch. - Trim the OffererGuard doc to the three-line max; move the new enable-webrtc localization key to the end of every lang list; the KCP option constant moved to hbb_common config::keys (0f663aa). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ * bump hbb_common: WebRTC peer connections own their I/O runtime Closing the controlling window left the controlled side waiting out ICE decay — ~25-30s in the peer's log, its disconnected/failed ladder running to completion — where TCP delivers a FIN at once. The session end closed the pc by spawning onto io_loop's own `#[tokio::main(flavor = "current_thread")]` runtime, which is dropped the moment io_loop returns, and nothing after that call yields: the task was never polled even once, so no DTLS close_notify ever left. Every attempt to fix that on the caller's side failed the same way, because the mismatch was never about where the close ran: a pc's UDP sockets register with the reactor, and its ICE/DTLS/SCTP pumps spawn on the runtime, that is current while it is built — so a pc created by a session outlives the only runtime that can drive its I/O, and a close driven anywhere else completes without reaching the wire. The bump homes them where they can outlive any caller: WebRTCStream builds on a process-lifetime runtime and every detached close runs there as its own never-cancelled task. io_loop keeps its plain close_webrtc() calls and only documents why nothing here may spawn or await the teardown on the dying session runtime. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016HV43uh1ztv6Wm5qi3Y1ne * fix: give the UDP NAT test a real window when the TCP clock is faked The punch request carries udp_port only if the rendezvous server's TestNatResponse has arrived, and the wait for it was bounded by rtt / 2 — half the TCP connect time, on the assumption that TCP and UDP round trips are comparable and the test, started earlier, has already answered. A transparent TCP proxy breaks that assumption: a TUN-mode VPN on the host, or a redirect-mode proxy on the LAN gateway serving every device behind it, completes the handshake locally in ~3ms while the real UDP round trip is hundreds of ms. Log-confirmed against 5.161.65.208: ping 341ms, TCP connect 3.7ms, connect to a dead port there "succeeds" just as fast. The window collapsed to ~1.5ms, udp_port stayed 0 on every attempt, and UDP punch was never even requested — although UDP itself passes such gateways untouched. So use the TCP clock only when it is believable: below a plausible WAN round trip it says nothing about the UDP path, and a flat ceiling applies instead. The loop still exits the moment the port arrives, so a genuinely nearby server pays nothing and only a UDP-dead network waits out the ceiling — on the udp-carrying round alone, while the parallel pure-TCP round is unaffected. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016HV43uh1ztv6Wm5qi3Y1ne * feat: make the TCP punch a user option, with TCP as the backstop TCP punching was the one direct transport without a switch, while UDP, IPv6 and WebRTC each had one. Add "Enable TCP hole punching" above the UDP toggle on both desktop and mobile, default on — including on self-hosted servers, since unlike the other three (whose default-off there guards against an hbbs that cannot forward their fields) TCP punching has always been supported by every server. Turning all four off would leave no way to punch at all, so TCP runs regardless in that case. That backstop keys off the switches alone: a transport that is enabled but fails to materialize — no public v6 address, no NAT port, a failed offerer — is already covered by the relay fallback for a round that ends up with no usable direct transport. With the TCP punch off, the fallback request is skipped too: it exists only to carry that punch, and would otherwise reach connect() with nothing to try and merely open a second relay. Known cost, unchanged behavior for the peer: the request carries no field for this choice, so a peer that receives one with no udp_port and no offer still punches a TCP hole and listens for a connection the controller will not make. Representing the transport choice on the wire needs a proto field and the server forwarding it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016HV43uh1ztv6Wm5qi3Y1ne * bump hbb_common: name the punch by every transport it carries `get_local_endpoint_trickle` became `local_endpoint() -> &str`, which cannot fail, so both call sites lose an unreachable error arm — the mediator's closed a pc against a failure that no longer exists. `punch_type` named one transport, and picked it off `allow_tcp_punch`. A round carries several at once — a NAT port and a v6 address and an offer — and since the TCP punch became a switch it can carry none, so one name had to misreport both: the logs of the round that broke WebRTC read "#1 UDP punch attempt" while the request also carried the v6 address and the offer that was actually failing, and a round with nothing to punch with was labelled "WebRTC". List them instead — "UDP+IPv6+WebRTC" — and call the empty round "Relay", which is what it can still end as and what `typ` prints for it. The offer is moved into the request rather than cloned into it; that was its last use. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019UzcMTdYTEv2QbMHcTSUy3 * bump hbb_common: drop link-local IPv6 from ICE gathering Also pin webrtc-util to a fork of 0.11.0 carrying a Windows IPv6 enumeration fix. `ifaces` reads the adapter list's on-wire IPv6 bytes as host-order `[u16; 8]`, so on a little-endian host every group comes out byte-swapped and unbindable: a peer's real 240e:369:9606:4600:f52a:7a8d:2530:4de0 is enumerated as e24:6903:696:46:2af5:8d7a:3025:e04d, ::1 as ::100 and fe80:: as 80fe::. Each fails to bind with WSAEADDRNOTAVAIL, so ICE gathers no IPv6 host candidate at all on Windows - where a globally routable address is the one NAT-free path a CGNAT'd peer has. Never reported upstream; the unix twin of the same bug was fixed in webrtc-rs#475 (2023). Fork: rustdesk-org/webrtc, branch rustdesk-patches, tag webrtc-util-0.11.0-win-ipv6. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019UzcMTdYTEv2QbMHcTSUy3 * bump hbb_common: name the family a WebRTC session runs over `stream_type` reaches the UI as the transport that won the race, and every other transport already carries the family in that label - the v6 punch reports `IPv6`. WebRTC does not: one label covers both families, and it is the one path whose real remote address can differ from the rendezvous-observed one the session is identified by. Refine it at the hand-off to the UI rather than at the source: five sites in client.rs compare `typ == "WebRTC"`, so widening the label there would silently move control flow. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019UzcMTdYTEv2QbMHcTSUy3 * bump hbb_common: one STUN list, and drop the dead IPv4 half `test_ipv6` kept its own hand-written copy of the STUN servers. It now reads `WebRTCStream::stun_servers()`, so an operator who points OPTION_ICE_SERVERS at their own server gets it on both paths instead of one. `test_bind_ipv6` sends nothing - `connect` only makes the kernel pick a route and a source address - so the whole cost is DNS. It races the lookups rather than betting this host's IPv6 support on whether the first entry happens to publish a AAAA where the user resolves from; google's does not, from a Chinese resolver, and it was the entry being bet on. `stun_ipv4_test`, `STUNS_V4` and `test_nat_ipv4` have had no callers since the punch stopped taking its port from a second socket, and go. `get_kcp_cc_enabled` reads the renamed option through `option2bool`, like every other one. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019UzcMTdYTEv2QbMHcTSUy3 * webrtc: take dcsctp's retransmission timings and IPv6-safe MTU webrtc-sctp ships RFC 4960's RTO.Initial/RTO.Min (3000/1000), TCP's values for arbitrary public paths. On this workload they set the recovery time outright: a request/response exchange keeps one chunk in flight, so no later SACK ever raises miss_indicator to the 3 that arms fast retransmit, and the T3 floor is the only way back. A single loss during a handshake or a first keyframe therefore costs whole seconds. The fork now carries dcsctp's numbers instead - the SCTP implementation Google wrote to replace usrsctp for Chrome's WebRTC data channels, the same realtime workload: rto_initial 500, rto_min 400, a 220ms floor under the RTT variance, and mtu 1191. INITIAL_MTU 1228 plus DTLS/UDP/IPv6 overhead is 1313, past the 1280 minimum, so every full-size chunk fragmented on an IPv6 path. Both patch entries move to the new branch, which also carries the Windows IPv6 byte-swap fix, so one rev matches the whole webrtc 0.13 stack. * udp: make the punch prove itself, and keep the listener answering punch_udp sent a zero-length datagram and called the hole open on whatever arrived next. The rendezvous NAT test's own leftover replies satisfy that immediately - connect() does not flush the receive queue - so the retry loop never ran and success meant nothing. The dead socket then cost KCP its full timeout to rediscover, which is how a failed punch came to take 18 seconds. Probes now carry a magic and a 64-bit transaction id, and both ends answer each other's probes, so returning is a fact: a reply echoing our own id is the one thing that proves the pair carries traffic both ways. With failure now distinguishable from 'not yet', the window drops from 20s to 3s. Two asymmetries fall out of that: Only the connector stops on its own acknowledgement, because only it has something to send next. An acknowledgement proves our probe came back, not that the peer's probe was answered - and after punch_udp returns nothing answers probes any more, since KCP's io loop drops anything shorter than its header. A listener that stopped there would go mute while a peer whose own probe or answer was lost - the normal state of a hole still opening - kept probing an endpoint that works, until it timed out. So the listener stops on the peer's first real packet instead, and hands that packet to KcpStream::accept as its init_packet: its arrival proves the pair as well as an acknowledgement would, and KCP never retransmits its SYN. * webrtc: correct the RTT variance floor to dcsctp's scaling The earlier commit took dcsctp's min_rtt_variance = 220 as a raw floor under rttvar. dcsctp divides the option by kHeuristicVarianceAdjustment = 8.0 first, a historical accident it kept because downstream users had measured good values with it, so the intended floor is 27.5ms of variance contributing 110ms to RTO. Flooring at 220 contributed 880ms instead, which on a 50ms path left RTO within 7% of the 1000ms default this change exists to escape. The fork also now records why T1/T2 share T3's RTO manager here, unlike dcsctp's separate control timers: RTO_INITIAL is the T3 value for the first DATA chunk, since no RTT sample exists before the first SACK. * webrtc: skip the controller's ICE re-send instead of queueing it twice The controller sends every candidate twice, because the server's hop to a peer registered over UDP can lose one. The ICE agent that dedups repeats sits downstream of the answerer's queue, so the answerer paid for both copies: a slot, a JSON parse, and the ICE agent's lock, once per repeat. Remember a digest of what was queued and skip the repeat. Recorded only once queued, so a candidate a full queue refused stays repairable by the re-send. The queue's depth is unchanged. A real peer gathers well under it - four STUN servers, link-local IPv6 filtered, one component - and the drain empties it as candidates trickle in, so what this removes is the redundant work, not an overflow. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * tcp: repeat the punch across the controller's dial window The single punch leaves before hbbs has told the controller where to dial, so it is never in flight at the same time as the controller's SYN: it opens our NAT, meets nothing, and a gateway that answers it with RST takes the mapping down with it, leaving the listener waiting on a hole that no longer exists. Punch again while the controller may still be dialing, and race those punches against the accept. That is two ways in where there was one: the mapping is rebuilt if a RST took it, and once the controller sits in SYN_SENT one of the punches meets its SYN and completes as a simultaneous open - which a punch sent before the controller had been told anything never could. The crossing reaches the punch rather than the listener because the two sockets share the address but only the punch matches the four-tuple, which the tests now pin down. There is no instant to aim at, and no window either. `Client::connect` sizes the controller's dial only after our PunchHoleSent, from its own rendezvous time and the direct failures it has recorded for us: CONNECT_TIMEOUT between two known-asymmetric NATs that never failed, punch_time_used times three or six otherwise, floored at a second - so a peer that failed once dials for a second or two from then on, and none of that reaches this side. The repeats therefore cover our own ceiling instead, CONNECT_TIMEOUT, which is exactly as long as the accept has always been willing to take a connection through the hole, and back off across it: dense at the start, where every window begins and the short ones end, sparse afterwards, which is `punch_udp`'s shape for the same reason. A window past that ceiling was lost before this change too, and mostly to the controller's own kernel - Windows gives a SYN up at 21s, Linux's next re-send after 15s is at 31s; a window short of it costs a few SYNs to a port already closed. No punch is cut on a per-attempt timeout; one in flight is bounded only by the shared deadline plus PUNCH_GRACE. A punch is cancel-safe only while it is still in SYN_SENT; once the controller's SYN has crossed it the socket is half way through a handshake, and cutting it there cuts the connection the controller is opening - whose `connect` has already returned, so that attempt fails outright, there being no relay fallback after a failed TCP handshake. A timer cannot tell the two states apart, and none is needed: a gateway that answers with RST fails the connect at once and the loop punches again, while one that drops the SYN in silence leaves the socket in SYN_SENT, holding the mapping open while the kernel re-sends, which any SYN of the controller's then crosses - a second punch has nothing to add. The deadline decides whether another punch starts; one in flight runs a grace past it, enough for a crossing begun just before it to complete. The last sleep is cut at the deadline rather than run out past it, so the window ends on a punch given that grace and not on a gap of up to the backoff ceiling: the controller's window opened after ours, on the PunchHoleSent hbbs relayed, so one as long as ours is still open through our tail. Only the accept races the punch, never `accept_connection`: that one does not return until the session it goes on to run has ended, so racing it would tear a live session down. Whichever arrives first is the one connection the request produces. `meta` carries the control permissions hbbs granted for this one controller, so serving the loser as well would hand them to a second peer - and nothing about a connection tells the two apart before `create_tcp_connection` has spoken to it, least of all its address: a carrier NAT shares one between subscribers, and a NAT that pools its external addresses may dial us from a different one than hbbs saw the controller through. So the address is not checked, as `accept_connection` never checked it; the handshake says who arrived, and what holds the invariant is that there is no second serve. Those permissions are a ceiling and not a grant either way: `Connection` gates every message on `authorized`, and latches the login scope of the first request it accepts, so a peer that reached the hole still arrives with nothing. The accept loops rather than taking a single connection, so that a transient accept error does not spend the window the controller still has to arrive in. libp2p's DCUtR reaches the same place by having both peers dial at one instant agreed over the relay. Nothing we send reaches the controller directly, so we cover its dial window rather than name an instant inside it. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * hbb_common: bump to the webrtc branch rebased on main Picks up upstream's session-cache eviction by pc identity (#589, adopted without its unused insert-path helper), the 90-day log retention, and the wlroots output fixes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * webrtc: send over SCTP without a congestion window, as KCP does The same link that streams over KCP crawls over WebRTC. webrtc-sctp runs RFC 4960's AIMD: a fast retransmit halves cwnd, a T3 drops it to one MTU, and slow start only rebuilds it while data is queued behind it. Where the loss is random rather than congestion - a lossy long-haul link - the rate settles at the Mathis ceiling MSS/(RTT*sqrt(p)) however idle the link is: about 1.3 Mbps at 70ms RTT and 1% loss, 0.6 Mbps at 5%, while 1080p wants 2-5 Mbps. KCP's turbo profile (nc=1) has no congestion window at all. The fork now carries a switch that bypasses the two places gating sends on cwnd, and hbb_common turns it on for every peer connection unless `allow-webrtc-congestion-control` is set - the same opt-in KCP has in `allow-kcp-congestion-control`, for the reason at `get_kcp_cc_enabled`. Sender-side only; a browser or an older build on the other end interoperates. Measured over a simulated link (35ms one-way, random loss both ways, 12 KB frames at 30fps, 300 frames): at 1% loss the window stretches 9.9s of video to 20.7s with a mean latency of 5.5s; without it the stream stays realtime at a mean of 113ms. At 3%: 47s and 15s against 10.2s and 290ms. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * webrtc: take the fork's loss recovery for sending without a congestion window rustdesk-org/webrtc 825a0a48: without a congestion window a chunk is lost once three chunks sent after its latest transmission are acked, counted in send order so retransmitted chunks are covered too, and the fast retransmit sends every lost chunk at once, as KCP nc=1 does; before, a lost retransmission waited for T3-rtx. Also fixes the delayed SACK timer never re-arming, the switch applying to established associations, T3-rtx resending one chunk when the peer's window is full, and bounds new data to 1 MiB / 1024 chunks in flight like KCP's snd_wnd. Simulated 35ms one-way, random loss both ways, 30 fps, frames later than 200ms out of 1200: 12 KB at 5% loss 996 -> 55 (KCP 61); 40 KB at 2% loss 1183 -> 20 (KCP 39). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * bump hbb_common: decode TURN userinfo, add the webrtc_echo example Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JXJJGEGdgu26wgCppvUXdZ * web: show the WebRTC toggle and transport in the web UI The web client now speaks WebRTC, but the desktop settings page hides the punch options on web and the remote page opens without the session tab that carries the transport name. Let the existing "Enable WebRTC P2P connection" checkbox through on web (the other punch options stay native-only), and add a Transport row to the quality monitor for WebRTC sessions only (with "(TURN)" when ICE relayed), on every platform. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JXJJGEGdgu26wgCppvUXdZ * bump hbb_common: end the ICE forwarder at gathering complete, drop the closes Drop covers hbb_common now closes the local-candidate channel when gathering completes, so the controlled side's forwarder in spawn_webrtc_answerer ends there, and its signaling connection to hbbs with it, instead of sitting on a socket hbbs closed at 90s idle for the rest of the session. It also keeps the reassembly buffer across fragmented frames. Stream closes the WebRTC peer connection on drop (hbb_common b0b624d), so the close_webrtc() calls in port_forward and io_loop that sat immediately before a return or the end of scope did nothing Drop was not about to do, while the comments beside them still said a bare drop leaked the pc. Remove both. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * bump hbb_common: quiet the webrtc-rs warnings that describe the race's normal outcome Cancelling the transport that lost the race, and trickle checking before it holds a pair, are what the design does on every session that connects - and webrtc-rs reports both at warn, 90 lines of a 386-line controlled-side log, beside connections that succeeded. agent_internal and peer_connection drop to error; agent_gather keeps warn, since an unreachable STUN server is the one upstream signal that explains a session which never connected. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01M54JAqUK4RynudFou89hod * port_forward: restore the `?` the close removal left as a match Dropping the explicit close_webrtc() from the parse-error arm left a match that only re-spells `?`; master just reworked this function, so the branch now leaves port_forward.rs untouched. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * l10n: the two WebRTC keys were missing from Urdu Every other lang file on the branch carries them; ur.rs was skipped when they were added. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * udp: make the punch deadline absolute, so a talking peer cannot defer it `select!` rebuilds every arm each iteration, so the relative retry sleep was restarted by each datagram that arrived before it fired. The peer sets that rate, and an old-build peer's empty datagrams match no arm and loop without even the recv-error pause, so MAX_TIME went unchecked and the retransmit was starved with it. `udp_nat_connect` awaits the punch ahead of the KCP timeout and nothing above it bounds the phase, so the punch held the direct race open and the relay fallback out of reach for as long as the peer kept sending. Absolute instants for both clocks. The new test floods empty datagrams for four times the deadline: the punch now ends at 3s where it ran the full 12s. Also note at the symmetric-NAT branch that WebRTC not following the legacy relay decision there is deliberate, so it is not later "fixed" into agreement. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * bump webrtc fork: MTU-safe bundles, a reordering window, tail loss within the RTT rustdesk-org/webrtc cc6633bc, three commits on 825a0a48, all on the path that sends without a congestion window: Both bundlers counted a DATA chunk by its payload alone; with the header and padding counted, bundles of small chunks stay within the MTU, and the fragment payload rounds down to 1160 so a full chunk does too. A chunk is fast retransmitted at most five times, KCP's IKCP_FASTACK_LIMIT. A frame's chunks go out within microseconds of each other, so on a path that jitters the send-order rule resent every chunk that landed behind three of its siblings: 2.7x the payload on the wire at 10ms of jitter, and on a link without the room for that, a queue that fed on itself. A reordering window, RACK's, makes evidence count only from what was sent a quarter of an srtt after the chunk once the path is seen to reorder, widening on the duplicate TSNs the receiver reports. 5 Mbps, 1% loss, 20ms jitter: 600 of 600 frames at a 98ms mean where 290 arrived at 6.2s. A chunk lost at the tail of a burst has only T3-rtx, which ran from floors sized for a 200ms delayed ack and restarted only on the tail's predecessor's ack: 600ms and more. Every DATA chunk now carries the I bit, the floors are KCP's shape, and a fast retransmission restarts the timer. One 200-byte message per frame at 5% loss: 9 of 600 later than 200ms, from 42. Random loss without jitter is unchanged at every rate and frame size. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * bump webrtc fork: T3-rtx restarts only for the earliest chunk's fast retransmission rustdesk-org/webrtc 2b8e55bc. Sending without a congestion window, a fast retransmission of any chunk restarted T3-rtx, so a chunk past the fast retransmission cap - left to that timer - never reached it while later chunks kept being resent, which a lossy stream does every couple of frames. The timer is the earliest in-flight chunk's, and only its resend restarts it now. Nothing else changes; the benchmark is unchanged. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns * bump webrtc fork: T3-rtx restart on fast retransmission while shutting down too rustdesk-org/webrtc 48100bf1. The restart for the earliest chunk's fast retransmission reached only the Established branch of the write loop; the shutdown states still carry data in flight and recover it the same way, so a closing association could still resend everything on a loss its fast retransmit had already recovered. Both branches share one helper now. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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3fc11c0f81 |
port forward shared conn (#16062)
* hbb_common: bump to the port-forward-mux proto Also latches PortForward.multiplex into login_scope_digest, which destructures PortForward's fields exhaustively by design (a new field must be latched or deliberately ignored to compile). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: window accounting and channel frame builders Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: fix RecvWindow counter overflow on long transfers Replace cumulative accounting (granted/received) with remaining credit tracking to prevent u32 overflow after 4 GiB of data on a single channel. Wire behavior is identical, but the fix allows large file transfers without mid-stream channel closure. Add regression test for 8 GiB transfer to verify fix. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: credit-windowed relay halves and channel coordinator Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * server: PortForwardMux channel table and per-channel tasks Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * server: multiplexed port-forward connections stay in the protobuf loop Wire PortForwardMux into Connection: take the multiplexed path at login when the controller sets PortForward.multiplex, route PortForwardChannel frames to it from on_message, sweep the channel table's targets after open/close, and clean it up on connection close. Introduce is_port_forward() (socket-based or multiplexed) and use it at the four sites that classify the connection, so a multiplexed connection stays in the message loop, gets TestDelay keepalives, and reports features.port_forward_mux in PeerInfo. The three sites that break into the raw pipe loop or gate the keepalive still check port_forward_socket specifically, since a multiplexed connection must not take that path. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * cm: update a port-forward row's targets as tunnel channels come and go Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: controller tunnel with a single-writer stream loop Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: publish Muxed before spawning the tunnel loop Publishing after spawn let a loop that dies immediately reset the state first, so the later publish pinned it at Muxed with a dead handle forever. Also adds a test pinning open-before-data ordering across many concurrently opened channels, and drops an unused Clone derive. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: share one multiplexed tunnel across a window's listeners Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: fix round 1 review findings Drop the mux default-false assignment now that definite-assignment proves every path that reads it has set it; the enable-port-forward-mux config commit picks up the missing attribution trailers; the default-on test pins the enable- prefix itself rather than option2bool's weaker fallback. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: end-to-end tests over a loopback tunnel Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: fix bulk test's premature half-close, pin the half-close limitation many_channels_echo_concurrently_and_a_bulk_one_does_not_starve_them dropped its bulk write half as soon as writing finished, which shuts down the write side of the socket and, by design (see the design doc's TCP half-close non-goal; today's run_forward does the same), ends the whole channel. Keep the write half alive until the reader is done so the test measures starvation, not half-close. Add a_local_half_close_ends_the_whole_channel to pin that limitation in code. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: cap send credit and other final review fixes Fix 1 (critical): clamp SendCredit to MAX_SEND_CREDIT (= CHANNEL_WINDOW) in both new() and add(), so a peer with tunnel permission can no longer advertise an unbounded window and force the controlled side's unbounded FrameSink::Direct sink to buffer unlimited target data per channel. Fix 2: rename the "starve" test to many_channels_echo_concurrently and drop its (untrue) starvation claim, since it opens every channel before the bulk transfer starts. Add a_channel_opened_during_a_bulk_transfer_ is_served_promptly, which opens the small channel while the bulk one is demonstrably mid-flight. Fix 3: only look up the tunnel permission for `open` frames in the PortForwardChannel arm of on_message, instead of once per data frame. Fix 4: two rustfmt deviations in connection.rs (matches! wrapping and a tuple literal), fixed by hand without a blanket cargo fmt run. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: report a refused channel's reason as an error dialog The controlled side already answers a refused port-forward channel with opened { success: false, message }; on the multiplexed path TunnelHandle:: on_frame only logged that message at debug and closed the channel, so the user saw a closed connection with no explanation, worst on the RDP path where only the RDP client's own error remained. on_frame now returns the message the window should show, deduplicated per distinct reason (capped at MAX_REPORTED_OPEN_ERRORS) so one page load's dozen refused connections surface one dialog per reason instead of a dozen. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * Use on_error for refused-channel dialog in tunnel_loop Redirect the refused-channel error through the standard on_error path instead of calling msgbox directly, for consistency with other errors in the port-forward flow. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: apply the whole-branch review Correctness: - listen(): the Legacy arm is merged with the Claimed arm. On its own it ignored outcome.local_eof, so a client that hung up during login still got a target connect, an audit record and a CM row on the controlled side, and ignored outcome.mux, so a peer upgraded while a legacy window stayed open answered as a tunnel while the controller went raw. - Refusal dialogs are deduplicated per quiet spell (10 s) rather than per tunnel lifetime; the lifetime set went silent for the rest of a long-lived window after the first burst. - Android's CM listener handles UpdatePortForward; it fell into `_ => {}`. - relay_socket_to_tunnel reads into one scratch buffer per channel and sends an exact-size copy. A frame owning its 64 KiB read allocation pinned it until sent, once per byte on interactive traffic. Consistency and cleanups: - The controlled side's refusal text is the raw pipe's wording, RDP substitution included. - connection.rs: the PortForwardChannel arm is a one-line hook, the CM label is pushed from the 1 s tick alone, and the unreachable inner.tx fall-through is gone. - The Ready enum is removed; wait_ready() returns Option<Claim>. - SendCredit::add wakes with notify_one alone. - on_ui_command() replaces the two ui_receiver handlers in listen(). - TunnelHandle is no longer re-exported (unused-import warning). Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a legacy window stays legacy until it is reopened Review: the merged `Claimed | Legacy` arm gave a legacy window a hot transition to a tunnel — every accept re-negotiated, and a peer upgraded while the window stayed open was promoted underneath live connections. The product does not need a mode switch inside a window's lifetime, and the transition was extra state-machine surface for nothing: reopening the window picks up an upgraded peer. The two arms are separate again. `Claimed` negotiates once and the peer's answer fixes the window's mode. `Legacy` logs in for every accept as before, asks for no tunnel — `LoginConfigHandler::port_forward_mux` carries the request per login, so the raw pipe never has to talk to a peer that thinks it agreed to multiplex — and ignores what the peer reports. Both arms keep skipping a local socket that hung up during login. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * hbb_common: bump to main with rustdesk/hbb_common#594 merged Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * server: admit only INITIAL_WINDOW on a channel before opened The demultiplexer accepted CHANNEL_WINDOW into a pending channel's unbounded queue, four times the bound the channel task enforces once it polls. The window now starts at INITIAL_WINDOW and is widened right before `opened` advertises the rest. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: a tunnel ends when its window drops the Tunnel The loop held its own handle and state sender, so once the window closed nothing was left to stop it: it kept answering TestDelay and the peer connection, CM row included, lived on until the peer went away. `Tunnel` now owns a watch sender nobody sends on; the loop's receiver errors when the last `Tunnel` drops, and the loop ends. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: one tunnel per mapping, bound to the authenticated target The login latches `PortForward.host`/`port` into the session scope and approval is shown that target, but a window-wide tunnel let any later `open` name another target with only `enable-tunnel` rechecked. A tunnel now belongs to one listener and serves the one target its login authenticated: the controlled side refuses an `open` for any other target, and a window with several targets uses one connection each, approved on its own. With one owner per tunnel the claim needs no waiters: `Establishing`, `Claim::Wait` and `wait_ready` go, and `try_claim` becomes a plain read. The CM label that followed a tunnel's targets goes with them; a row shows its mapping's target, as before. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the legacy comment names the mapping, not the window Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: a window violation drops the channel on the spot Both demultiplexers only queued a `Violation` and left the entry until the channel task woke and exited, so a peer that kept sending past the window queued one more entry per frame in the meantime, bounded by nothing. The entry now goes the moment `accept` fails; later frames for that id are unknown-channel noise. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the login's target travels with the accept, not the handler `listen()` wrote `lc.port_forward` (and, on this branch, `port_forward_mux`) into the window's shared `LoginConfigHandler` before connecting, and `create_login_msg` read them back only when the peer's `Hash` arrived. Two mappings logging in at the same time could therefore swap targets: on master that bridged a local socket to the wrong target, and with a tunnel bound to its login's target it also left the mapping refusing every later accept until it was recreated. The target is now a `PortForward` carried by the interface clone that handles one accept, passed explicitly down to `create_login_msg`; the handler no longer has a field to race on. No lock spans the login. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port_forward_mux: pin permission revocation and whole-tunnel failure in tests Both already hold; the review asked for them to be stated. `enable-tunnel` turned off mid-session refuses the next `open` while the live channel keeps relaying, and a dead tunnel ends every channel on it together, after which the next accept establishes again on the same `Tunnel`. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the legacy comment names re-adding the mapping only Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the raw pipe runs the code it always ran The multiplexed login had replaced `connect_and_login`, so a mapping with the setting off, a peer without the feature, or a listener latched `Legacy` still went through the tunnel's state machine, the capped pre-read and the changed local-EOF rule. Feature off now means the old code: `listen()` keeps its accept arm and `connect_and_login` as they were, and the tunnel is a branch taken only when the setting is on, in `establish_tunnel` with its own `connect_and_login_mux`. The one line the raw path does differently is the target riding with the accept's interface clone instead of the shared handler. `get_port_forward_mux_enabled` had one caller and moves in here, so `common.rs` is untouched. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a UI login answers the challenge its own connection was given `handle_login_from_ui` hashed the typed password against `lc.hash`, the window's shared handler field, and the window's password prompt is broadcast to every listener. With two mappings both waiting on that prompt, the `Hash` that arrived last had overwritten the other's, so one of the two answered the wrong challenge and failed to log in. Master shares the same state and broadcasts the same way. The `Hash` is now a parameter of the login; `Session` keeps it beside the connection it belongs to, and the per-accept clone that `with_port_forward` makes gets a slot of its own. `lc.hash` stays for `handle_peer_info`, which only needs the salt, and that is per peer. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a mapping without its hash waits for it before answering the prompt The window's password prompt is broadcast to every mapping, and can reach one whose own connection has not received its `Hash` yet. That mapping used to answer anyway, with a digest over an empty challenge: the peer refused it and counted a failed attempt, and the empty-salt result was written into the shared `lc.password`, where the mapping that prompted had just stored the right one and the next `handle_peer_info` would persist whatever was there. The connection's challenge is now `Option<Hash>`, `None` until `handle_hash` runs, and `handle_login_from_ui` sends nothing without it. The mapping that prompted stores the salted password in the shared handler, and the waiting one logs in with that against its own challenge when its `Hash` arrives, without prompting again. Test: A answers its prompt, the same broadcast reaches B before its hash, B sends nothing, B's hash arrives and its login carries B's challenge and B's target with no dialog. It runs the real `handle_hash` for B. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the tunnel's login is the raw pipe's, asked for by a window flag Master's fix for the shared login slots (#16069) keeps the target and the challenge in the window's `LoginConfigHandler` and serializes the mappings' logins with a turn lock, all inside `port_forward.rs`. This branch had carried a broader shape of the same fix, a `with_port_forward` on `Interface` and the target and `Hash` as parameters through the login functions, which every caller had to follow. That is gone: `Interface`, `Session`, `create_login_msg`, `send_login`, `handle_hash` and `handle_login_from_ui` are as on master. What the tunnel needs on top is one bit in the login, `multiplex`. It is a window flag beside `port_forward` in the handler, set once in `io_loop` before the window's mappings start, so an accept's claim and its login read the same value; the setting takes effect for windows opened after it changes. `connect_and_login_mux` is now master's `connect_and_login` with the tunnel's three differences and the same `hash_arrived` and `login_from_ui` calls. The raw pipe is master's, line for line. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * hbb_common: bump to main with rustdesk/hbb_common#595 merged 840c8ec..f94e3fe is that one merge: the five local settings custom clients could not preset. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the off switch gets a checkbox in Settings → General `enable-port-forward-mux` was readable only by editing the config file. It is a local setting of the controlling side, so it sits with the other outgoing ones, after "Open connection in new tab", with a tooltip saying what it does. The two new keys are translated in every language. The three that the mobile file manager added, "Export", "Export Logs" and "Import Folder", were empty everywhere but five languages; they are filled in too, and Korean's "xdp-portal-unavailable" with them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * Urdu: fill the backlog of empty and missing translations ur.rs had fallen behind: 104 keys carried an empty value and 35 keys the other languages have were absent altogether. Both are filled in, the missing ones in the order template.rs lists them. Eight entries stay empty on purpose. They are keys that only ur.rs still carries, absent from template.rs and from every other language, so their English source cannot be recovered and nothing reads them: remember_account_tip, os_account_desk_tip, another_user_login_*_tip, xorg_not_found_*_tip and no_desktop_*_tip. Twelve more dead keys keep the values they have; removing either group is a separate decision. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * Urdu: drop the keys template.rs no longer lists The twenty keys removed here are absent from template.rs and from every other language file; ur.rs was the only one still carrying them, eight of them with no value at all. They are leftovers of features that are gone: the plugin menu, the OS-account login prompts, the Xorg and no-desktop errors. ur.rs now holds exactly the template's key set, all of it translated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: closing the tunnel reaches channels parked on their socket A channel whose far end neither reads nor writes has both relays parked on the socket, not on the inbound queue, so `close_all` dropping the queue's sender woke neither: the socket and both tasks lived on until the far end hung up. Both sides now hold a per-tunnel teardown signal that `run_channel` selects on beside its own cancel, and `close_all` sends it after clearing the map. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a mapping latched to the raw pipe logs in without asking for the tunnel The login copied the window's `port_forward_mux` into `multiplex`, so a mapping that had latched to the raw pipe on an old peer kept asking for the tunnel. Once that peer was upgraded it answered with a tunnel while the controller switched to raw framing, and every later connection on the mapping was dead until it was re-added. The login now carries its own `port_forward_multiplex`, filled with the target under the turn lock: the probe asks, the raw pipe does not. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a channel opened as its tunnel closes still gets the teardown `open` can straddle `close_all`: the claim passed, the frame receiver was still alive, and the channel subscribed after the signal had gone out. `watch::subscribe` marks earlier sends as seen, and the entry sits in a map that was already cleared, so nothing would ever end it. The signal is now a level: `close_all` raises it with `send_replace`, which stores even with no channel live, and `run_channel` waits for the value rather than for a change. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: the connect guard counts a live tunnel as connected `connect_port_forward_if_needed` returned early only for a raw-pipe socket; called again with a tunnel up it would have built a second `PortForwardMux` and dropped every channel of the first. Not reachable today, since the logon response is sent once, but the other checks in this change already read `is_port_forward()`. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * Urdu: the two terminal clipboard keys master added Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a tunnel's TCP stream refuses packets over twice MAX_FRAME The codec takes a header declaring up to 1 GiB and hands the packet up only once it has all arrived, so the channel window bounded what the peer may send, not what this side buffers. Both sides now cap the codec at 2 * MAX_FRAME as soon as multiplexing is agreed: a data frame with its envelope and MAC fits with room to spare, and a header over the cap ends the tunnel before a byte of payload is read. TCP only; the WebSocket and WebRTC codecs carry caps of their own. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab * port forward: a channel id still live when the counter comes round is skipped The controller handed out `next_id` unchecked. 2^32 opens later it lands on a channel still up: the entry here was replaced, while the peer, which ignores an `open` for a live id, kept routing that id to the old socket, so the new local connection's bytes went into the old target connection. The id is now taken under the map's lock and advanced past any id in use. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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d1da05c4db |
refact: remove feature plugin-framework (#15854)
* refact: remove feature plugin-framework Signed-off-by: fufesou <linlong1266@gmail.com> * refact: remove unused translations Signed-off-by: fufesou <linlong1266@gmail.com> * fix: delete settings tab observable with correct type Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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947cb3f17b | propagates the hash-handler continuation result through both connection loops, allowing incoming-only rejection to terminate the connection while preserving existing login flows. | ||
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28930c0463 |
fix: non-E2EE show dialog (#15514)
* fix: non-E2EE show dialog Signed-off-by: fufesou <linlong1266@gmail.com> * fix: build web, bridge Signed-off-by: fufesou <linlong1266@gmail.com> * fix: direct IP access, do not snow non-E2EE dialog Signed-off-by: fufesou <linlong1266@gmail.com> * fix: non E2EE dialog, update contents Signed-off-by: fufesou <linlong1266@gmail.com> * fix: non-E2EE, show dialog, port forward Signed-off-by: fufesou <linlong1266@gmail.com> * fix: non-E2EE dialog, port forward, ignore direct IP access Signed-off-by: fufesou <linlong1266@gmail.com> * fix: non-E2EE is_direct_ip_access() Signed-off-by: fufesou <linlong1266@gmail.com> * Simple refactor Signed-off-by: fufesou <linlong1266@gmail.com> * fix: non-E2EE dialog, port forward, close socket on disconnect Signed-off-by: fufesou <linlong1266@gmail.com> * fix: non-E2EE dialog, incorrect reuse of Data::Close Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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493b14ba78 |
Fix/session scope permission audit (#15469)
* fix: enforce session-scoped permissions Restrict non-remote sessions to their allowed message types, filter out-of-scope login options, and audit rejected or filtered messages. Hide screenshot controls outside default remote sessions. Signed-off-by: fufesou <linlong1266@gmail.com> * fix: typo Signed-off-by: fufesou <linlong1266@gmail.com> * fix: prevent privacy mode in view-camera sessions Signed-off-by: fufesou <linlong1266@gmail.com> * fix: switch display, check non-view-camera Signed-off-by: fufesou <linlong1266@gmail.com> * fix: avoid sending unsupported messages Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, add option to control close/alarm Signed-off-by: fufesou <linlong1266@gmail.com> * Fix: scoped session handling for view-camera compatibility - Skip view-camera auto-login and display-management side effects - Allow harmless render broadcasts without affecting non-video sessions - Keep legacy view-camera management messages compatible as no-ops - Preserve stricter scope violations for non-video session types Signed-off-by: fufesou <linlong1266@gmail.com> * update libs/hbb_common Signed-off-by: fufesou <linlong1266@gmail.com> * fix: ignore repeated login request Signed-off-by: fufesou <linlong1266@gmail.com> * fix: view camera, support "Take screenshot" Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scoped messages, check update options Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, check portforward before conn type voolations Signed-off-by: fufesou <linlong1266@gmail.com> * fix: scoped messages, reduce changes. Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, comments Signed-off-by: fufesou <linlong1266@gmail.com> * fix: keep scoped sessions compatible with render broadcasts Allow legacy render-broadcast no-op messages for file transfer and terminal sessions while keeping port forward and mixed options scoped. Also avoid sending new render updates to non-video Flutter sessions. Signed-off-by: fufesou <linlong1266@gmail.com> * fix: scope screenshot requests by video source Key screenshot requests by video source and display index so camera and monitor sessions cannot consume each other's requests. Deduplicate the Flutter render-target predicate while keeping render updates limited to video sessions. Signed-off-by: fufesou <linlong1266@gmail.com> * fix: Harden scoped session message handling Filter option updates by authenticated connection type, keep legacy no-op messages compatible, and avoid noisy repeated scope violation alarms. Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, comments Signed-off-by: fufesou <linlong1266@gmail.com> * fix: Send close reason for scoped session violations Signed-off-by: fufesou <linlong1266@gmail.com> * fix: Enforce scoped session message filtering - filter out-of-scope messages for limited session types - scope option updates by authenticated connection type - keep render-broadcast no-op compatibility for non-video scoped sessions - restore view-camera screenshot handling - improve session scope violation audit labels - avoid cloning option messages on the remote hot path Signed-off-by: fufesou <linlong1266@gmail.com> * Fix scoped session clipboard broadcast compatibility Treat text clipboard broadcasts as no-op compatibility messages for FileTransfer and Terminal sessions, matching existing handler behavior and preventing optional scope-violation close from disconnecting those sessions. Keep ViewCamera and PortForward clipboard messages subject to normal scope enforcement. Signed-off-by: fufesou <linlong1266@gmail.com> * fix: log warn Signed-off-by: fufesou <linlong1266@gmail.com> * fix: restrict Flutter clipboard sync to default sessions Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, comments and tests Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, reset sessions in login handle Signed-off-by: fufesou <linlong1266@gmail.com> * fix: session scope, view camera, allow clipboard noop Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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001848bf2f |
fix(fuse): umount (#15426)
* fix(clipboard): clean up stale Linux FUSE mounts Recover Linux file clipboard FUSE mount points before remounting and stop treating a cached context as valid when the mount has already gone away. This fixes the desktop file manager copy failure that shows dialogs such as "Error while copying a" and "There was an error copying the file into xxx". Signed-off-by: fufesou <linlong1266@gmail.com> * fix(clipboard): fuse, reduce dups Signed-off-by: fufesou <linlong1266@gmail.com> * fix: clear Linux file clipboard before unmounting FUSE Ensure Linux client teardown clears RustDesk file clipboard URLs while the FUSE context is still available. Also prefer fusermount before umount to avoid noisy unprivileged teardown attempts. Signed-off-by: fufesou <linlong1266@gmail.com> * fix(clipboard): return and log errors Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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88ae00ba73 |
refact: restart remote device, autoconnect (#15290)
* refact: restart remote device, autoconnect Signed-off-by: fufesou <linlong1266@gmail.com> * fix: guard restart reconnect timer after session close Signed-off-by: fufesou <linlong1266@gmail.com> * Simple refactor Signed-off-by: fufesou <linlong1266@gmail.com> * fix(restart): auto connect, comments Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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84af60c07e |
Fix clipboard synchronization not fully disabled in View Only mode (#15224)
* fix: view-only clipboard sync Signed-off-by: Setani <little_stejan@hotmail.com> * fix: gate Android MultiClipboards handling with clipboard permissions Signed-off-by: Setani <little_stejan@hotmail.com> --------- Signed-off-by: Setani <little_stejan@hotmail.com> |
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f29dec7b13 | harden switch side | ||
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7308c448f1 |
fix(client): serialize X11 keyboard grab and debounce focus feedback (#14836)
* fix(client): serialize X11 keyboard grab and debounce focus feedback When two RustDesk sessions run fullscreen on separate monitors on Linux/X11, keyboard input gets stuck on the wrong session or stops working entirely. This happens because each Flutter isolate calls change_grab_status concurrently, racing on KEYBOARD_HOOKED and the rdev grab channel. Additionally, XGrabKeyboard causes a focus-change feedback loop: grab shifts focus away from the Flutter window, triggering PointerExit, which releases the grab, restoring focus, triggering PointerEnter, which re-grabs -- cycling at ~10 Hz and blocking keyboard input. Fix by: - Serializing grab transitions with a mutex and tracking the owning session (by lc.session_id), so a stale Wait from session A cannot clobber session B's freshly acquired grab. - Debouncing Wait events (300 ms) from the same session that just acquired the grab, breaking the X11 focus feedback loop. - Refreshing the debounce timer on idempotent Run calls (enterView while already owner), keeping the grab stable during normal use. Signed-off-by: Sergiusz Michalik <github@latens.me> * fix(client): add deferred release and dedup for debounced Wait When a Wait is debounced (within 300ms of grab acquisition), schedule a deferred release thread that re-checks after the debounce window. If no new Run refreshed the grab, the deferred thread releases it, ensuring a genuine leave within the debounce window is not lost. Add a deferred_pending flag to GrabOwnerState to prevent spawning redundant threads during the X11 focus feedback loop. Signed-off-by: Sergiusz Michalik <github@latens.me> * fix(client): use window-scoped ID and fix deferred-release re-arming Address PR review feedback: - Use per-window UUID instead of connection-scoped lc.session_id so two windows viewing the same peer get distinct grab owners - Reset deferred_pending on both idempotent Run refresh and owner handoff, so a subsequent Wait can always spawn a fresh timer - Replace manual Default impl with derive * fix(client): recover from poisoned mutex instead of panicking * docs: clarify cross-platform rationale for GrabOwnerState * fix(client): only clear deferred_pending when timer snapshot matches * fix(client): use full u128 window ID, downgrade grab logs to debug - Widen GrabOwnerState.owner to u128 to avoid theoretical collision from truncating a 128-bit UUID to 64 bits - Downgrade all grab transition log::info! to log::debug! to reduce log noise during routine window switches - Clear deferred_pending on post-debounce release path to maintain the "deferred_pending => timer in flight" invariant * fix(client): gate GRAB_DEBOUNCE_MS with cfg(target_os = "linux") * fix(grab): release grabbed keys without clobbering new owner state Signed-off-by: fufesou <linlong1266@gmail.com> * fix(keyboard): Simple refactor Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: Sergiusz Michalik <github@latens.me> Signed-off-by: fufesou <linlong1266@gmail.com> Co-authored-by: fufesou <linlong1266@gmail.com> |
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02da7132e7 |
Fix: note dialog not shown when closing session from reconnecting screen (#14528)
* Initial plan * Fix: show ask-for-note dialog when user clicks OK on reconnecting screen (#14527) Co-authored-by: rustdesk <71636191+rustdesk@users.noreply.github.com> * fix: don't clear audit_guid during reconnect, clear it after connection established Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: 21pages <sunboeasy@gmail.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: rustdesk <71636191+rustdesk@users.noreply.github.com> Co-authored-by: 21pages <sunboeasy@gmail.com> |
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998b75856d |
feat: Add relative mouse mode (#13928)
* feat: Add relative mouse mode - Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel - Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust - In server input service, simulate relative movement via Enigo and keep latest cursor position in sync - Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move - Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes - Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable - On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off - Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now) - Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms) - Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted - Handle window blur/focus/minimize events to properly release/restore cursor constraints - Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants Note: Relative mouse mode state is NOT persisted to config (session-only). Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side. Signed-off-by: fufesou <linlong1266@gmail.com> * feat(mouse): relative mouse mode, exit hint Signed-off-by: fufesou <linlong1266@gmail.com> * refact(relative mouse): shortcut Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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4f2aea65ab |
require login for note (#13775)
Signed-off-by: 21pages <sunboeasy@gmail.com> |
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4ed8696d1d |
fix: file transfer, jobs lost if conn is not established (#13635)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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b2dff336ce |
fix: wayland controlled side, cursor misalignment (#13537)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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296c6df462 |
ask for note at end of connection (#13499)
Signed-off-by: 21pages <sunboeasy@gmail.com> |
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e029d00cfa |
edge scroll thickness adjustment (#13445)
Signed-off-by: 21pages <sunboeasy@gmail.com> |
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e3fcc6cce3 |
fix: file transfer, auto start on reconnect (#13329)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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a22f2108c6 |
refact: suppress warns on macos (#12449)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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a0659a277a |
show TCP/UDP/IPv6 in tooltip (#12613)
* add punch type log Signed-off-by: 21pages <sunboeasy@gmail.com> * show TCP/UDP/IPv6 in tooltip Signed-off-by: 21pages <sunboeasy@gmail.com> * Skip udp punch if udp nat port is 0 Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: 21pages <sunboeasy@gmail.com> |
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5faf0ad3cf |
terminal works basically. (#12189)
* terminal works basically. todo: - persistent - sessions restore - web - mobile * missed terminal persistent option change * android sdk 34 -> 35 * +#![cfg_attr(lt_1_77, feature(c_str_literals))] * fixing ci * fix ci * fix ci for android * try "Fix Android SDK Platform 35" * fix android 34 * revert flutter_plugin_android_lifecycle to 2.0.17 which used in rustdesk 1.4.0 * refactor, but break something of desktop terminal (new tab showing loading) * fix connecting... |
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ca7b4872d9 |
feat, trackpad speed (#11680)
* feat, trackpad speed Signed-off-by: fufesou <linlong1266@gmail.com> * comments Signed-off-by: fufesou <linlong1266@gmail.com> * Trackpad speed, user default value Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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20fcddffbd |
fix: build (#11611)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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c626c2414d |
feat: take screenshot (#11591)
* feat: take screenshot Signed-off-by: fufesou <linlong1266@gmail.com> * screenshot, vram temp switch capturer Signed-off-by: fufesou <linlong1266@gmail.com> * fix: misspelling Signed-off-by: fufesou <linlong1266@gmail.com> * screenshot, taking Signed-off-by: fufesou <linlong1266@gmail.com> * screenshot, rgba stride Signed-off-by: fufesou <linlong1266@gmail.com> * Bumps 1.4.0 Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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f4bbf82363 |
feat: remote printer (#11231)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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d1c8b331c5 |
Option allow-d3d-render and fix ios ci (#11107)
* option `allow-d3d-render`, default false Add this option because it fails on some machines Signed-off-by: 21pages <sunboeasy@gmail.com> * only add nokhwa to windows and linux dependencies Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: 21pages <sunboeasy@gmail.com> |
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f0f999dc27 |
view camera (#11040)
* view camera Signed-off-by: 21pages <sunboeasy@gmail.com> * `No cameras` prompt if no cameras available, `peerGetSessionsCount` use connType as parameter Signed-off-by: 21pages <sunboeasy@gmail.com> * fix, use video_service_name rather than display_idx as key in qos,etc Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: 21pages <sunboeasy@gmail.com> Co-authored-by: Adwin White <adwinw01@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com> |
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bdc53f0190 | improve lock, https://github.com/rustdesk/rustdesk/issues/11067 | ||
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fbba8f0b34 |
refact: file copy&paste, cross platform (no macOS) (#10671)
* feat: unix, file copy&paste Signed-off-by: fufesou <linlong1266@gmail.com> * refact: unix file c&p, check peer version Signed-off-by: fufesou <linlong1266@gmail.com> * Update pubspec.yaml --------- Signed-off-by: fufesou <linlong1266@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com> |
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1c62a28ef3 |
fix: build (#10364)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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e5aa31eb4c |
Fix auto record outgoing sessions ignore record permission (#10294)
1. Fix auto record outgoing sessions ignore record permission 2. Stop record if record permission changed 3. Update hwcodec 4. Make video thread finish faster when connection closed Signed-off-by: 21pages <sunboeasy@gmail.com> |
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314c93b210 |
Create empty dir on send files in local (#9993)
* feat: Add empty dirs on sendfiles * Update connection.rs --------- Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com> |
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64654ee7cf |
seperate video decoding thread for each display (#9968)
* seperate video decoding thread for each display 1. Separate Video Decoding Thread for Each Display 2. Fix Decode Errors When Clearing the Queue Previously, on-flight frames after clearing the queue could not be decoded successfully. This issue can be resolved by setting a discard_queue flag when sending a refresh message. The flag will be reset upon receiving a keyframe. Signed-off-by: 21pages <sunboeasy@gmail.com> * update video format along with fps to flutter Signed-off-by: 21pages <sunboeasy@gmail.com> * Fix keyframe interval when auto record outgoing sessions Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: 21pages <sunboeasy@gmail.com> |
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8b710f62c8 |
feat: android clipboard, multi-formats (#9950)
* feat: android clipboard, multi-formats Signed-off-by: fufesou <linlong1266@gmail.com> * Chore Signed-off-by: fufesou <linlong1266@gmail.com> * Remove unused code Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |
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445e9ac285 |
no password required for file transfer action in remote control menu (#9731)
Signed-off-by: 21pages <sunboeasy@gmail.com> |
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cc6f919080 |
feat: mobile map mode (#9717)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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e8187588c1 |
auto record outgoing (#9711)
* Add option auto record outgoing session * In the same connection, all displays and all windows share the same recording state. todo: Android check external storage permission Known issue: * Sciter old issue, stop the process directly without stop record, the record file can't play. Signed-off-by: 21pages <sunboeasy@gmail.com> |
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bf390611ab |
fix: keyboard, sciter (#9216)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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aa1e122532 |
fix: revert key events to raw key events on Linux (#9161)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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1d416f6626 |
refact: flutter keyboard, map mode (#9160)
Signed-off-by: fufesou <linlong1266@gmail.com> |
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1729ee337f |
trust this device to skip 2fa (#9012)
* trust this device to skip 2fa Signed-off-by: 21pages <sunboeasy@gmail.com> * Update connection.rs --------- Signed-off-by: 21pages <sunboeasy@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com> |
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bbdce8d57b | Send clipboard keystroke, https://github.com/rustdesk/rustdesk/discussions/5451 | ||
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baf70da2fe |
fix: trackpad, reverse horizontal scroll (#8827)
Signed-off-by: dignow <linlong1265@gmail.com> |
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c5d3c7f390 |
Feat/android more actions (#8496)
* feat: android volume and power actions Signed-off-by: fufesou <linlong1266@gmail.com> * Add translations and refact action menus Signed-off-by: fufesou <linlong1266@gmail.com> * Remove divider Signed-off-by: fufesou <linlong1266@gmail.com> * fix: recover deleted translations Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com> |