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An animated cursor is a shape per frame, 18 for the Windows busy cursor and 23 for KDE's wait cursor. With 16 native cursors a cycle longer than that missed on every frame: fetched from the core, decoded, registered again and the replaced cursor deleted, about thirty times a second for as long as the peer was busy. 64 holds two such animations and the everyday set besides. The tests settle in 10 ms instead of 100 ms, so the ones that fill the limit stay quick. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab
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