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wanderer/lib/wanderer_app/structures.ex
Dmitry Popov 2daf9e34d2
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chore: release version v1.64.7
2025-05-19 15:30:06 +02:00

163 lines
5.0 KiB
Elixir

defmodule WandererApp.Structure do
@moduledoc """
Encapsulates the logic for parsing and updating system structures.
"""
require Logger
alias WandererApp.Api.MapSystemStructure
alias WandererApp.Character
def update_structures(system, added, updated, removed, main_character_eve_id, user_id \\ nil) do
Logger.info("[Structure] update_structures called by user_id=#{inspect(user_id)}")
added_structs =
parse_structures(added, main_character_eve_id, system)
|> Enum.map(&Map.delete(&1, :id))
updated_structs = parse_structures(updated, main_character_eve_id, system)
removed_structs = parse_structures(removed, main_character_eve_id, system)
remove_structures(system.id, Enum.map(removed_structs, & &1.id))
update_structures_in_db(system.id, updated_structs, Enum.map(updated_structs, & &1.id))
add_structures(added_structs)
:ok
end
def search_corporation_names([], _search), do: {:ok, []}
def search_corporation_names([first_char | _], search) when is_binary(search) do
Character.search(first_char.id, params: [search: search, categories: "corporation"])
end
def search_corporation_names(_user_chars, _search), do: {:ok, []}
defp parse_structures(list_of_maps, character_eve_id, system) do
Logger.debug(fn ->
"[Structure] parse_structures =>\n" <> inspect(list_of_maps, pretty: true)
end)
Enum.map(list_of_maps, fn item ->
%{
id: Map.get(item, "id"),
system_id: system.id,
solar_system_id: system.solar_system_id,
solar_system_name: system.name,
structure_type_id: Map.get(item, "structureTypeId") || "???",
structure_type: Map.get(item, "structureType"),
character_eve_id: character_eve_id,
name: Map.get(item, "name"),
notes: Map.get(item, "notes"),
owner_name: Map.get(item, "ownerName"),
owner_ticker: Map.get(item, "ownerTicker"),
owner_id: Map.get(item, "ownerId"),
status: Map.get(item, "status"),
end_time: parse_end_time(Map.get(item, "endTime"))
}
end)
end
defp parse_end_time(str) when is_binary(str) do
Logger.debug(fn ->
"[parse_end_time] raw input => #{inspect(str)} (length=#{String.length(str)})"
end)
if String.trim(str) == "" do
nil
else
# Attempt to parse
case DateTime.from_iso8601(str) do
{:ok, dt, _offset} ->
dt
{:error, reason} ->
Logger.error(
"[parse_end_time] Invalid ISO string: #{inspect(str)}, reason: #{inspect(reason)}"
)
nil
end
end
end
defp parse_end_time(other) do
Logger.error("[parse_end_time] Received non-string => #{inspect(other)}. Returning nil.")
nil
end
defp remove_structures(system_id, removed_ids) do
MapSystemStructure.by_system_id!(system_id)
|> Enum.filter(fn s -> s.id in removed_ids end)
|> Enum.each(&Ash.destroy!/1)
end
defp update_structures_in_db(system_id, updated_structs, updated_ids) do
existing_records = MapSystemStructure.by_system_id!(system_id)
Enum.each(existing_records, fn existing ->
if existing.id in updated_ids do
updated_data = Enum.find(updated_structs, fn u -> u.id == existing.id end)
if updated_data do
Logger.debug(fn ->
"[Structure] about to update =>\n" <>
inspect(updated_data, pretty: true)
end)
# remove PK so Ash doesn't treat it as a new record
updated_data = Map.delete(updated_data, :id)
# Merge update data with existing record to avoid nil required fields
merged_data =
Map.merge(Map.from_struct(existing), updated_data, fn _k, v1, v2 ->
if is_nil(v2), do: v1, else: v2
end)
# Only keep fields accepted by Ash update action
allowed_keys = [
:system_id,
:solar_system_name,
:solar_system_id,
:structure_type_id,
:structure_type,
:character_eve_id,
:name,
:notes,
:owner_name,
:owner_ticker,
:owner_id,
:status,
:end_time
]
filtered_data = Map.take(merged_data, allowed_keys)
Logger.debug(fn ->
"[Structure] update_structures_in_db: calling update for id=#{existing.id} with: #{inspect(filtered_data)}"
end)
new_record = MapSystemStructure.update(existing, filtered_data)
Logger.debug(fn ->
"[Structure] update_structures_in_db: update result for id=#{existing.id}: #{inspect(new_record)}"
end)
Logger.debug(fn ->
"[Structure] updated record =>\n" <> inspect(new_record, pretty: true)
end)
end
end
end)
end
defp add_structures(added_structs) do
Enum.each(added_structs, fn struct_map ->
Logger.debug(fn ->
"[Structure] Creating structure =>\n" <> inspect(struct_map, pretty: true)
end)
MapSystemStructure.create!(struct_map)
end)
end
end