* Price checking does not work when using a gamepad(Ctrl+D) #452
Uses parts from #454 to fix the issue.
Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
* Fix tests :(
* Fix magic rarity item name parse in "cmn-Hant" language (#460)
* Fix magic rarity item name parse in "cmn-Hant" language
* Add by translated when ref is null
---------
Co-authored-by: kvan7 <kvan.valve@gmail.com>
* chore: yarn to npm and add missing step (#461)
* fix: update game config path for linux to poe2
* Merge pull request #463 from nightah/fix-poe2-linuxconfig
fix: update game config path for linux to poe2
* fix tests
* fix: MacOS crash on startup (#428)
* fix: MacOS crash on startup
* update for windows/linux
* move main app startup into function
Mac calls that in async, other platforms proceed in sync.
* [PoE2] - Relics broken again #444
* test prettier and add npm script
* add format/lint support to main
* Fix defineProps macro
* Run speed v0.8.0 - Russian. #447
* fix negative gold
* Merge branch 'Kvan7:master' into master
* fix: app-ready fixing before we're ready
* Merge branch 'dev' into pr/larssn/428
* should work?
* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428
* fix being lazy on the merge
* fix: add executable bit to compilation script (#465)
* Item Images (#472)
* image data stuff
* ignore lookup file
* update testing
* sort items
* change sort ot be by refname
* more code
* working pulling
* Fixes#456
Create script to request item's images from trade site #456
* Fixes#457
Update ImageFix to use new saved images before poe1 ones #457
* add images to items
* Add Spear as item category
* Add Flail as category
* Add "goodness" from upstream
* Fix#474
Tier # missing from some defense stats #474
* minor oops
* remove error for waystones
* Add a bunch of images to the docs
* Extra widgets docs
* Update chat commands links docs
* add stash search docs
* Item info docs page
* more docs
* Update bug-report.yml
* Version bump
* extra version bump
* Merge commit '77899fd6a7e08ab25bb677b70ba04757cc472f63' into dev
* Upgraded rune selector #345 (#482)
* Add added-rune mark to effected stats
* Add runes to data parser
* run data
* more change
* add popout to select rune
* Other runes work now
* different ui for opening rune menu
* banner for debug cause i want it
* Add above selector
* Add auto close
* Add config option to open above
* update translation docs
* More useful filter enables
* Add stat text to rune selector
* fix overflow
* fix le garbage
* Fix unique corrupted error
* hide runes in 2 spots
* fix ele damage runes
* Fix bug no filters
* minor change
* fix flat damage tiers
* fix source on ele damage
* revert #103
* data update for timelost
* fix warnings for timelost jewels
* add tags to items data
* Fix "grant skill" unidentified mod
* Update style for rune, remove logs
* better shortening for timelost text
* Generalize the rune selector
* Fix attack speed rune
* fix runes including non martial weapons
* sort trade ids, helps git struggle less
* final data update before patch time
* minor
* update data for 0.2.0
* fix runes kinda
* version bump
* [PoE2] - Controlled metamorphisis shouldn't be ring size and up #397
* [Not Recognized Modifier] - quality on wand #398
* Wrong search parameters set for belt, generates negative min value #412
* Add Hybrid potential note to T1 tag #410
* Option to always show tiers #385
* Add oils to anoints #419
* Add deprecated notice
* better handling for hybrids
* Add corruption tags for those enchants #420
* Make normal rarity filter visible when applicable #408
* Fixes some tiers not showing due to being too high
* Add good crafting base items (magic) #423
* #424
* Should only be able to fill runes on a corrupted item that it has sockets #422
* fix crash for undefined error
* Adds hybrids to hybrid note
* Disable internal tradeIds for unique items #409
* fix empty mod always on
* [Parse Error] - Expedition logbook #318
* correct area level floors
* Request: add option for currency ratio. #396
* Fix add enchants to hover items
* Add sources for dps numbers
* Fix crit hit chance sources
* Revert "Add sources for dps numbers"
This reverts commit f1bbcc24a2.
* Change specific better ones
* bugfix/ubuntu/Fix widget area coordinates and size using primary display scale factor (#433)
* Multiplying widget are coordinates by the display scale factor
* Adding switch statement for handling linxu case properly
* adding missing default treshold
* Update main/src/windowing/WidgetAreaTracker.ts
* Handle not on primary display case
* rename
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Co-authored-by: kvan7 <kvan.valve@gmail.com>
* Fixes#435
* Fixes: #436
* Seems to mostly fix tiers
* use ref again
* fix unique items broken in other languages
* Add max tier to show all tiers
* fixes some missing tiers
* fix corruption enchant tag again
* version bump
* Add config for default rune #347
* Jarngreipr - Wrong roll for life #343
* [PoE2] - Quality gets applied to corrupted items #369
* Addtional pdr not showing tier #371
* [Parse Error] - Unidentified items #360
* Filter to only Normal Rarity #350
* Add note to complex query error specifically #344
* continue script setup refactoring
* extract default config into widgets
* remove icon special cases
* continue moving files
* remove another special case
* Apply fixes for upstream update
* Add options to choose which numbering system to use #357
* Change to use "PoE2 tier numbering" #356
* Life regen tiers broken #361
* Update translations #321
* Add new strings
* Add field in settings to cycle through them all #359
* Add this box to some UIs #358
* More fixes for tips
* Features/elementalDamage (#387)
* Adds ele options
* add text and color
* dynamic display of ele filters
* fill default min value
* Filter actually changes now
* Add filter into site
* Increase ratio slightly
* [Parse Error] - Collector's Ritual Precursor Tablet of the Dogma #206
* Fix help text for tablets
* Update translations
* [Not Recognized Modifier] - Quality (Attribute Modifiers): +20% (augmented) #186
* remove unused setting
* version bump
* Controlled Metamorphosis is searched incorrectly after the trade site was updated #394
* hide tip 17 for now
* [Parse Error] - Rarity: Magic #285 (#315)
* Add in fix
Co-authored-by: @vagrant-soul
* Adds regression tests
* Features/uniqueRollsRewrite (#316)
* update with new rolls system
* More or less working now
* adds fix for some stats from json having +
* Features/jewels (#317)
* Fix help text on jewels
* Add fix for shock
* [Not Recognized Modifier] - (most monster map modifiers) #314
* Features/showItemOnHover (#322)
* Move row into own component
* add tooltip on shift and hover
* works MVP
* style and fix affix strings
* pseudo add
* change tooltip method to more dynamic
* Corrupted back to red
* style updates
* Add option for tooltip in settings
* Features/relics (#323)
* update en strings
* translation client strings
* Fix relic parse error
* Tag text
* enable relic filters by default
* add spanish? (#324)
Co-authored-by: @mgallego
* Divider line shows when it shouldn't on non weapons or armour #325
* Features/newRunes (#326)
* Rip out old rune code
* final removed stuff?
* change filter back to number
* use new rune filter
* done runes
* Remove alpha
* Features/runeSocketsPart4 (#327)
* some stat change is working
* iron working?
* new betterer way?
* DONE DONE DONE
* add translation line
* version bump
* change discord id #278
* Update config & data
* Commit mockup image
* update mockup
* feat: filter quick update (#247)
* feat: filter generator in renderer
* feat: filter generator in main
* chore: some polishing
* feat: about section
* feat: i18n (-ish), only en text
* chore: cleanup
* chore: clarification regarding original filter
* chore: safety checks to ignore empty or not full identifier, or empty filters all together
* fix: linting fixes
* chore: locked version of winreg
* fix: dont hide divine orbs :O
* fix: set filter to hide would always hide it, even after turning it back
fix: updated config version
* fix: moved ignore low lvl area items down in filter order
* fix: drop winreg in favor of existing solution
* Change config file handling
* add in empty string check
* feat: changing filter generator into filter updater
* chore: simplify generator pages
* chore: removed code that is no longer needed
* chore: linter fixes
* fix: remove debug text
* feat: customizable folder path
* Add russian localization
* Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'
* Revert "Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'"
This reverts commit 8a3d84af91.
* Merge branch 'dev' into pr/tmakuch/247
* update config version
* Add note about case sensitivity
* run linter/formatter
* Features/germanLang (#300)
* add app_i18n.json
Co-authored-by: @professorspoon
* Update files
* official site
* Build files
* update description parser?
* [Not Recognized Modifier] - %phys #298
* add new unique stats, don't have roll values yet
* Update uniques again
* [PoE2] - Checking log book hard crashes #305
* run data script again?
* data files update for 0.1.1
* version bump
* Unique rollable value parsing #225
* Controlled Metamorphosis - search by ring size #256
* [Not Recognized Modifier] - +2 Charm Slots #257
* Acknowledgement option to hide "is BETA" warning #269
* Fixes map not recognized for base text
* version bump
* Request: option to select/populate all stats #246
* Fix#132
* Features/python script update (#143)
This closes the following issues:
- #67
- #68
- #69
- #70
- #110
- #111
- #112
- #139
* [Parse Error] - Dualstring bow #60
* Adds starting for localization
* tests yay, this is terrible Add junit tests :( #74
* revert tests cause they were really terrible
* bump gitignore so i dont lose files
* Features/pseudo-pseudo (#93)
* uhhhhhhhhhhhh, maybe pseudo will get support before GGG
* psesudo only ele
* remove git ignored files
* fix ignore
* working tree
* update parser #67
* bump
* more stuff
* maybe working new desc parsing
* Description parser
* Maybe?
* update
* add ko and cmn-Hant
* Add items and pseudo
* push to main
* force utf-16
* moving data
* uh, miss typed a utf 8 for a utf 16
* revert cause that was worse
* Features/moreLocalizationFixes (#148)
* change data files
* ru client strings
* Revert to search by translated name
REVERT THIS LATER ONCE COPY ADVANCED DESC IS BACK
* ru ko and cmn-Hant parse correctly now
* Change Exalted orb to Perfect Jewelers orb
May change again, but just found out about sidekick and since their program was made before creating this, I'm not going to add conflict of logos.
* change from jewelers to div, didn't like how it looked in ui
* Update README
* Update README.md
* Update README.md
* Revert "change from jewelers to div, didn't like how it looked in ui"
This reverts commit b11d33353d.
* Update README.md
* Update localization for PoE2 #66
Functional. Missing some base types in some languages but will make separate issue
* move .ds_store to ds_store (just unhide)
* Builtin browser opens while disabled in settings #103
* [Not Recognized Modifier] - +2 Charm Slots #137
* Remove calls to poeprices for now
* Version Bump to v0.1.4
* Move store and rename
* file move error
* lint + update app_i18n
* [PoE2] Item gets pinned in-game with CTRL+D (auto-hide on) #124
* add fix to pull-json
* final lint fix