Commit Graph
1217 Commits
Author SHA1 Message Date
kvan7 af14fadbfa revert #103 2025-03-30 16:44:09 -05:00
kvan7 8110f62971 fix source on ele damage 2025-03-30 16:27:48 -05:00
kvan7 cec08447c9 fix flat damage tiers 2025-03-30 16:06:36 -05:00
Kvan7 8d6424d8ca Upgraded rune selector #345 (#482)
* Add added-rune mark to effected stats

* Add runes to data parser

* run data

* more change

* add popout to select rune

* Other runes work now

* different ui for opening rune menu

* banner for debug cause i want it

* Add above selector

* Add auto close

* Add config option to open above

* update translation docs

* More useful filter enables

* Add stat text to rune selector

* fix overflow

* fix le garbage

* Fix unique corrupted error

* hide runes in 2 spots

* fix ele damage runes

* Fix bug no filters

* minor change
2025-03-30 15:17:43 -05:00
kvan7 160ae42276 Merge commit '77899fd6a7e08ab25bb677b70ba04757cc472f63' into dev 2025-03-27 10:49:33 -05:00
kvan7 77899fd6a7 fix doc image name caps 2025-03-27 09:58:15 -05:00
kvan7 1da7f727f9 fix docs build 2025-03-27 09:53:55 -05:00
e19356e97b v0.8.2 (#480)
* Price checking does not work when using a gamepad(Ctrl+D) #452

Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>

* Fix tests :(

* Fix magic rarity item name parse in "cmn-Hant" language (#460)

* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* chore: yarn to npm and add missing step (#461)

* fix: update game config path for linux to poe2

* fix tests

* fix: MacOS crash on startup (#428)

* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge

* fix: add executable bit to compilation script (#465)

* Item Images (#472)

* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items

* Add Spear as item category

* Add Flail as category

* Add "goodness" from upstream

* Fix #474
Tier # missing from some defense stats #474

* minor oops

* remove error for waystones

* Add a bunch of images to the docs

* Extra widgets docs

* Update chat commands links docs

* add stash search docs

* Item info docs page

* more docs

* Update bug-report.yml

* Version bump

* extra version bump

---------

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
Co-authored-by: Seth Falco <seth@falco.fun>
Co-authored-by: Amir Zarrinkafsh <nightah@me.com>
Co-authored-by: Lars <890725+larssn@users.noreply.github.com>
v0.8.2
2025-03-27 09:50:27 -05:00
kvan7 6335bdab17 extra version bump 2025-03-27 09:48:54 -05:00
kvan7 d709cf550b Version bump v0.8.2-dev 2025-03-27 09:46:26 -05:00
Kvan7 9570419092 Update bug-report.yml 2025-03-27 08:43:05 -05:00
kvan7 a23052b82a more docs 2025-03-25 17:46:44 -05:00
kvan7 33bfed054f Item info docs page 2025-03-23 17:26:49 -05:00
kvan7 dc559dd323 add stash search docs 2025-03-23 16:39:26 -05:00
kvan7 b2f2a64037 Update chat commands links docs 2025-03-23 12:25:17 -05:00
kvan7 725770fbe1 Extra widgets docs 2025-03-23 12:00:53 -05:00
kvan7 64923ec310 Add a bunch of images to the docs 2025-03-22 16:12:57 -05:00
kvan7 4c8fa4474d remove error for waystones 2025-03-21 16:57:27 -05:00
kvan7 3198224b10 minor oops 2025-03-21 10:57:37 -05:00
Kvan7 bfc0d209b3 Update bug-report.yml 2025-03-21 09:45:48 -05:00
kvan7 6515f247b9 Fix #474
Tier # missing from some defense stats #474
2025-03-21 09:17:29 -05:00
kvan7 36f7119cfb Add "goodness" from upstream 2025-03-20 20:12:42 -05:00
kvan7 f3142ee4fe Add Flail as category 2025-03-20 15:37:16 -05:00
kvan7 74812eb68a Add Spear as item category AddWeaponCategory 2025-03-20 15:12:42 -05:00
Kvan7 51faeb4dc9 Item Images (#472)
* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items
2025-03-18 18:46:47 -05:00
Amir Zarrinkafsh 66da757508 fix: add executable bit to compilation script (#465) 2025-03-13 09:10:03 -05:00
Lars 67b3333237 fix: MacOS crash on startup (#428)
* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge
2025-03-13 09:02:49 -05:00
kvan7 ab1c8bfa3a fix tests 2025-03-11 17:01:43 -05:00
Kvan7 1ecda228db Merge pull request #463 from nightah/fix-poe2-linuxconfig
fix: update game config path for linux to poe2
2025-03-10 19:22:17 -05:00
Amir Zarrinkafsh 8d7c806743 fix: update game config path for linux to poe2 2025-03-11 10:53:40 +11:00
Seth Falco 4adfa771c9 chore: yarn to npm and add missing step (#461) 2025-03-09 18:58:48 -05:00
lawrspandkvan7 dc677aff37 Fix magic rarity item name parse in "cmn-Hant" language (#460)
* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>
2025-03-08 09:23:13 -06:00
kvan7 766bca6200 Fix tests :( 2025-03-08 09:17:10 -06:00
kvan7andlawrsp 086976e76b Price checking does not work when using a gamepad(Ctrl+D) #452
Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
2025-03-07 15:26:23 -06:00
Kvan7 75d96fb4b0 Update bug-report.yml 2025-03-05 18:00:54 -06:00
Kvan7 bc2861f099 Update config.yml 2025-03-05 17:58:03 -06:00
Kvan7 f5d7ee990f Create bug-report.yml 2025-03-05 17:42:00 -06:00
Kvan7 3e04f5aa7e Update issue templates 2025-03-05 17:29:23 -06:00
Kvan7 1058b6f40a v0.8.1 (#453)
* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* fix hunters t7 accuracy

* fix note in ko

* fix dumb bow skills with curly braces

* version bump
v0.8.1
2025-03-05 17:21:43 -06:00
Kvan7andkvan7 8814f39112 v0.8.0 (#441)
* [PoE2] - Controlled metamorphisis shouldn't be ring size and up #397

* [Not Recognized Modifier] - quality on wand #398

* Wrong search parameters set for belt, generates negative min value #412

* Add Hybrid potential note to T1 tag #410

* Option to always show tiers #385

* Add oils to anoints #419

* Add deprecated notice

* better handling for hybrids

* Add corruption tags for those enchants #420

* Make normal rarity filter visible when applicable #408

* Fixes some tiers not showing due to being too high

* Add good crafting base items (magic) #423

* #424

* Should only be able to fill runes on a corrupted item that it has sockets #422

* fix crash for undefined error

* Adds hybrids to hybrid note

* Disable internal tradeIds for unique items #409

* fix empty mod always on

* [Parse Error] - Expedition logbook #318

* correct area level floors

* Request: add option for currency ratio. #396

* Fix add enchants to hover items

* Add sources for dps numbers

* Fix crit hit chance sources

* Revert "Add sources for dps numbers"

This reverts commit f1bbcc24a2.

* Change specific better ones

* bugfix/ubuntu/Fix widget area coordinates and size using primary display scale factor (#433)

* Multiplying widget are coordinates by the display scale factor

* Adding switch statement for handling linxu case properly

* adding missing default treshold

* Update main/src/windowing/WidgetAreaTracker.ts

* Handle not on primary display case

* rename

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* Fixes #435

* Fixes:  #436

* Seems to mostly fix tiers

* use ref again

* fix unique items broken in other languages

* Add max tier to show all tiers

* fixes some missing tiers

* fix corruption enchant tag again

* version bump
v0.8.0
2025-02-27 18:20:52 -06:00
Kvan7 554a271e48 Fixes edit button not working on widgets (#400)
* Main fix

* fix artifact of bug in config file

* Version bump
v0.7.1
2025-02-01 20:16:07 -06:00
kvan7 a72472d243 Fix default config v0.7.0 2025-02-01 10:50:47 -06:00
Kvan7 1a8942c7ec v0.7.0 (#392)
* Add config for default rune #347

* Jarngreipr - Wrong roll for life #343

* [PoE2] - Quality gets applied to corrupted items #369

* Addtional pdr not showing tier #371

* [Parse Error] - Unidentified items #360

* Filter to only Normal Rarity #350

* Add note to complex query error specifically #344

* continue script setup refactoring

* extract default config into widgets

* remove icon special cases

* continue moving files

* remove another special case

* Apply fixes for upstream update

* Add options to choose which numbering system to use #357

* Change to use "PoE2 tier numbering" #356

* Life regen tiers broken #361

* Update translations #321

* Add new strings

* Add field in settings to cycle through them all #359

* Add this box to some UIs #358

* More fixes for tips

* Features/elementalDamage (#387)

* Adds ele options

* add text and color

* dynamic display of ele filters

* fill default min value

* Filter actually changes now

* Add filter into site

* Increase ratio slightly

* [Parse Error] - Collector's Ritual Precursor Tablet of the Dogma #206

* Fix help text for tablets

* Update translations

* [Not Recognized Modifier] - Quality (Attribute Modifiers): +20% (augmented) #186

* remove unused setting

* version bump

* Controlled Metamorphosis is searched incorrectly after the trade site was updated #394

* hide tip 17 for now
2025-02-01 10:46:28 -06:00
Kvan7 61dcd4bcd0 v0.6.2 (#342)
* The calculated defense of an item is sometimes double (?) what it actually is #339

* [Not Recognized Modifier] - multiple Waystone modifiers #331

* version bump
v0.6.2
2025-01-21 18:37:41 -06:00
Kvan7 e838549ee5 Update README.md 2025-01-20 08:28:28 -06:00
kvan7 5b054b24bb Update notice 2025-01-19 21:46:21 -06:00
Kvan7 92a949c015 update fraud notice 2025-01-19 21:27:21 -06:00
Kvan7 409b5b34a8 Fraud website notice 2025-01-19 21:26:20 -06:00
kvan7 32729fe38e v0.6.1
Fixes: Uniques stat ranges broken again #329
minor oopsy
v0.6.1
2025-01-19 21:06:02 -06:00
Kvan7@vagrant-soul@mgallego
850fa90455 v0.6.0 (#328)
* [Parse Error] - Rarity: Magic #285 (#315)

* Add in fix

Co-authored-by: @vagrant-soul

* Adds regression tests

* Features/uniqueRollsRewrite (#316)

* update with new rolls system

* More or less working now

* adds fix for some stats from json having +

* Features/jewels (#317)

* Fix help text on jewels

* Add fix for shock

* [Not Recognized Modifier] - (most monster map modifiers) #314

* Features/showItemOnHover (#322)

* Move row into own component

* add tooltip on shift and hover

* works MVP

* style and fix affix strings

* pseudo add

* change tooltip method to more dynamic

* Corrupted back to red

* style updates

* Add option for tooltip in settings

* Features/relics (#323)

* update en strings

* translation client strings

* Fix relic parse error

* Tag text

* enable relic filters by default

* add spanish? (#324)


Co-authored-by: @mgallego

* Divider line shows when it shouldn't on non weapons or armour #325

* Features/newRunes (#326)

* Rip out old rune code

* final removed stuff?

* change filter back to number

* use new rune filter

* done runes

* Remove alpha

* Features/runeSocketsPart4 (#327)

* some stat change is working

* iron working?

* new betterer way?

* DONE DONE DONE

* add translation line

* version bump
v0.6.0
2025-01-19 19:53:35 -06:00