mirror of
https://github.com/optiscaler/OptiScaler.git
synced 2026-09-21 12:55:43 +00:00
add libs
rename fsr2 folders
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@@ -80,7 +80,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(ProjectDir);$(ProjectDir)shaders;$(SolutionDir)external\vulkan\include;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\FidelityFX-SDK\ffx-api\include\ffx_api;$(SolutionDir)external\simpleini;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\spdlog\include;$(SolutionDir)external\d3dx;$(SolutionDir)external\detours;$(SolutionDir)external\fsr2;$(SolutionDir)external\nvapi;$(IncludePath)</IncludePath>
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<LibraryPath>$(SolutionDir)external\fsr2\221\lib;$(SolutionDir)external\fsr2\212\lib;$(SolutionDir)external\vulkan_lib;$(SolutionDir)external\d3dx;$(SolutionDir)external\detours;$(SolutionDir)external\xess\lib;$(LibraryPath)</LibraryPath>
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<LibraryPath>$(SolutionDir)external\fsr2\fsr2_221\lib;$(SolutionDir)external\fsr2\fsr2_212\lib;$(SolutionDir)external\vulkan_lib;$(SolutionDir)external\d3dx;$(SolutionDir)external\detours;$(SolutionDir)external\xess\lib;$(LibraryPath)</LibraryPath>
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<TargetName>dxgi</TargetName>
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<OutDir>D:\Folders\Games\Deep Rock Galactic\FSD\Binaries\Win64\</OutDir>
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<IntDir>.\x64\Debug</IntDir>
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@@ -88,7 +88,7 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(ProjectDir);$(ProjectDir)shaders;$(SolutionDir)external\vulkan\include;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\FidelityFX-SDK\ffx-api\include\ffx_api;$(SolutionDir)external\simpleini;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\spdlog\include;$(SolutionDir)external\d3dx;$(SolutionDir)external\detours;$(SolutionDir)external\fsr2;$(SolutionDir)external\nvapi;$(IncludePath)</IncludePath>
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<TargetName>nvngx</TargetName>
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<LibraryPath>$(SolutionDir)external\fsr2\221\lib;$(SolutionDir)external\fsr2\212\lib;$(SolutionDir)external\vulkan_lib;$(SolutionDir)external\d3dx;$(SolutionDir)external\detours;$(SolutionDir)external\xess\lib;$(LibraryPath)</LibraryPath>
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<LibraryPath>$(SolutionDir)external\fsr2\fsr2_221\lib;$(SolutionDir)external\fsr2\fsr2_212\lib;$(SolutionDir)external\vulkan_lib;$(SolutionDir)external\d3dx;$(SolutionDir)external\detours;$(SolutionDir)external\xess\lib;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@@ -1,7 +1,7 @@
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#pragma once
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#include "../IFeature.h"
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#include <221/include/ffx_fsr2.h>
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#include <fsr2_221/include/ffx_fsr2.h>
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inline static std::string ResultToString(FfxErrorCode result)
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@@ -2,7 +2,7 @@
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#include "../IFeature_Dx11.h"
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#include "FSR2Feature.h"
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#include <221/include/dx11/ffx_fsr2_dx11.h>
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#include <fsr2_221/include/dx11/ffx_fsr2_dx11.h>
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#include <dxgi1_4.h>
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class FSR2FeatureDx11 : public FSR2Feature, public IFeature_Dx11
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@@ -2,7 +2,7 @@
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#include "../IFeature_Dx11wDx12.h"
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#include "FSR2Feature.h"
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#include <221/include/dx12/ffx_fsr2_dx12.h>
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#include <fsr2_221/include/dx12/ffx_fsr2_dx12.h>
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class FSR2FeatureDx11on12 : public FSR2Feature, public IFeature_Dx11wDx12
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{
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@@ -2,7 +2,7 @@
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#include "../IFeature_Dx12.h"
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#include "FSR2Feature.h"
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#include <221/include/dx12/ffx_fsr2_dx12.h>
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#include <fsr2_221/include/dx12/ffx_fsr2_dx12.h>
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class FSR2FeatureDx12 : public FSR2Feature, public IFeature_Dx12
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{
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@@ -2,7 +2,7 @@
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#include "../IFeature_Vk.h"
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#include "FSR2Feature.h"
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#include <221/include/vk/ffx_fsr2_vk.h>
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#include <fsr2_221/include/vk/ffx_fsr2_vk.h>
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class FSR2FeatureVk : public FSR2Feature, public IFeature_Vk
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{
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@@ -1,7 +1,7 @@
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#pragma once
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#include "../IFeature.h"
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#include <212/include/ffx_fsr2.h>
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#include <fsr2_212/include/ffx_fsr2.h>
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inline static std::string ResultToString212(Fsr212::FfxErrorCode result)
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{
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@@ -2,7 +2,7 @@
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#include "../IFeature_Dx11wDx12.h"
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#include "FSR2Feature_212.h"
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#include <212/include/dx12/ffx_fsr2_dx12.h>
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#include <fsr2_212/include/dx12/ffx_fsr2_dx12.h>
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class FSR2FeatureDx11on12_212 : public FSR2Feature212, public IFeature_Dx11wDx12
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{
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@@ -2,7 +2,7 @@
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#include "../IFeature_Dx12.h"
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#include "FSR2Feature_212.h"
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#include <212/include/dx12/ffx_fsr2_dx12.h>
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#include <fsr2_212/include/dx12/ffx_fsr2_dx12.h>
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class FSR2FeatureDx12_212 : public FSR2Feature212, public IFeature_Dx12
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{
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@@ -2,7 +2,7 @@
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#include "../IFeature_Vk.h"
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#include "FSR2Feature_212.h"
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#include <212/include/vk/ffx_fsr2_vk.h>
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#include <fsr2_212/include/vk/ffx_fsr2_vk.h>
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class FSR2FeatureVk212 : public FSR2Feature212, public IFeature_Vk
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{
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