Added Zenless Zone Zero quirk, edited some quirk info

* IgnoreValidUntilEvaluateForFG
This commit is contained in:
TheRazerMD
2026-06-18 20:10:52 +02:00
parent adf048f439
commit 2cda488822
+7 -1
View File
@@ -120,9 +120,11 @@ static const QuirkEntry quirkTable[] = {
QUIRK_ENTRY("pathofexile_x64steam.exe", GameQuirk::LoadD3D12Manually, GameQuirk::DisableDxgiSpoofing),
// Where Winds Meet
// Required to avoid forced DLSS dilated MVs
QUIRK_ENTRY("wwm.exe", GameQuirk::DisableXeFGChecks),
// Arknights: Endfield
// Reflex hooking crashes the game
QUIRK_ENTRY("endfield.exe", GameQuirk::ForceCreateD3D12Device, GameQuirk::DisableFakenvapi),
// Neverness to Everness
@@ -130,9 +132,13 @@ static const QuirkEntry quirkTable[] = {
QUIRK_ENTRY("htgame.exe", GameQuirk::DisableFSR2Inputs, GameQuirk::DisableFSR3Inputs, GameQuirk::DontUseNtDllHooks),
// Wuthering Waves
// Kernel hooks required to unlock DLSS inputs, Not preserving FG Swapchain for fixing XeFG
// Kernel hooks required to unlock DLSS inputs, DoNotPreserveFGSwapChain for fixing XeFG
QUIRK_ENTRY_UE(client, GameQuirk::DontUseNtDllHooks, GameQuirk::DoNotPreserveFGSwapChain),
// Zenless Zone Zero
// IgnoreValidUntilEvaluateForFG fixes flipped Unity MVs/Depth
QUIRK_ENTRY("zenlesszonezero.exe", GameQuirk::IgnoreValidUntilEvaluateForFG),
// Trails in the Sky 1st Chapter
QUIRK_ENTRY("sora_1st.exe", GameQuirk::UseFsr2Dx11Inputs, GameQuirk::DisableDxgiSpoofing),