mirror of
https://github.com/optiscaler/OptiScaler.git
synced 2026-09-21 21:05:41 +00:00
Clean up
This commit is contained in:
@@ -68,7 +68,7 @@ class Config {
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spdlog::flush_on(level);
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// Some of them won't be logged as logging needs to be set up
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spdlog::info("Config updated");
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spdlog::info("Config updated ---------------");
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// TODO: make it a function
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spdlog::info("Config enable_trace_logs: {}", _enable_trace_logs ? "true" : "false");
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@@ -19,7 +19,7 @@ bool XeLL::load_dll() {
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if (o_xellD3D12CreateContext && o_xellDestroyContext && o_xellSetSleepMode && o_xellGetSleepMode && o_xellSleep && o_xellAddMarkerData && o_xellGetVersion && o_xellSetLoggingCallback && o_xellGetFramesReports)
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return true;
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spdlog::debug("Couldn't load libxell.dll");
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spdlog::info("Couldn't load libxell.dll");
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return false;
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}
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@@ -23,20 +23,27 @@ bool LowLatency::update_low_latency_tech(IUnknown* pDevice) {
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if (!currently_active_tech) {
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if (!Config::get().get_force_latencyflex()) {
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currently_active_tech = new XeLL();
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if (currently_active_tech->init(pDevice))
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if (currently_active_tech->init(pDevice)) {
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spdlog::debug("LowLatency algo: XeLL");
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return true;
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}
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delete currently_active_tech;
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currently_active_tech = new AntiLag2();
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if (currently_active_tech->init(pDevice))
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if (currently_active_tech->init(pDevice)) {
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spdlog::debug("LowLatency algo: AntiLag 2");
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return true;
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}
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delete currently_active_tech;
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}
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currently_active_tech = new LatencyFlex();
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return currently_active_tech->init(pDevice);
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if (currently_active_tech->init(pDevice)) {
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spdlog::debug("LowLatency algo: LatencyFlex");
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return true;
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}
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}
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static bool last_force_latencyflex = Config::get().get_force_latencyflex();
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@@ -1,534 +0,0 @@
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#include <dxgi.h>
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#if _MSC_VER
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#include <d3d12.h>
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#else
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#include "../external/d3d12.h"
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#endif
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#if _WIN64
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#include "../external/ffx_antilag2_dx12.h"
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#include "../external/ffx_antilag2_dx11.h"
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#endif
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#include "../external/latencyflex.h"
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#include <xell_d3d12.h>
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#include "log.h"
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#include "config.h"
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#include "spoof.h"
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#include "lowlatency.h"
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// https://learn.microsoft.com/en-us/windows/win32/sync/using-waitable-timer-objects
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inline int LowLatencyOld::timer_sleep(int64_t hundred_ns){
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static HANDLE timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
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LARGE_INTEGER due_time;
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due_time.QuadPart = -hundred_ns;
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if(!timer)
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return 1;
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if (!SetWaitableTimerEx(timer, &due_time, 0, NULL, NULL, NULL, 0))
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return 2;
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if (WaitForSingleObject(timer, INFINITE) != WAIT_OBJECT_0)
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return 3;
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return 0;
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};
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inline int LowLatencyOld::busywait_sleep(int64_t ns) {
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auto current_time = get_timestamp();
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auto wait_until = current_time + ns;
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while (current_time < wait_until) {
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current_time = get_timestamp();
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}
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return 0;
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}
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inline int LowLatencyOld::eepy(int64_t ns) {
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constexpr int64_t busywait_threshold = 2000000;
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int status {};
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auto current_time = get_timestamp();
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if (ns <= busywait_threshold)
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status = busywait_sleep(ns);
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else
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status = timer_sleep((ns - busywait_threshold) / 100);
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if (int64_t sleep_deviation = ns - (get_timestamp() - current_time); sleep_deviation > 0 && !status)
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status = busywait_sleep(sleep_deviation);
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return status;
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}
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void LowLatencyOld::report_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) {
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auto current_timestamp = get_timestamp() / 1000;
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static auto last_sim_start = current_timestamp;
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static auto _2nd_last_sim_start = current_timestamp;
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auto current_report = &frame_reports[pSetLatencyMarkerParams->frameID % 64];
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current_report->frameID = pSetLatencyMarkerParams->frameID;
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current_report->gpuFrameTimeUs = last_sim_start - _2nd_last_sim_start;
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current_report->gpuActiveRenderTimeUs = 100;
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current_report->driverStartTime = current_timestamp;
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current_report->driverEndTime = current_timestamp + 100;
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current_report->gpuRenderStartTime = current_timestamp;
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current_report->gpuRenderEndTime = current_timestamp + 100;
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current_report->osRenderQueueStartTime = current_timestamp;
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current_report->osRenderQueueEndTime = current_timestamp + 100;
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switch (pSetLatencyMarkerParams->markerType) {
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case SIMULATION_START:
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_2nd_last_sim_start = last_sim_start;
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last_sim_start = get_timestamp() / 1000;
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current_report->simStartTime = last_sim_start;
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break;
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case SIMULATION_END:
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current_report->simEndTime = get_timestamp() / 1000;
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break;
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case RENDERSUBMIT_START:
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current_report->renderSubmitStartTime = get_timestamp() / 1000;
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break;
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case RENDERSUBMIT_END:
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current_report->renderSubmitEndTime = get_timestamp() / 1000;
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break;
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case PRESENT_START:
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current_report->presentStartTime = get_timestamp() / 1000;
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break;
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case PRESENT_END:
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current_report->presentEndTime = get_timestamp() / 1000;
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break;
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case INPUT_SAMPLE:
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current_report->inputSampleTime = get_timestamp() / 1000;
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break;
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default:
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break;
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}
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}
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std::string LowLatencyOld::get_algorithm_name() {
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std::string algo;
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switch (mode) {
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case Mode::AntiLag2:
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algo = "AntiLag 2";
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break;
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case Mode::LatencyFlex:
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algo = "LatencyFlex";
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break;
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case Mode::XeLL:
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algo = "XeLL";
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break;
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}
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return algo;
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}
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void LowLatencyOld::init_al2(IUnknown *pDevice) {
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#if _WIN64
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if (mode == Mode::AntiLag2 && !al2_dx12_ctx.m_pAntiLagAPI && !al2_dx11_ctx.m_pAntiLagAPI) {
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ID3D12Device* device = nullptr;
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HRESULT hr = pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&device));
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if (hr == S_OK) {
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// TODO FOR TESTING
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HRESULT init_return = AMD::AntiLag2DX12::Initialize(&al2_dx12_ctx, device);
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// HRESULT init_return = S_FALSE;
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if (al_available = init_return == S_OK; !al_available) {
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mode = Mode::XeLL;
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spdlog::info("AntiLag 2 DX12 initialization failed");
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} else {
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spdlog::info("AntiLag 2 DX12 initialized");
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}
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} else {
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HRESULT init_return = AMD::AntiLag2DX11::Initialize(&al2_dx11_ctx);
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if (al_available = init_return == S_OK; !al_available) {
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mode = Mode::XeLL;
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spdlog::info("AntiLag 2 DX11 initialization failed");
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} else {
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spdlog::info("AntiLag 2 DX11 initialized");
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}
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}
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}
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#else
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al_available = false;
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#endif
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}
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void LowLatencyOld::init_xell(IUnknown* pDevice) {
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if (!pDevice || xell_ctx || mode != Mode::XeLL)
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return;
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ID3D12Device* dx12_pDevice = nullptr;
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HRESULT hr = pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&dx12_pDevice));
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if (hr != S_OK)
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return;
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HookIDXGIAdapter1_GetDesc1();
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spoof(true);
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auto result = xellD3D12CreateContext(dx12_pDevice, &xell_ctx);
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spoof(false);
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if (result == XELL_RESULT_SUCCESS && xell_ctx) {
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mode = Mode::XeLL;
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xell_available = true;
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xellSetLoggingCallback(xell_ctx, XELL_LOGGING_LEVEL_DEBUG, [](const char* message, xell_logging_level_t loggingLevel) {
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switch (loggingLevel) {
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case XELL_LOGGING_LEVEL_DEBUG:
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spdlog::debug("XeLL: {}", message);
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break;
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case XELL_LOGGING_LEVEL_INFO:
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spdlog::info("XeLL: {}", message);
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break;
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case XELL_LOGGING_LEVEL_WARNING:
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spdlog::warn("XeLL: {}", message);
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break;
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case XELL_LOGGING_LEVEL_ERROR:
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spdlog::error("XeLL: {}", message);
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break;
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}
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});
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}
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else {
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mode = Mode::LatencyFlex;
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}
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spdlog::info("XeLL init result: {}", (int32_t)result);
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}
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void LowLatencyOld::init_lfx() {
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if (!lfx_ctx) {
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lfx_ctx = new lfx::LatencyFleX();
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update_config();
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spdlog::info("LatencyFleX initialized");
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}
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}
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inline void LowLatencyOld::update_config() {
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force_latencyflex = Config::get().get_force_latencyflex();
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force_reflex = Config::get().get_force_reflex();
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lfx_mode = Config::get().get_latencyflex_mode();
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}
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inline HRESULT LowLatencyOld::update(uint64_t reflex_frame_id) {
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std::lock_guard<std::mutex> lock(update_mutex);
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update_config();
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log_event("update", "{}", reflex_frame_id);
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if (force_reflex == ForceReflex::ForceDisable || (force_reflex == ForceReflex::InGame && !active)) return S_FALSE;
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bool effective_fg_state = (fg || forced_fg);
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Mode previous_mode = mode;
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static bool previous_fg_status = effective_fg_state;
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static LFXMode previous_lfx_mode = lfx_mode;
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if (al_available && !force_latencyflex)
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mode = Mode::AntiLag2;
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else if (xell_available && !force_latencyflex)
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mode = Mode::XeLL;
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else
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mode = Mode::LatencyFlex;
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if (previous_mode != mode) {
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spdlog::debug("Changed low latency algorithm to: {}", get_algorithm_name());
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// Reset XeLL history
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for (auto& frame_id : sent_sleep_frame_ids)
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frame_id = false;
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if (mode == Mode::LatencyFlex)
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lfx_stats.needs_reset = true;
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}
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if (previous_fg_status != effective_fg_state) {
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spdlog::info("FG mode changed to: {}", effective_fg_state ? "enabled" : "disabled");
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lfx_stats.needs_reset = true;
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}
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previous_fg_status = effective_fg_state;
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if (previous_lfx_mode != lfx_mode)
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lfx_stats.needs_reset = true;
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previous_lfx_mode = lfx_mode;
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spdlog::debug("LowLatency algo: {}", get_algorithm_name());
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spdlog::debug("FG status: {}", effective_fg_state ? "enabled" : "disabled");
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if (mode == Mode::AntiLag2) {
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#if _WIN64
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if (lfx_stats.frame_id != 1) lfx_stats.needs_reset = true;
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int max_fps = 0;
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if ((fg || forced_fg) && min_interval_us != 0) {
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static uint64_t previous_frame_time = 0;
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uint64_t current_time = get_timestamp();
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uint64_t frame_time = current_time - previous_frame_time;
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if (frame_time < 1000 * min_interval_us) {
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if (auto res = eepy(min_interval_us * 1000 - frame_time); res)
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spdlog::error("Sleep command failed: {}", res);
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}
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previous_frame_time = get_timestamp();
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} else {
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max_fps = min_interval_us > 0 ? std::round(1000000.0f / min_interval_us) : 0;
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}
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HRESULT result = {};
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auto pre_sleep = get_timestamp();
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if (al2_dx12_ctx.m_pAntiLagAPI)
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result = AMD::AntiLag2DX12::Update(&al2_dx12_ctx, true, max_fps);
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else if (al2_dx11_ctx.m_pAntiLagAPI)
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result = AMD::AntiLag2DX11::Update(&al2_dx11_ctx, true, max_fps);
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log_event("al2_sleep", "{}", get_timestamp() - pre_sleep);
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return result;
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#endif
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} else if (mode == Mode::LatencyFlex) {
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if (lfx_stats.needs_reset) {
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spdlog::info("LFX Reset");
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eepy(200000000ULL);
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lfx_stats.frame_id = 1;
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lfx_stats.needs_reset = false;
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lfx_ctx->Reset();
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}
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uint64_t current_timestamp = get_timestamp();
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uint64_t timestamp;
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// Set FPS Limiter
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lfx_ctx->target_frame_time = 1000 * min_interval_us;
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if (lfx_mode == LFXMode::Conservative) lfx_end_frame(INVALID_ID); // it should not be using this frame id in the conservative mode
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lfx_mutex.lock();
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auto frame_id = lfx_mode == LFXMode::ReflexIDs ? reflex_frame_id : lfx_stats.frame_id + 1;
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log_event("lfx_get_wait_target", "{}", frame_id);
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lfx_stats.target = lfx_ctx->GetWaitTarget(frame_id);
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lfx_mutex.unlock();
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if (lfx_stats.target > current_timestamp) {
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static uint64_t timeout_events = 0;
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uint64_t timeout_timestamp = current_timestamp + 50000000ULL;
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if (lfx_stats.target > timeout_timestamp) {
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log_event("lfx_target_high", "{}", lfx_stats.target - timeout_timestamp);
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timestamp = timeout_timestamp;
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timeout_events++;
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lfx_stats.needs_reset = timeout_events > 5;
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} else {
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timestamp = lfx_stats.target;
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timeout_events = 0;
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}
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log_event("lfx_sleep", "{}", timestamp - current_timestamp);
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if (auto res = eepy(timestamp - current_timestamp); res)
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spdlog::error("Sleep command failed: {}", res);
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} else {
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timestamp = current_timestamp;
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}
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lfx_mutex.lock();
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lfx_stats.frame_id++;
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log_event("lfx_beginframe", "{}", frame_id);
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lfx_ctx->BeginFrame(frame_id, lfx_stats.target, timestamp);
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lfx_mutex.unlock();
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return S_OK;
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} else if (mode == Mode::XeLL) {
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if (reflex_frame_id != INVALID_ID) { // XeLL needs a valid frame_id but NvAPI_D3D_Sleep doesn't provide that
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sent_sleep_frame_ids[reflex_frame_id%64] = true;
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xellSleep(xell_ctx, reflex_frame_id);
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}
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return S_OK;
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}
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return S_FALSE;
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}
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HRESULT LowLatencyOld::set_fg_type(bool interpolated, uint64_t reflex_frame_id) {
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#if _WIN64
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if (fg || forced_fg) {
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log_event("al2_set_fg_type", "{}", reflex_frame_id);
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return AMD::AntiLag2DX12::SetFrameGenFrameType(&al2_dx12_ctx, interpolated);
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}
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#endif
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return S_FALSE;
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}
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inline HRESULT LowLatencyOld::mark_end_of_rendering(uint64_t reflex_frame_id) {
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#if _WIN64
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if (fg || forced_fg) {
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log_event("al2_end_of_rendering", "{}", reflex_frame_id);
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return AMD::AntiLag2DX12::MarkEndOfFrameRendering(&al2_dx12_ctx);
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}
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#endif
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return S_FALSE;
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}
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inline void LowLatencyOld::lfx_end_frame(uint64_t reflex_frame_id) {
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auto current_timestamp = get_timestamp();
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lfx_mutex.lock();
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auto frame_id = lfx_mode == LFXMode::ReflexIDs ? reflex_frame_id : lfx_stats.frame_id;
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log_event("lfx_endframe", "{}", frame_id);
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lfx_ctx->EndFrame(frame_id, current_timestamp, &lfx_stats.latency, &lfx_stats.frame_time);
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lfx_mutex.unlock();
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spdlog::debug("LFX latency: {}, frame_time: {}, current_timestamp: {}", lfx_stats.latency, lfx_stats.frame_time, current_timestamp);
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}
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inline void LowLatencyOld::pcl_start(uint64_t reflex_frame_id) {
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pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] = reflex_frame_id;
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pcl_start_timestamps[reflex_frame_id % pcl_max_inprogress_frames] = get_timestamp();
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}
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inline void LowLatencyOld::pcl_end(uint64_t reflex_frame_id) {
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if (pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] == reflex_frame_id) {
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pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] = UINT64_MAX;
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double time_taken = get_timestamp() - pcl_start_timestamps[reflex_frame_id % pcl_max_inprogress_frames];
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||||
double time_taken_ms = time_taken / 1000000;
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log_pcl(time_taken_ms);
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}
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}
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||||
void LowLatencyOld::xell_set_sleep(NV_SET_SLEEP_MODE_PARAMS* pSetSleepModeParams) {
|
||||
xell_sleep_params_t sleep_params{};
|
||||
sleep_params.minimumIntervalUs = pSetSleepModeParams->minimumIntervalUs;
|
||||
sleep_params.bLowLatencyMode = pSetSleepModeParams->bLowLatencyMode;
|
||||
sleep_params.bLowLatencyBoost = pSetSleepModeParams->bLowLatencyBoost;
|
||||
|
||||
xellSetSleepMode(xell_ctx, &sleep_params);
|
||||
}
|
||||
|
||||
void LowLatencyOld::handle_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) {
|
||||
report_marker(pSetLatencyMarkerParams);
|
||||
|
||||
static std::thread::id simulation_start_thread = {};
|
||||
|
||||
if (mode == Mode::XeLL
|
||||
&& !sent_sleep_frame_ids[pSetLatencyMarkerParams->frameID%64]
|
||||
&& pSetLatencyMarkerParams->markerType != SIMULATION_START
|
||||
&& pSetLatencyMarkerParams->markerType != INPUT_SAMPLE)
|
||||
{
|
||||
spdlog::debug("Skipping reporting a marker for XeLL because sleep wasn't sent for frame id: {}", pSetLatencyMarkerParams->frameID);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (pSetLatencyMarkerParams->markerType) {
|
||||
case SIMULATION_START:
|
||||
log_event("marker_SIMULATION_START", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
pcl_start(pSetLatencyMarkerParams->frameID);
|
||||
|
||||
simulation_start_thread = std::this_thread::get_id();
|
||||
|
||||
if (call_spot == CallSpot::SleepCall) {
|
||||
calls_without_sleep++;
|
||||
if (calls_without_sleep > 10)
|
||||
call_spot = CallSpot::SimulationStart;
|
||||
}
|
||||
|
||||
if (call_spot != CallSpot::SimulationStart) break;
|
||||
|
||||
spdlog::debug("LowLatency update called on simulation start with result: {}", update(pSetLatencyMarkerParams->frameID));
|
||||
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_SIMULATION_START);
|
||||
|
||||
break;
|
||||
case SIMULATION_END:
|
||||
log_event("marker_SIMULATION_END", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_SIMULATION_END);
|
||||
|
||||
break;
|
||||
case RENDERSUBMIT_START:
|
||||
log_event("marker_RENDERSUBMIT_START", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_RENDERSUBMIT_START);
|
||||
|
||||
break;
|
||||
case RENDERSUBMIT_END:
|
||||
log_event("marker_RENDERSUBMIT_END", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_RENDERSUBMIT_END);
|
||||
|
||||
if (!fg)
|
||||
pcl_end(pSetLatencyMarkerParams->frameID);
|
||||
|
||||
if (get_mode() == Mode::LatencyFlex && lfx_mode != LFXMode::Conservative) {
|
||||
if (std::this_thread::get_id() == simulation_start_thread) {
|
||||
static bool logged = false;
|
||||
if (!logged)
|
||||
spdlog::info("Falling back to LFX Aggressive");
|
||||
logged = true;
|
||||
lfx_mode = LFXMode::Aggressive;
|
||||
} else {
|
||||
lfx_end_frame(pSetLatencyMarkerParams->frameID);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PRESENT_START:
|
||||
log_event("marker_PRESENT_START", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_PRESENT_START);
|
||||
|
||||
mark_end_of_rendering(pSetLatencyMarkerParams->frameID);
|
||||
|
||||
break;
|
||||
case PRESENT_END:
|
||||
log_event("marker_PRESENT_END", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_PRESENT_END);
|
||||
|
||||
break;
|
||||
case INPUT_SAMPLE:
|
||||
break;
|
||||
log_event("marker_INPUT_SAMPLE", "{}", pSetLatencyMarkerParams->frameID);
|
||||
|
||||
if (call_spot == CallSpot::SleepCall && sent_sleep_frame_ids[pSetLatencyMarkerParams->frameID%64]) {
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_INPUT_SAMPLE);
|
||||
break;
|
||||
}
|
||||
|
||||
call_spot = CallSpot::InputSample;
|
||||
|
||||
spdlog::debug("LowLatency update called on input sample with result: {}", update(pSetLatencyMarkerParams->frameID));
|
||||
|
||||
// in case we are calling xell update from here, sleep needs to happen before any other markers
|
||||
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_INPUT_SAMPLE);
|
||||
|
||||
break;
|
||||
default:
|
||||
log_event("marker_other", "{}", pSetLatencyMarkerParams->frameID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LowLatencyOld::sleep_called() {
|
||||
if (mode != Mode::XeLL) {
|
||||
call_spot = CallSpot::SleepCall;
|
||||
calls_without_sleep = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void LowLatencyOld::unload() {
|
||||
spdlog::info("Unloading lowlatency");
|
||||
#if _WIN64
|
||||
if (al2_dx12_ctx.m_pAntiLagAPI && !AMD::AntiLag2DX12::DeInitialize(&al2_dx12_ctx))
|
||||
spdlog::info("AntiLag 2 DX12 deinitialized");
|
||||
if (al2_dx11_ctx.m_pAntiLagAPI && !AMD::AntiLag2DX11::DeInitialize(&al2_dx11_ctx))
|
||||
spdlog::info("AntiLag 2 DX11 deinitialized");
|
||||
#endif
|
||||
if (lfx_ctx) {
|
||||
delete lfx_ctx;
|
||||
lfx_ctx = nullptr;
|
||||
spdlog::info("LatencyFlex deinitialized");
|
||||
}
|
||||
|
||||
if (xell_ctx) {
|
||||
xellDestroyContext(xell_ctx);
|
||||
xell_ctx = nullptr;
|
||||
spdlog::info("XeLL deinitialized");
|
||||
}
|
||||
}
|
||||
|
||||
void LowLatencyOld::set_min_interval_us(unsigned long interval_us) {
|
||||
if (min_interval_us != interval_us) {
|
||||
min_interval_us = interval_us;
|
||||
spdlog::info("Changed max fps: {}", interval_us > 0 ? 1000000 / interval_us : 0);
|
||||
}
|
||||
}
|
||||
|
||||
Mode LowLatencyOld::get_mode() {
|
||||
return mode;
|
||||
}
|
||||
@@ -1,122 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <dxgi.h>
|
||||
#if _MSC_VER
|
||||
#include <d3d12.h>
|
||||
#else
|
||||
#include "../external/d3d12.h"
|
||||
#endif
|
||||
|
||||
#if _WIN64
|
||||
#include "../external/ffx_antilag2_dx12.h"
|
||||
#include "../external/ffx_antilag2_dx11.h"
|
||||
#endif
|
||||
|
||||
#include "../external/latencyflex.h"
|
||||
#include <xell_d3d12.h>
|
||||
|
||||
#include "log.h"
|
||||
#include "config.h"
|
||||
|
||||
enum class Mode {
|
||||
AntiLag2,
|
||||
LatencyFlex,
|
||||
XeLL
|
||||
};
|
||||
|
||||
enum class CallSpot {
|
||||
SleepCall = 0,
|
||||
InputSample = 1,
|
||||
SimulationStart = 2
|
||||
};
|
||||
|
||||
struct LFXStats {
|
||||
uint64_t latency = 0;
|
||||
uint64_t frame_time = 1;
|
||||
uint64_t target = 0;
|
||||
uint64_t frame_id = 0;
|
||||
bool needs_reset = false;
|
||||
};
|
||||
|
||||
struct FrameReport {
|
||||
NvU64 frameID;
|
||||
NvU64 inputSampleTime;
|
||||
NvU64 simStartTime;
|
||||
NvU64 simEndTime;
|
||||
NvU64 renderSubmitStartTime;
|
||||
NvU64 renderSubmitEndTime;
|
||||
NvU64 presentStartTime;
|
||||
NvU64 presentEndTime;
|
||||
NvU64 driverStartTime;
|
||||
NvU64 driverEndTime;
|
||||
NvU64 osRenderQueueStartTime;
|
||||
NvU64 osRenderQueueEndTime;
|
||||
NvU64 gpuRenderStartTime;
|
||||
NvU64 gpuRenderEndTime;
|
||||
NvU32 gpuActiveRenderTimeUs;
|
||||
NvU32 gpuFrameTimeUs;
|
||||
NvU8 rsvd[120];
|
||||
};
|
||||
|
||||
#define INVALID_ID 0xFFFFFFFFFFFFFFFF
|
||||
|
||||
class LowLatencyOld {
|
||||
#if _WIN64
|
||||
Mode mode = Mode::AntiLag2;
|
||||
#else
|
||||
Mode mode = Mode::LatencyFlex;
|
||||
#endif
|
||||
std::mutex lfx_mutex;
|
||||
std::mutex update_mutex;
|
||||
|
||||
unsigned long min_interval_us = 0;
|
||||
ForceReflex force_reflex = ForceReflex::InGame;
|
||||
|
||||
lfx::LatencyFleX *lfx_ctx = nullptr;
|
||||
bool xell_available = false;
|
||||
bool al_available = false;
|
||||
bool force_latencyflex = false;
|
||||
|
||||
static constexpr uint64_t pcl_max_inprogress_frames = 16;
|
||||
uint64_t pcl_start_timestamps[pcl_max_inprogress_frames] = {};
|
||||
uint64_t pcl_start_ids[pcl_max_inprogress_frames] = {};
|
||||
|
||||
static inline int timer_sleep(int64_t hundred_ns);
|
||||
static inline int busywait_sleep(int64_t ns);
|
||||
inline int eepy(int64_t ns);
|
||||
void report_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams);
|
||||
std::string get_algorithm_name();
|
||||
|
||||
public:
|
||||
#if _WIN64
|
||||
AMD::AntiLag2DX12::Context al2_dx12_ctx = {};
|
||||
AMD::AntiLag2DX11::Context al2_dx11_ctx = {};
|
||||
#endif
|
||||
xell_context_handle_t xell_ctx = nullptr;
|
||||
CallSpot call_spot = CallSpot::SleepCall;
|
||||
LFXStats lfx_stats = {};
|
||||
LFXMode lfx_mode = {};
|
||||
uint64_t calls_without_sleep = 0;
|
||||
FrameReport frame_reports[64]{};
|
||||
bool sent_sleep_frame_ids[64]{};
|
||||
bool fg = false;
|
||||
bool forced_fg = false;
|
||||
bool active = true;
|
||||
|
||||
void init_al2(IUnknown *pDevice);
|
||||
void init_xell(IUnknown* pDevice);
|
||||
void init_lfx();
|
||||
inline void update_config();
|
||||
inline HRESULT update(uint64_t reflex_frame_id) ;
|
||||
HRESULT set_fg_type(bool interpolated, uint64_t reflex_frame_id);
|
||||
inline HRESULT mark_end_of_rendering(uint64_t reflex_frame_id);
|
||||
inline void lfx_end_frame(uint64_t reflex_frame_id);
|
||||
inline void pcl_start(uint64_t reflex_frame_id);
|
||||
inline void pcl_end(uint64_t reflex_frame_id);
|
||||
void xell_set_sleep(NV_SET_SLEEP_MODE_PARAMS* pSetSleepModeParams);
|
||||
void handle_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams);
|
||||
void sleep_called();
|
||||
void unload();
|
||||
void set_min_interval_us(unsigned long interval_us);
|
||||
Mode get_mode();
|
||||
};
|
||||
@@ -23,7 +23,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
|
||||
if (Config::get().get_enable_trace_logs())
|
||||
prepare_logging(spdlog::level::trace);
|
||||
else
|
||||
prepare_logging(spdlog::level::info);
|
||||
prepare_logging(spdlog::level::debug); // TODO: change back to info
|
||||
else
|
||||
prepare_logging(spdlog::level::off);
|
||||
spdlog::critical("fakenvapi version: {}", FAKENVAPI_VERSION);
|
||||
|
||||
Reference in New Issue
Block a user