UntilPresent check not needed for FSR-FG

This commit is contained in:
cdozdil
2025-08-20 09:38:10 +03:00
parent 2409e9d843
commit 37bb9a718c
+1 -1
View File
@@ -864,7 +864,7 @@ bool FSRFG_Dx12::Present()
{
auto hudless = GetResource(FG_ResourceType::HudlessColor);
if (hudless != nullptr && hudless->validity == FG_ResourceValidity::UntilPresent)
if (hudless != nullptr)
{
if (_hudlessCompare.get() == nullptr)
{