mirror of
https://github.com/optiscaler/OptiScaler.git
synced 2026-09-25 06:45:52 +00:00
dont block RGL overlay
This commit is contained in:
@@ -82,7 +82,7 @@
|
||||
<IncludePath>$(SolutionDir)external\vulkan\include;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\FidelityFX-SDK\ffx-api\include\ffx_api;$(SolutionDir)external\simpleini;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\spdlog\include;$(SolutionDir)external\freetype;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(ProjectDir)fsr2\lib;$(ProjectDir)fsr2_212\lib;$(ProjectDir)fsr31\lib;$(ProjectDir)vulkan;$(ProjectDir)d3dx;$(ProjectDir)detours;$(SolutionDir)external\xess\lib;$(SolutionDir)external\freetype;$(LibraryPath)</LibraryPath>
|
||||
<TargetName>dxgi</TargetName>
|
||||
<OutDir>D:\Folders\Games\Deep Rock Galactic\FSD\Binaries\Win64\</OutDir>
|
||||
<OutDir>F:\source\optiscaler\external\FidelityFX-SDK\bin\</OutDir>
|
||||
<IntDir>.\x64\Debug</IntDir>
|
||||
<TargetExt>.dll</TargetExt>
|
||||
</PropertyGroup>
|
||||
@@ -213,6 +213,7 @@ copy $(SolutionDir)nvngx.ini $(SolutionDir)x64\Release\a\</Command>
|
||||
<ClInclude Include="bias\Bias_Dx12.h" />
|
||||
<ClInclude Include="bias\Bias_Dx11.h" />
|
||||
<ClInclude Include="bias\precompile\Bias_Shader.h" />
|
||||
<ClInclude Include="FfxApi_Dx12.h" />
|
||||
<ClInclude Include="nvapi\fakenvapi.h" />
|
||||
<ClInclude Include="format_transfer\FT_Common.h" />
|
||||
<ClInclude Include="format_transfer\FT_Dx12.h" />
|
||||
@@ -312,6 +313,7 @@ copy $(SolutionDir)nvngx.ini $(SolutionDir)x64\Release\a\</Command>
|
||||
<ClCompile Include="backends\fsr2\FSR2Feature_Vk.cpp" />
|
||||
<ClCompile Include="backends\IFeature.cpp" />
|
||||
<ClCompile Include="backends\IFeature_Dx12.cpp" />
|
||||
<ClCompile Include="FfxApi_Dx12.cpp" />
|
||||
<ClCompile Include="format_transfer\FT_Dx12.cpp" />
|
||||
<ClCompile Include="hooks\HooksDx.cpp" />
|
||||
<ClCompile Include="hooks\HooksVk.cpp" />
|
||||
|
||||
@@ -90,11 +90,11 @@ inline std::vector<std::wstring> dxgiNamesW = { L"dxgi.dll", L"dxgi", };
|
||||
inline std::vector<std::string> vkNames = { "vulkan-1.dll", "vulkan-1", };
|
||||
inline std::vector<std::wstring> vkNamesW = { L"vulkan-1.dll", L"vulkan-1", };
|
||||
inline std::vector<std::string> overlayNames = { "eosovh-win32-shipping.dll", "eosovh-win32-shipping", "eosovh-win64-shipping.dll", "eosovh-win64-shipping",
|
||||
"gameoverlayrenderer64", "gameoverlayrenderer64.dll", "gameoverlayrenderer", "gameoverlayrenderer.dll",
|
||||
"socialclubd3d12renderer", "socialclubd3d12renderer.dll" };
|
||||
"gameoverlayrenderer64", "gameoverlayrenderer64.dll", "gameoverlayrenderer", "gameoverlayrenderer.dll", };
|
||||
// "socialclubd3d12renderer", "socialclubd3d12renderer.dll" }; // games are not working without this dll
|
||||
inline std::vector<std::wstring> overlayNamesW = { L"eosovh-win32-shipping.dll", L"eosovh-win32-shipping", L"eosovh-win64-shipping.dll", L"eosovh-win64-shipping",
|
||||
L"gameoverlayrenderer64", L"gameoverlayrenderer64.dll", L"gameoverlayrenderer", L"gameoverlayrenderer.dll",
|
||||
L"socialclubd3d12renderer", L"socialclubd3d12renderer.dll" };
|
||||
L"gameoverlayrenderer64", L"gameoverlayrenderer64.dll", L"gameoverlayrenderer", L"gameoverlayrenderer.dll", };
|
||||
// L"socialclubd3d12renderer", L"socialclubd3d12renderer.dll" }; // games are not working without this dll
|
||||
|
||||
static int loadCount = 0;
|
||||
static bool dontCount = false;
|
||||
|
||||
Reference in New Issue
Block a user