added Banishers quirk

This commit is contained in:
cdozdil
2025-01-30 14:23:10 +03:00
parent e3ecf48d2c
commit 6f80e84559
2 changed files with 16 additions and 7 deletions
+2 -1
View File
@@ -16,7 +16,8 @@ typedef enum GameQuirk
Other,
Cyberpunk,
FMF2,
RDR1
RDR1,
Banishers
} GameQuirk;
class State {
+14 -6
View File
@@ -2148,13 +2148,14 @@ static void CheckQuirks() {
// Disabled OptiFG for now
Config::Instance()->FGUseFGSwapChain.set_volatile_value(false);
Config::Instance()->DLSSGMod.set_volatile_value(true);
LOG_INFO("Enabling a quirk for Cyberpunk");
LOG_INFO("Enabling a quirk for Cyberpunk (Disable FSR-FG Swapchain & enable DLSS-G fix)");
}
else if (exePathFilename == "FMF2-Win64-Shipping.exe")
{
State::Instance().gameQuirk = FMF2;
LOG_INFO("Enabling a quirk for FMF2");
LOG_INFO("Enabling a quirk for FMF2 (Disable FSR3 Hooks)");
}
else if (exePathFilename == "RDR.exe" || exePathFilename == "PlayRDR.exe")
{
@@ -2162,6 +2163,12 @@ static void CheckQuirks() {
Config::Instance()->FGUseFGSwapChain.set_volatile_value(false);
LOG_INFO("Enabling a quirk for RDR1 (Disable FSR-FG Swapchain)");
}
else if (exePathFilename == "Banishers-Win64-Shipping.exe")
{
State::Instance().gameQuirk = Banishers;
Config::Instance()->Fsr2Pattern.set_volatile_value(false);
LOG_INFO("Enabling a quirk for Banishers (Disable FSR2 Inputs)");
}
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
@@ -2214,6 +2221,9 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
State::Instance().isRunningOnDXVK = State::Instance().isRunningOnLinux;
skipGetModuleHandle = false;
spdlog::info("");
CheckQuirks();
// Check if real DLSS available
if (Config::Instance()->DLSSEnabled.value_or_default())
{
@@ -2280,11 +2290,9 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
if (handle != nullptr)
HookFSR2Dx12Inputs(handle);
HookFSR2ExeInputs();
spdlog::info("");
spdlog::info("");
CheckQuirks();
spdlog::info("");
HookFSR2ExeInputs();
handle = GetModuleHandle(fsr3NamesW[0].c_str());
if (handle != nullptr)