mirror of
https://github.com/optiscaler/OptiScaler.git
synced 2026-08-26 08:06:33 +00:00
Rename low latency utils
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@@ -336,7 +336,7 @@ copy NUL "$(SolutionDir)x64\Release\a\!! EXTRACT ALL FILES TO GAME FOLDER !!" /Y
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<ClInclude Include="shaders\rcas\precompile\lc_da_sharpen_Shader_Vk.h" />
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<ClInclude Include="hooks\Xell_Hooks.h" />
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<ClInclude Include="nvapi\fakenvapi\al2_proxy.h" />
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<ClInclude Include="low_latency\fn_util.h" />
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<ClInclude Include="low_latency\ll_util.h" />
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<ClInclude Include="nvapi\fakenvapi\fn_vulkan_hooks.h" />
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<ClInclude Include="nvapi\fakenvapi\log.h" />
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<ClInclude Include="nvapi\fakenvapi\low_latency.h" />
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@@ -591,7 +591,7 @@ copy NUL "$(SolutionDir)x64\Release\a\!! EXTRACT ALL FILES TO GAME FOLDER !!" /Y
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<ClCompile Include="inputs\FSR2_Vk.cpp" />
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<ClCompile Include="inputs\XeSS_Dx11.cpp" />
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<ClCompile Include="nvapi\fakenvapi\al2_proxy.cpp" />
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<ClCompile Include="low_latency\fn_util.cpp" />
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<ClCompile Include="low_latency\ll_util.cpp" />
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<ClCompile Include="nvapi\fakenvapi\fn_vulkan_hooks.cpp" />
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<ClCompile Include="nvapi\fakenvapi\log.cpp" />
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<ClCompile Include="nvapi\fakenvapi\low_latency.cpp" />
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@@ -779,7 +779,7 @@
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<ClInclude Include="nvapi\fakenvapi\nvapi_calls.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="low_latency\fn_util.h">
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<ClInclude Include="low_latency\ll_util.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="nvapi\fakenvapi\fn_vulkan_hooks.h">
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@@ -1283,7 +1283,7 @@
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<ClCompile Include="nvapi\fakenvapi\nvapi_calls.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="low_latency\fn_util.cpp">
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<ClCompile Include="low_latency\ll_util.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="nvapi\fakenvapi\fn_vulkan_hooks.cpp">
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@@ -1,5 +1,5 @@
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#include "pch.h"
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#include "fn_util.h"
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#include "ll_util.h"
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void tonvss(NvAPI_ShortString nvss, std::string str)
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{
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@@ -4,7 +4,7 @@
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#include <d3d12.h>
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#include <magic_enum.hpp>
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#include "low_latency/fn_util.h"
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#include "low_latency/ll_util.h"
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#define INVALID_ID 0xFFFFFFFFFFFFFFFF
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@@ -3,7 +3,7 @@
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#include <dxgi.h>
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#include <d3d12.h>
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#include <unordered_map>
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#include "low_latency/fn_util.h"
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#include "low_latency/ll_util.h"
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class fakenvapi
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{
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@@ -7,7 +7,7 @@
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#include <nvapi.h>
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#include "spdlog/spdlog.h"
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#include "spdlog/sinks/basic_file_sink.h"
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#include "low_latency/fn_util.h"
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#include "low_latency/ll_util.h"
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#include "config.h"
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#define OK() Ok(__func__)
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@@ -5,7 +5,7 @@
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#include <dxgi.h>
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#include <d3d12.h>
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#include "low_latency/fn_util.h"
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#include "low_latency/ll_util.h"
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#include <optional>
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#define FRAME_REPORTS_BUFFER_SIZE 70
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@@ -6,7 +6,7 @@
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#include "low_latency.h"
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#include "low_latency/fn_util.h"
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#include "low_latency/ll_util.h"
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#include "log.h"
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#include "fn_vulkan_hooks.h"
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