Overlay info size adjustment

This commit is contained in:
TheRazerMD committed 2026-09-29 11:37:57 +02:00
1 parent fb41e3e636
commit 92337ebfbf
1 file changed
+5 -5
+5 -5
View File
@@ -2427,11 +2427,11 @@ void MenuCommon::RenderMainMenuHeaderMessages(RenderMenuContext& ctx)
ImGui::Spacing();
if (config->UseHQFont.value_or_default())
ImGui::PushFontSize(std::round(fontSize * menuResScale * 3.0f));
ImGui::PushFontSize(std::round(fontSize * menuResScale * 2.5f));
else
ImGui::SetWindowFontScale(menuResScale * 3.0f);
ImGui::SetWindowFontScale(menuResScale * 2.5f);
ImGui::Text("%s is active, but not currently used by the game\nPlease enter the game",
ImGui::Text("%s active, but currently not used by the game\nPlease load into the game",
currentFeature->Name().c_str());
if (config->UseHQFont.value_or_default())
@@ -5471,9 +5471,9 @@ void MenuCommon::RenderActiveImageSettings(RenderMenuContext& ctx)
float featuresCurrentSharpness = currentFeature->Sharpness();
if (featuresCurrentSharpness > 0.0f)
ImGui::TextDisabled("(Current sharpness: %.3f)", featuresCurrentSharpness);
ImGui::TextDisabled("(Current: %.3f)", featuresCurrentSharpness);
else
ImGui::TextDisabled("(Current sharpness: disabled)");
ImGui::TextDisabled("(Current: disabled)");
ImGui::BeginDisabled(!config->OverrideSharpness.value_or_default());