Fix native FSR 3.1 selection on DX11 and Vulkan

This commit is contained in:
FakeMichau
2026-05-01 16:51:43 +02:00
parent e0555a7346
commit 9d093d85e0
+2 -2
View File
@@ -1054,7 +1054,7 @@ void MenuCommon::RenderUpscalerCombo(const API api, Upscaler currentUpscaler, co
void MenuCommon::AddDx11Backends(Upscaler upscaler)
{
RenderUpscalerCombo(API::DX11, upscaler,
{ Upscaler::XeSS, Upscaler::FSR22, Upscaler::FFX, Upscaler::XeSS_on12, Upscaler::FSR21_on12,
{ Upscaler::XeSS, Upscaler::FSR22, Upscaler::FSR31, Upscaler::XeSS_on12, Upscaler::FSR21_on12,
Upscaler::FSR22_on12, Upscaler::FFX_on12, Upscaler::DLSS });
}
@@ -1067,7 +1067,7 @@ void MenuCommon::AddDx12Backends(Upscaler upscaler)
void MenuCommon::AddVulkanBackends(Upscaler upscaler)
{
RenderUpscalerCombo(API::Vulkan, upscaler,
{ Upscaler::XeSS, Upscaler::FSR21, Upscaler::FSR22, Upscaler::FSR31, Upscaler::FSR21_on12,
{ Upscaler::XeSS, Upscaler::FSR21, Upscaler::FSR22, Upscaler::FFX, Upscaler::FSR21_on12,
Upscaler::FFX_on12, Upscaler::DLSS });
}