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Add KCD2 'Win64MasterMasterSteamPGO' path for search
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@@ -376,7 +376,7 @@ std::optional<std::filesystem::path> Util::FindFilePath(const std::filesystem::p
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// 3) Unreal-Engine/WinGDK fallback: check for Win64 or WinGDK in parent
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std::filesystem::path parent = startDir.parent_path().parent_path();
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for (const char* folder : { "Win64", "WinGDK" })
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for (const char* folder : { "Win64", "WinGDK", "Win64MasterMasterSteamPGO" })
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{
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if (std::filesystem::exists(parent / folder) && std::filesystem::is_directory(parent / folder))
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{
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