Prevented freeze when changing XeFG interpoaltion count

This commit is contained in:
cdozdil
2026-05-02 01:23:16 +02:00
committed by FakeMichau
parent 5a6e68ed52
commit a7e46e0eb2
+1
View File
@@ -4014,6 +4014,7 @@ bool MenuCommon::RenderMenu()
if (ImGui::Selectable(intModes[i], (currentSet == i)))
{
LOG_DEBUG("XeFG Interpolation Count set to: {}", i + 1);
state.FGchanged = true;
config->FGXeFGInterpolationCount = i + 1;
}
}