added dlss files

This commit is contained in:
cdozdil
2024-05-06 00:23:13 +03:00
parent ee0d181d58
commit b47fd82d6d
2 changed files with 39 additions and 3 deletions
+12 -3
View File
@@ -82,7 +82,7 @@
<IncludePath>$(SolutionDir)external\vulkan\include;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\simpleini;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\spdlog\include;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)cas\lib;$(ProjectDir)fsr2\lib;$(ProjectDir)fsr2_212\lib;$(ProjectDir)vulkan;$(ProjectDir)d3dx;$(SolutionDir)external\xess\lib;$(LibraryPath)</LibraryPath>
<TargetName>nvngx</TargetName>
<OutDir>D:\Folders\Games\Deep Rock Galactic\FSD\Binaries\Win64\</OutDir>
<OutDir>C:\DLSS\No Man%27s Sky\Binaries\</OutDir>
<IntDir>.\x64\Debug</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -142,7 +142,7 @@
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalDependencies>dxgi.lib;d3d11.lib;d3d12.lib;vulkan-1.lib;dxguid.lib;libxess.lib;ffx_fsr2_api_x64d.lib;ffx_fsr2_api_dx11_x64d.lib;ffx_fsr2_api_dx12_x64d.lib;ffx_fsr2_api_vk_x64d.lib;ffx_cas_backend_dx12_x64d.lib;ffx_cas_x64d.lib;ffx_fsr2_212_api_dx12_x64d.lib;ffx_fsr2_212_api_vk_x64d.lib;ffx_fsr2_212_api_x64d.lib;d3dcompiler.lib;d3dx11.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dxgi.lib;d3d11.lib;d3d12.lib;vulkan-1.lib;dxguid.lib;ffx_fsr2_api_x64d.lib;ffx_fsr2_api_dx11_x64d.lib;ffx_fsr2_api_dx12_x64d.lib;ffx_fsr2_api_vk_x64d.lib;ffx_cas_backend_dx12_x64d.lib;ffx_cas_x64d.lib;ffx_fsr2_212_api_dx12_x64d.lib;ffx_fsr2_212_api_vk_x64d.lib;ffx_fsr2_212_api_x64d.lib;d3dcompiler.lib;d3dx11.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -164,7 +164,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalDependencies>dxgi.lib;d3d11.lib;d3d12.lib;vulkan-1.lib;dxguid.lib;libxess.lib;ffx_fsr2_api_x64.lib;ffx_fsr2_api_dx11_x64.lib;ffx_fsr2_api_dx12_x64.lib;ffx_fsr2_api_vk_x64.lib;ffx_cas_backend_dx12_x64.lib;ffx_cas_x64.lib;ffx_fsr2_212_api_dx12_x64.lib;ffx_fsr2_212_api_vk_x64.lib;ffx_fsr2_212_api_x64.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dxgi.lib;d3d11.lib;d3d12.lib;vulkan-1.lib;dxguid.lib;ffx_fsr2_api_x64.lib;ffx_fsr2_api_dx11_x64.lib;ffx_fsr2_api_dx12_x64.lib;ffx_fsr2_api_vk_x64.lib;ffx_cas_backend_dx12_x64.lib;ffx_cas_x64.lib;ffx_fsr2_212_api_dx12_x64.lib;ffx_fsr2_212_api_vk_x64.lib;ffx_fsr2_212_api_x64.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
@@ -178,6 +178,11 @@
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="backends\dlss\DLSSFeature.h" />
<ClInclude Include="backends\dlss\DLSSFeature_Dx11.h" />
<ClInclude Include="backends\dlss\DLSSFeature_Dx12.h" />
<ClInclude Include="backends\dlss\DLSSFeature_Vk.h" />
<ClInclude Include="backends\dlss\nvapi.h" />
<ClInclude Include="cas\CAS_Dx12.h" />
<ClInclude Include="backends\fsr2_212\FSR2Feature_212.h" />
<ClInclude Include="backends\fsr2_212\FSR2Feature_Dx11On12_212.h" />
@@ -217,6 +222,10 @@
<ClInclude Include="backends\xess\XeSSFeature_Dx11.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="backends\dlss\DLSSFeature.cpp" />
<ClCompile Include="backends\dlss\DLSSFeature_Dx11.cpp" />
<ClCompile Include="backends\dlss\DLSSFeature_Dx12.cpp" />
<ClCompile Include="backends\dlss\DLSSFeature_Vk.cpp" />
<ClCompile Include="cas\CAS_Dx12.cpp" />
<ClCompile Include="backends\fsr2_212\FSR2Feature_212.cpp" />
<ClCompile Include="backends\fsr2_212\FSR2Feature_Dx11On12_212.cpp" />
+27
View File
@@ -140,6 +140,21 @@
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="backends\dlss\DLSSFeature.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="backends\dlss\DLSSFeature_Dx12.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="backends\dlss\DLSSFeature_Dx11.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="backends\dlss\nvapi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="backends\dlss\DLSSFeature_Vk.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Config.cpp">
@@ -260,6 +275,18 @@
<ClCompile Include="Logger.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="backends\dlss\DLSSFeature.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="backends\dlss\DLSSFeature_Dx12.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="backends\dlss\DLSSFeature_Dx11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="backends\dlss\DLSSFeature_Vk.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Library Include="vulkan\vulkan-1.lib" />