fixed preset override

This commit is contained in:
cdozdil
2024-05-07 23:36:06 +03:00
parent d696866cc7
commit b7bb5deb49
2 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -82,7 +82,7 @@
<IncludePath>$(SolutionDir)external\vulkan\include;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\simpleini;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\spdlog\include;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)cas\lib;$(ProjectDir)fsr2\lib;$(ProjectDir)fsr2_212\lib;$(ProjectDir)vulkan;$(ProjectDir)d3dx;$(SolutionDir)external\xess\lib;$(LibraryPath)</LibraryPath>
<TargetName>nvngx</TargetName>
<OutDir>C:\DLSS\No Man%27s Sky\Binaries\</OutDir>
<OutDir>C:\DLSS\Deep Rock Galactic\FSD\Binaries\Win64\</OutDir>
<IntDir>.\x64\Debug</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+5 -5
View File
@@ -626,11 +626,11 @@ void DLSSFeature::ProcessInitParams(const NVSDK_NGX_Parameter* InParameters)
if (Config::Instance()->RenderPresetOverride.value_or(false))
{
RenderPresetDLAA = Config::Instance()->RenderPresetDLAA.value_or(RenderPresetDLAA);
RenderPresetUltraQuality = Config::Instance()->RenderPresetDLAA.value_or(RenderPresetUltraQuality);
RenderPresetQuality = Config::Instance()->RenderPresetDLAA.value_or(RenderPresetQuality);
RenderPresetBalanced = Config::Instance()->RenderPresetDLAA.value_or(RenderPresetBalanced);
RenderPresetPerformance = Config::Instance()->RenderPresetDLAA.value_or(RenderPresetPerformance);
RenderPresetUltraPerformance = Config::Instance()->RenderPresetDLAA.value_or(RenderPresetUltraPerformance);
RenderPresetUltraQuality = Config::Instance()->RenderPresetUltraQuality.value_or(RenderPresetUltraQuality);
RenderPresetQuality = Config::Instance()->RenderPresetQuality.value_or(RenderPresetQuality);
RenderPresetBalanced = Config::Instance()->RenderPresetBalanced.value_or(RenderPresetBalanced);
RenderPresetPerformance = Config::Instance()->RenderPresetPerformance.value_or(RenderPresetPerformance);
RenderPresetUltraPerformance = Config::Instance()->RenderPresetUltraPerformance.value_or(RenderPresetUltraPerformance);
}
Parameters->Set(NVSDK_NGX_Parameter_DLSS_Hint_Render_Preset_DLAA, RenderPresetDLAA);