Fix a black screen with Nukem's in Vulkan

This commit is contained in:
FakeMichau committed 2026-08-31 00:20:12 +02:00
1 parent 2bd7b54434
commit c7087cfce5
1 file changed
+11 -2
+11 -2
View File
@@ -541,7 +541,10 @@ NVSDK_NGX_Result Nvngx_FG::VULKAN_ReleaseFeature(NVSDK_NGX_Handle* InHandle)
// LOG_TRACE("Handle received from the game: {:X}", (uint64_t) InHandle);
auto result = provider->VULKAN_ReleaseFeature(((Nvngx_FG_Handle*) InHandle)->nativeHandle);
Nvngx_FG_Handle* ourHandle = (Nvngx_FG_Handle*) InHandle;
std::scoped_lock lock(ourHandle->handleMutex);
auto result = provider->VULKAN_ReleaseFeature(ourHandle->nativeHandle);
if (result == NVSDK_NGX_Result_Success)
delete InHandle;
@@ -571,12 +574,18 @@ NVSDK_NGX_Result Nvngx_FG::VULKAN_EvaluateFeature(VkCommandBuffer InCmdList, con
if (!provider)
return NVSDK_NGX_Result_Fail;
if (!InFeatureHandle)
return NVSDK_NGX_Result_FAIL_InvalidParameter;
if (InFeatureHandle->Id < NVNGX_PROVIDER_ID_OFFSET)
return NVSDK_NGX_Result_FAIL_FeatureNotFound;
Nvngx_FG_Handle* ourHandle = (Nvngx_FG_Handle*) InFeatureHandle;
std::shared_lock lock(ourHandle->handleMutex);
// LOG_TRACE("Handle received from the game: {:X}", (uint64_t) InFeatureHandle);
return provider->VULKAN_EvaluateFeature(InCmdList, InFeatureHandle, InParameters, InCallback);
return provider->VULKAN_EvaluateFeature(InCmdList, ourHandle->nativeHandle, InParameters, InCallback);
}
NVSDK_NGX_Result Nvngx_FG::VULKAN_PopulateParameters_Impl(NVSDK_NGX_Parameter* InParameters)