merge fixes

This commit is contained in:
cdozdil
2024-02-17 18:22:06 +03:00
4 changed files with 8 additions and 4 deletions
+4 -3
View File
@@ -13,6 +13,7 @@
[submodule "external/spdlog"]
path = external/spdlog
url = https://github.com/gabime/spdlog.git
[submodule "external/fmt"]
path = external/fmt
url = https://github.com/fmtlib/fmt.git
[submodule "external/ffx-sdk"]
path = external/ffx-sdk
url = https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK.git
branch = release-FSR3-3.0.3
-1
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@@ -82,7 +82,6 @@
<IncludePath>$(SolutionDir)external\simpleini;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\vulkan\include;$(SolutionDir)external\ffx-sdk\sdk\include;$(SolutionDir)external\fmt\include;$(SolutionDir)external\spdlog\include;C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)external\xess\lib;C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x64;$(LibraryPath)</LibraryPath>
<TargetName>nvngx</TargetName>
<OutDir>..\..\..\Games\Deep Rock Galactic\FSD\Binaries\Win64</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>$(SolutionDir)external\simpleini;$(SolutionDir)external\nvngx_dlss_sdk;$(SolutionDir)external\unordered_dense\include;$(SolutionDir)external\xess\inc\xess;$(SolutionDir)external\vulkan\include;$(SolutionDir)external\ffx-sdk\sdk\include;$(SolutionDir)external\fmt\include;$(SolutionDir)external\spdlog\include;C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
Vendored Submodule
+1
Submodule external/ffx-sdk added at a0632abf13
+3
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@@ -106,3 +106,6 @@ QualityRatioUltraPerformance=auto
; You can enable and test if it fix or break something
; Default false
DisableReactiveMask=auto
; Resource barrier fix for rainbow colors on AMD cards
; Default false
ColorResourceBarrier=auto