Add FSR FG inputs config saving

This commit is contained in:
FakeMichau
2025-08-21 02:38:33 +02:00
parent ce8db20f31
commit d93098cbd7
+2
View File
@@ -695,6 +695,8 @@ bool Config::SaveIni()
FGInputString = "Nukems";
else if (FGInputHeld.value() == FGInput::DLSSG)
FGInputString = "DLSSG";
else if (FGInputHeld.value() == FGInput::FSRFG)
FGInputString = "FSRFG";
}
ini.SetValue("FrameGen", "FGInput", FGInputString.c_str());