Added Europa Universalis V quirk, modified Avowed quirk

* EU5 - DisableDxgiSpoofing
* Avowed - DontUseUnrealBarriers for fixing DLSS inputs crash after loading screen
This commit is contained in:
TheRazerMD
2025-11-07 13:42:08 +01:00
parent d6448a7964
commit e73f5decbe
+6 -2
View File
@@ -157,13 +157,17 @@ static const QuirkEntry quirkTable[] = {
QUIRK_ENTRY("prey.exe", GameQuirk::DontUseNTShared, GameQuirk::DisableOptiXessPipelineCreation,
GameQuirk::DisableDxgiSpoofing),
// Avowed
QUIRK_ENTRY_UE(avowed, GameQuirk::ForceAutoExposure, GameQuirk::DontUseUnrealBarriers),
// SL spoof enough to unlock everything DLSS/No spoof needed for DLSS inputs
//
// The Witcher 3, Alan Wake 2, Crysis 3 Remastered, Marvel's Guardians of the Galaxy, UNCHARTED: Legacy of Thieves
// Collection, Warhammer 40,000: Darktide, Dying Light 2 Stay Human, Dying Light: The Beast, Observer: System Redux,
// Sackboy: A Big Adventure, Hellblade: Senua's Sacrifice, Pumpkin Jack, Metro Exodus Enhanced Edition, Rise of the
// Ronin, DYNASTY WARRIORS: ORIGINS, Crysis Remastered, Crysis 2 Remastered, Mortal Shell, Sekiro: Shadows Die
// Twice (for SekiroTSR mod), The Medium, NINJA GAIDEN 4 (+ WinGDK), Dead Space Remake, God of War (2018)
// Twice (for SekiroTSR mod), The Medium, NINJA GAIDEN 4 (+ WinGDK), Dead Space Remake, God of War (2018), Europa
// Universalis V
QUIRK_ENTRY("witcher3.exe", GameQuirk::DisableDxgiSpoofing),
QUIRK_ENTRY("alanwake2.exe", GameQuirk::DisableDxgiSpoofing),
QUIRK_ENTRY("crysis3remastered.exe", GameQuirk::DisableDxgiSpoofing),
@@ -191,6 +195,7 @@ static const QuirkEntry quirkTable[] = {
QUIRK_ENTRY("ninjagaiden4-wingdk.exe", GameQuirk::DisableDxgiSpoofing), // NG4 WinGDK
QUIRK_ENTRY("dead space.exe", GameQuirk::DisableDxgiSpoofing),
QUIRK_ENTRY("gow.exe", GameQuirk::DisableDxgiSpoofing),
QUIRK_ENTRY("eu5.exe", GameQuirk::DisableDxgiSpoofing),
// FSR2 only, no spoof needed
//
@@ -238,7 +243,6 @@ static const QuirkEntry quirkTable[] = {
QUIRK_ENTRY("nioh2.exe", GameQuirk::ForceAutoExposure),
QUIRK_ENTRY("ff7rebirth_.exe", GameQuirk::ForceUnrealEngine),
QUIRK_ENTRY_UE(witchfire, GameQuirk::DisableUseFsrInputValues),
QUIRK_ENTRY_UE(avowed, GameQuirk::ForceAutoExposure),
// VULKAN
// ------