Enable imgui math, welp

This commit is contained in:
Michał Lewandowski
2026-03-10 18:12:42 +01:00
committed by GitHub
parent e3119ef52a
commit eae4e761da
+1 -1
View File
@@ -110,7 +110,7 @@
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/
//---- ...Or use Dear ImGui's own very basic math operators.
//#define IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).