Move start frame to SetUpscalerInputs

This commit is contained in:
cdozdil
2025-09-18 00:17:37 +03:00
parent d40205e8c4
commit ecd7ea7aa2
+6
View File
@@ -940,6 +940,12 @@ void FSR3FG::SetUpscalerInputs(ID3D12GraphicsCommandList* InCmdList, NVSDK_NGX_P
if (State::Instance().activeFgInput != FGInput::FSRFG30 || fg == nullptr || _device == nullptr)
return;
{
std::lock_guard<std::mutex> lock(_newFrameMutex);
fg->StartNewFrame();
_uiRes[fg->GetIndex()] = {};
}
fg->EvaluateState(_device, _fgConst);
// FSR Camera values