This commit is contained in:
cdozdil
2024-12-14 14:31:01 +03:00
parent ec7b09e201
commit ef914d2afc
2 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -335,8 +335,8 @@ ffxReturnCode_t ffxDispatch_Dx12(ffxContext* context, ffxDispatchDescHeader* des
params->Set(NVSDK_NGX_Parameter_DLSS_Exposure_Scale, 1.0);
params->Set(NVSDK_NGX_Parameter_DLSS_Pre_Exposure, dispatchDesc->preExposure);
params->Set(NVSDK_NGX_Parameter_Reset, dispatchDesc->reset ? 1 : 0);
params->Set(NVSDK_NGX_Parameter_Width, dispatchDesc->renderSize.width);
params->Set(NVSDK_NGX_Parameter_Height, dispatchDesc->renderSize.height);
params->Set(NVSDK_NGX_Parameter_DLSS_Render_Subrect_Dimensions_Width, dispatchDesc->renderSize.width);
params->Set(NVSDK_NGX_Parameter_DLSS_Render_Subrect_Dimensions_Height, dispatchDesc->renderSize.height);
params->Set(NVSDK_NGX_Parameter_Depth, dispatchDesc->depth.resource);
params->Set(NVSDK_NGX_Parameter_ExposureTexture, dispatchDesc->exposure.resource);
params->Set(NVSDK_NGX_Parameter_DLSS_Input_Bias_Current_Color_Mask, dispatchDesc->reactive.resource);
+3 -3
View File
@@ -13,7 +13,7 @@ typedef struct MotionScale
float y;
} motion_scale;
static UINT64 _handleCounter = 13370000;
static UINT64 _handleCounter = 0x13370000;
static UINT64 _frameCounter = 0;
static xess_context_handle_t _currentContext = nullptr;
static std::map<xess_context_handle_t, xess_d3d12_init_params_t> _initParams;
@@ -270,8 +270,8 @@ XESS_API xess_result_t xessD3D12Execute(xess_context_handle_t hContext, ID3D12Gr
params->Set(NVSDK_NGX_Parameter_Jitter_Offset_Y, pExecParams->jitterOffsetY);
params->Set(NVSDK_NGX_Parameter_DLSS_Exposure_Scale, pExecParams->exposureScale);
params->Set(NVSDK_NGX_Parameter_Reset, pExecParams->resetHistory);
params->Set(NVSDK_NGX_Parameter_Width, pExecParams->inputWidth);
params->Set(NVSDK_NGX_Parameter_Height, pExecParams->inputHeight);
params->Set(NVSDK_NGX_Parameter_DLSS_Render_Subrect_Dimensions_Width, pExecParams->inputWidth);
params->Set(NVSDK_NGX_Parameter_DLSS_Render_Subrect_Dimensions_Height, pExecParams->inputHeight);
params->Set(NVSDK_NGX_Parameter_Depth, pExecParams->pDepthTexture);
params->Set(NVSDK_NGX_Parameter_ExposureTexture, pExecParams->pExposureScaleTexture);
params->Set(NVSDK_NGX_Parameter_DLSS_Input_Bias_Current_Color_Mask, pExecParams->pResponsivePixelMaskTexture);