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Added release for debug object
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@@ -151,6 +151,8 @@ static HRESULT hkD3D12CreateDevice(IDXGIAdapter* pAdapter, D3D_FEATURE_LEVEL Min
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LOG_WARN("GPU Based Validation active!");
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debugController->SetEnableGPUBasedValidation(TRUE);
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#endif
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debugController->Release();
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}
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#endif
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