XeLL Spoof

This commit is contained in:
FakeMichau
2025-06-06 10:32:29 +02:00
parent 6e77ae5107
commit fa4adbbb04
5 changed files with 626 additions and 494 deletions
+1 -1
View File
@@ -403,7 +403,7 @@ namespace nvd {
lowlatency_ctx.init_xell(pDevice);
lowlatency_ctx.sleep_called();
spdlog::debug("LowLatency update called on sleep with result: {}", lowlatency_ctx.update(0));
spdlog::debug("LowLatency update called on sleep with result: {}", lowlatency_ctx.update(INVALID_ID));
return OK();
}
+536
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@@ -0,0 +1,536 @@
#pragma once
#include <dxgi.h>
#if _MSC_VER
#include <d3d12.h>
#else
#include "../external/d3d12.h"
#endif
#if _WIN64
#include "../external/ffx_antilag2_dx12.h"
#include "../external/ffx_antilag2_dx11.h"
#endif
#include "../external/latencyflex.h"
#include <xell_d3d12.h>
#include "log.h"
#include "config.h"
#include "spoof.h"
#include "lowlatency.h"
// https://learn.microsoft.com/en-us/windows/win32/sync/using-waitable-timer-objects
inline int LowLatency::timer_sleep(int64_t hundred_ns){
static HANDLE timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
LARGE_INTEGER due_time;
due_time.QuadPart = -hundred_ns;
if(!timer)
return 1;
if (!SetWaitableTimerEx(timer, &due_time, 0, NULL, NULL, NULL, 0))
return 2;
if (WaitForSingleObject(timer, INFINITE) != WAIT_OBJECT_0)
return 3;
return 0;
};
inline int LowLatency::busywait_sleep(int64_t ns) {
auto current_time = get_timestamp();
auto wait_until = current_time + ns;
while (current_time < wait_until) {
current_time = get_timestamp();
}
return 0;
}
inline int LowLatency::eepy(int64_t ns) {
constexpr int64_t busywait_threshold = 2000000;
int status {};
auto current_time = get_timestamp();
if (ns <= busywait_threshold)
status = busywait_sleep(ns);
else
status = timer_sleep((ns - busywait_threshold) / 100);
if (int64_t sleep_deviation = ns - (get_timestamp() - current_time); sleep_deviation > 0 && !status)
status = busywait_sleep(sleep_deviation);
return status;
}
void LowLatency::report_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) {
auto current_timestamp = get_timestamp() / 1000;
static auto last_sim_start = current_timestamp;
static auto _2nd_last_sim_start = current_timestamp;
auto current_report = &frame_reports[pSetLatencyMarkerParams->frameID % 64];
current_report->frameID = pSetLatencyMarkerParams->frameID;
current_report->gpuFrameTimeUs = last_sim_start - _2nd_last_sim_start;
current_report->gpuActiveRenderTimeUs = 100;
current_report->driverStartTime = current_timestamp;
current_report->driverEndTime = current_timestamp + 100;
current_report->gpuRenderStartTime = current_timestamp;
current_report->gpuRenderEndTime = current_timestamp + 100;
current_report->osRenderQueueStartTime = current_timestamp;
current_report->osRenderQueueEndTime = current_timestamp + 100;
switch (pSetLatencyMarkerParams->markerType) {
case SIMULATION_START:
_2nd_last_sim_start = last_sim_start;
last_sim_start = get_timestamp() / 1000;
current_report->simStartTime = last_sim_start;
break;
case SIMULATION_END:
current_report->simEndTime = get_timestamp() / 1000;
break;
case RENDERSUBMIT_START:
current_report->renderSubmitStartTime = get_timestamp() / 1000;
break;
case RENDERSUBMIT_END:
current_report->renderSubmitEndTime = get_timestamp() / 1000;
break;
case PRESENT_START:
current_report->presentStartTime = get_timestamp() / 1000;
break;
case PRESENT_END:
current_report->presentEndTime = get_timestamp() / 1000;
break;
case INPUT_SAMPLE:
current_report->inputSampleTime = get_timestamp() / 1000;
break;
default:
break;
}
}
std::string LowLatency::get_algorithm_name() {
std::string algo;
switch (mode) {
case Mode::AntiLag2:
algo = "AntiLag 2";
break;
case Mode::LatencyFlex:
algo = "LatencyFlex";
break;
case Mode::XeLL:
algo = "XeLL";
break;
}
return algo;
}
void LowLatency::init_al2(IUnknown *pDevice) {
#if _WIN64
if (mode == Mode::AntiLag2 && !al2_dx12_ctx.m_pAntiLagAPI && !al2_dx11_ctx.m_pAntiLagAPI) {
ID3D12Device* device = nullptr;
HRESULT hr = pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&device));
if (hr == S_OK) {
// TODO FOR TESTING
HRESULT init_return = AMD::AntiLag2DX12::Initialize(&al2_dx12_ctx, device);
// HRESULT init_return = S_FALSE;
if (al_available = init_return == S_OK; !al_available) {
mode = Mode::XeLL;
spdlog::info("AntiLag 2 DX12 initialization failed");
} else {
spdlog::info("AntiLag 2 DX12 initialized");
}
} else {
HRESULT init_return = AMD::AntiLag2DX11::Initialize(&al2_dx11_ctx);
if (al_available = init_return == S_OK; !al_available) {
mode = Mode::XeLL;
spdlog::info("AntiLag 2 DX11 initialization failed");
} else {
spdlog::info("AntiLag 2 DX11 initialized");
}
}
}
#else
al_available = false;
#endif
}
void LowLatency::init_xell(IUnknown* pDevice) {
if (!pDevice || xell_ctx || mode != Mode::XeLL)
return;
ID3D12Device* dx12_pDevice = nullptr;
HRESULT hr = pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&dx12_pDevice));
if (hr != S_OK)
return;
HookIDXGIAdapter1_GetDesc1();
spoof(true);
auto result = xellD3D12CreateContext(dx12_pDevice, &xell_ctx);
spoof(false);
if (result == XELL_RESULT_SUCCESS && xell_ctx) {
mode = Mode::XeLL;
xell_available = true;
xellSetLoggingCallback(xell_ctx, XELL_LOGGING_LEVEL_DEBUG, [](const char* message, xell_logging_level_t loggingLevel) {
switch (loggingLevel) {
case XELL_LOGGING_LEVEL_DEBUG:
spdlog::debug("XeLL: {}", message);
break;
case XELL_LOGGING_LEVEL_INFO:
spdlog::info("XeLL: {}", message);
break;
case XELL_LOGGING_LEVEL_WARNING:
spdlog::warn("XeLL: {}", message);
break;
case XELL_LOGGING_LEVEL_ERROR:
spdlog::error("XeLL: {}", message);
break;
}
});
}
else {
mode = Mode::LatencyFlex;
}
spdlog::info("XeLL init result: {}", (int32_t)result);
}
void LowLatency::init_lfx() {
if (!lfx_ctx) {
lfx_ctx = new lfx::LatencyFleX();
update_config();
spdlog::info("LatencyFleX initialized");
}
}
inline void LowLatency::update_config() {
force_latencyflex = Config::get().get_force_latencyflex();
force_reflex = Config::get().get_force_reflex();
lfx_mode = Config::get().get_latencyflex_mode();
}
inline HRESULT LowLatency::update(uint64_t reflex_frame_id) {
std::lock_guard<std::mutex> lock(update_mutex);
update_config();
log_event("update", "{}", reflex_frame_id);
if (force_reflex == ForceReflex::ForceDisable || (force_reflex == ForceReflex::InGame && !active)) return S_FALSE;
bool effective_fg_state = (fg || forced_fg);
Mode previous_mode = mode;
static bool previous_fg_status = effective_fg_state;
static LFXMode previous_lfx_mode = lfx_mode;
if (al_available && !force_latencyflex)
mode = Mode::AntiLag2;
else if (xell_available && !force_latencyflex)
mode = Mode::XeLL;
else
mode = Mode::LatencyFlex;
if (previous_mode != mode) {
spdlog::debug("Changed low latency algorithm to: {}", get_algorithm_name());
// Reset XeLL history
for (auto& frame_id : sent_sleep_frame_ids)
frame_id = false;
if (mode == Mode::LatencyFlex)
lfx_stats.needs_reset = true;
}
if (previous_fg_status != effective_fg_state) {
spdlog::info("FG mode changed to: {}", effective_fg_state ? "enabled" : "disabled");
lfx_stats.needs_reset = true;
}
previous_fg_status = effective_fg_state;
if (previous_lfx_mode != lfx_mode)
lfx_stats.needs_reset = true;
previous_lfx_mode = lfx_mode;
spdlog::debug("LowLatency algo: {}", get_algorithm_name());
spdlog::debug("FG status: {}", effective_fg_state ? "enabled" : "disabled");
if (mode == Mode::AntiLag2) {
#if _WIN64
if (lfx_stats.frame_id != 1) lfx_stats.needs_reset = true;
int max_fps = 0;
if ((fg || forced_fg) && min_interval_us != 0) {
static uint64_t previous_frame_time = 0;
uint64_t current_time = get_timestamp();
uint64_t frame_time = current_time - previous_frame_time;
if (frame_time < 1000 * min_interval_us) {
if (auto res = eepy(min_interval_us * 1000 - frame_time); res)
spdlog::error("Sleep command failed: {}", res);
}
previous_frame_time = get_timestamp();
} else {
max_fps = min_interval_us > 0 ? std::round(1000000.0f / min_interval_us) : 0;
}
HRESULT result = {};
auto pre_sleep = get_timestamp();
if (al2_dx12_ctx.m_pAntiLagAPI)
result = AMD::AntiLag2DX12::Update(&al2_dx12_ctx, true, max_fps);
else if (al2_dx11_ctx.m_pAntiLagAPI)
result = AMD::AntiLag2DX11::Update(&al2_dx11_ctx, true, max_fps);
log_event("al2_sleep", "{}", get_timestamp() - pre_sleep);
return result;
#endif
} else if (mode == Mode::LatencyFlex) {
if (lfx_stats.needs_reset) {
spdlog::info("LFX Reset");
eepy(200000000ULL);
lfx_stats.frame_id = 1;
lfx_stats.needs_reset = false;
lfx_ctx->Reset();
}
uint64_t current_timestamp = get_timestamp();
uint64_t timestamp;
// Set FPS Limiter
lfx_ctx->target_frame_time = 1000 * min_interval_us;
if (lfx_mode == LFXMode::Conservative) lfx_end_frame(INVALID_ID); // it should not be using this frame id in the conservative mode
lfx_mutex.lock();
auto frame_id = lfx_mode == LFXMode::ReflexIDs ? reflex_frame_id : lfx_stats.frame_id + 1;
log_event("lfx_get_wait_target", "{}", frame_id);
lfx_stats.target = lfx_ctx->GetWaitTarget(frame_id);
lfx_mutex.unlock();
if (lfx_stats.target > current_timestamp) {
static uint64_t timeout_events = 0;
uint64_t timeout_timestamp = current_timestamp + 50000000ULL;
if (lfx_stats.target > timeout_timestamp) {
log_event("lfx_target_high", "{}", lfx_stats.target - timeout_timestamp);
timestamp = timeout_timestamp;
timeout_events++;
lfx_stats.needs_reset = timeout_events > 5;
} else {
timestamp = lfx_stats.target;
timeout_events = 0;
}
log_event("lfx_sleep", "{}", timestamp - current_timestamp);
if (auto res = eepy(timestamp - current_timestamp); res)
spdlog::error("Sleep command failed: {}", res);
} else {
timestamp = current_timestamp;
}
lfx_mutex.lock();
lfx_stats.frame_id++;
log_event("lfx_beginframe", "{}", frame_id);
lfx_ctx->BeginFrame(frame_id, lfx_stats.target, timestamp);
lfx_mutex.unlock();
return S_OK;
} else if (mode == Mode::XeLL) {
if (reflex_frame_id != INVALID_ID) { // XeLL needs a valid frame_id but NvAPI_D3D_Sleep doesn't provide that
sent_sleep_frame_ids[reflex_frame_id%64] = true;
xellSleep(xell_ctx, reflex_frame_id);
}
return S_OK;
}
return S_FALSE;
}
HRESULT LowLatency::set_fg_type(bool interpolated, uint64_t reflex_frame_id) {
#if _WIN64
if (fg || forced_fg) {
log_event("al2_set_fg_type", "{}", reflex_frame_id);
return AMD::AntiLag2DX12::SetFrameGenFrameType(&al2_dx12_ctx, interpolated);
}
#endif
return S_FALSE;
}
inline HRESULT LowLatency::mark_end_of_rendering(uint64_t reflex_frame_id) {
#if _WIN64
if (fg || forced_fg) {
log_event("al2_end_of_rendering", "{}", reflex_frame_id);
return AMD::AntiLag2DX12::MarkEndOfFrameRendering(&al2_dx12_ctx);
}
#endif
return S_FALSE;
}
inline void LowLatency::lfx_end_frame(uint64_t reflex_frame_id) {
auto current_timestamp = get_timestamp();
lfx_mutex.lock();
auto frame_id = lfx_mode == LFXMode::ReflexIDs ? reflex_frame_id : lfx_stats.frame_id;
log_event("lfx_endframe", "{}", frame_id);
lfx_ctx->EndFrame(frame_id, current_timestamp, &lfx_stats.latency, &lfx_stats.frame_time);
lfx_mutex.unlock();
spdlog::debug("LFX latency: {}, frame_time: {}, current_timestamp: {}", lfx_stats.latency, lfx_stats.frame_time, current_timestamp);
}
inline void LowLatency::pcl_start(uint64_t reflex_frame_id) {
pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] = reflex_frame_id;
pcl_start_timestamps[reflex_frame_id % pcl_max_inprogress_frames] = get_timestamp();
}
inline void LowLatency::pcl_end(uint64_t reflex_frame_id) {
if (pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] == reflex_frame_id) {
pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] = UINT64_MAX;
double time_taken = get_timestamp() - pcl_start_timestamps[reflex_frame_id % pcl_max_inprogress_frames];
double time_taken_ms = time_taken / 1000000;
log_pcl(time_taken_ms);
}
}
void LowLatency::xell_set_sleep(NV_SET_SLEEP_MODE_PARAMS* pSetSleepModeParams) {
xell_sleep_params_t sleep_params{};
sleep_params.minimumIntervalUs = pSetSleepModeParams->minimumIntervalUs;
sleep_params.bLowLatencyMode = pSetSleepModeParams->bLowLatencyMode;
sleep_params.bLowLatencyBoost = pSetSleepModeParams->bLowLatencyBoost;
xellSetSleepMode(xell_ctx, &sleep_params);
}
void LowLatency::handle_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) {
report_marker(pSetLatencyMarkerParams);
static std::thread::id simulation_start_thread = {};
if (mode == Mode::XeLL
&& !sent_sleep_frame_ids[pSetLatencyMarkerParams->frameID%64]
&& pSetLatencyMarkerParams->markerType != SIMULATION_START
&& pSetLatencyMarkerParams->markerType != INPUT_SAMPLE)
{
spdlog::debug("Skipping reporting a marker for XeLL because sleep wasn't sent for frame id: {}", pSetLatencyMarkerParams->frameID);
return;
}
switch (pSetLatencyMarkerParams->markerType) {
case SIMULATION_START:
log_event("marker_SIMULATION_START", "{}", pSetLatencyMarkerParams->frameID);
pcl_start(pSetLatencyMarkerParams->frameID);
simulation_start_thread = std::this_thread::get_id();
if (call_spot == CallSpot::SleepCall) {
calls_without_sleep++;
if (calls_without_sleep > 10)
call_spot = CallSpot::SimulationStart;
}
if (call_spot != CallSpot::SimulationStart) break;
spdlog::debug("LowLatency update called on simulation start with result: {}", update(pSetLatencyMarkerParams->frameID));
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_SIMULATION_START);
break;
case SIMULATION_END:
log_event("marker_SIMULATION_END", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_SIMULATION_END);
break;
case RENDERSUBMIT_START:
log_event("marker_RENDERSUBMIT_START", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_RENDERSUBMIT_START);
break;
case RENDERSUBMIT_END:
log_event("marker_RENDERSUBMIT_END", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_RENDERSUBMIT_END);
if (!fg)
pcl_end(pSetLatencyMarkerParams->frameID);
if (get_mode() == Mode::LatencyFlex && lfx_mode != LFXMode::Conservative) {
if (std::this_thread::get_id() == simulation_start_thread) {
static bool logged = false;
if (!logged)
spdlog::info("Falling back to LFX Aggressive");
logged = true;
lfx_mode = LFXMode::Aggressive;
} else {
lfx_end_frame(pSetLatencyMarkerParams->frameID);
}
}
break;
case PRESENT_START:
log_event("marker_PRESENT_START", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_PRESENT_START);
mark_end_of_rendering(pSetLatencyMarkerParams->frameID);
break;
case PRESENT_END:
log_event("marker_PRESENT_END", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_PRESENT_END);
break;
case INPUT_SAMPLE:
break;
log_event("marker_INPUT_SAMPLE", "{}", pSetLatencyMarkerParams->frameID);
if (call_spot == CallSpot::SleepCall && sent_sleep_frame_ids[pSetLatencyMarkerParams->frameID%64]) {
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_INPUT_SAMPLE);
break;
}
call_spot = CallSpot::InputSample;
spdlog::debug("LowLatency update called on input sample with result: {}", update(pSetLatencyMarkerParams->frameID));
// in case we are calling xell update from here, sleep needs to happen before any other markers
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_INPUT_SAMPLE);
break;
default:
log_event("marker_other", "{}", pSetLatencyMarkerParams->frameID);
break;
}
}
void LowLatency::sleep_called() {
if (mode != Mode::XeLL) {
call_spot = CallSpot::SleepCall;
calls_without_sleep = 0;
}
}
void LowLatency::unload() {
spdlog::info("Unloading lowlatency");
#if _WIN64
if (al2_dx12_ctx.m_pAntiLagAPI && !AMD::AntiLag2DX12::DeInitialize(&al2_dx12_ctx))
spdlog::info("AntiLag 2 DX12 deinitialized");
if (al2_dx11_ctx.m_pAntiLagAPI && !AMD::AntiLag2DX11::DeInitialize(&al2_dx11_ctx))
spdlog::info("AntiLag 2 DX11 deinitialized");
#endif
if (lfx_ctx) {
delete lfx_ctx;
lfx_ctx = nullptr;
spdlog::info("LatencyFlex deinitialized");
}
if (xell_ctx) {
xellDestroyContext(xell_ctx);
xell_ctx = nullptr;
spdlog::info("XeLL deinitialized");
}
}
void LowLatency::set_min_interval_us(unsigned long interval_us) {
if (min_interval_us != interval_us) {
min_interval_us = interval_us;
spdlog::info("Changed max fps: {}", interval_us > 0 ? 1000000 / interval_us : 0);
}
}
Mode LowLatency::get_mode() {
return mode;
}
+26 -492
View File
@@ -58,6 +58,8 @@ struct FrameReport {
NvU8 rsvd[120];
};
#define INVALID_ID 0xFFFFFFFFFFFFFFFF
class LowLatency {
#if _WIN64
Mode mode = Mode::AntiLag2;
@@ -79,109 +81,11 @@ class LowLatency {
uint64_t pcl_start_timestamps[pcl_max_inprogress_frames] = {};
uint64_t pcl_start_ids[pcl_max_inprogress_frames] = {};
// https://learn.microsoft.com/en-us/windows/win32/sync/using-waitable-timer-objects
static inline int timer_sleep(int64_t hundred_ns){
static HANDLE timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
LARGE_INTEGER due_time;
due_time.QuadPart = -hundred_ns;
if(!timer)
return 1;
if (!SetWaitableTimerEx(timer, &due_time, 0, NULL, NULL, NULL, 0))
return 2;
if (WaitForSingleObject(timer, INFINITE) != WAIT_OBJECT_0)
return 3;
return 0;
};
static inline int busywait_sleep(int64_t ns) {
auto current_time = get_timestamp();
auto wait_until = current_time + ns;
while (current_time < wait_until) {
current_time = get_timestamp();
}
return 0;
}
inline int eepy(int64_t ns) {
constexpr int64_t busywait_threshold = 2000000;
int status {};
auto current_time = get_timestamp();
if (ns <= busywait_threshold)
status = busywait_sleep(ns);
else
status = timer_sleep((ns - busywait_threshold) / 100);
if (int64_t sleep_deviation = ns - (get_timestamp() - current_time); sleep_deviation > 0 && !status)
status = busywait_sleep(sleep_deviation);
return status;
}
void report_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) {
auto current_timestamp = get_timestamp() / 1000;
static auto last_sim_start = current_timestamp;
static auto _2nd_last_sim_start = current_timestamp;
auto current_report = &frame_reports[pSetLatencyMarkerParams->frameID % 64];
current_report->frameID = pSetLatencyMarkerParams->frameID;
current_report->gpuFrameTimeUs = last_sim_start - _2nd_last_sim_start;
current_report->gpuActiveRenderTimeUs = 100;
current_report->driverStartTime = current_timestamp;
current_report->driverEndTime = current_timestamp + 100;
current_report->gpuRenderStartTime = current_timestamp;
current_report->gpuRenderEndTime = current_timestamp + 100;
current_report->osRenderQueueStartTime = current_timestamp;
current_report->osRenderQueueEndTime = current_timestamp + 100;
switch (pSetLatencyMarkerParams->markerType) {
case SIMULATION_START:
_2nd_last_sim_start = last_sim_start;
last_sim_start = get_timestamp() / 1000;
current_report->simStartTime = last_sim_start;
break;
case SIMULATION_END:
current_report->simEndTime = get_timestamp() / 1000;
break;
case RENDERSUBMIT_START:
current_report->renderSubmitStartTime = get_timestamp() / 1000;
break;
case RENDERSUBMIT_END:
current_report->renderSubmitEndTime = get_timestamp() / 1000;
break;
case PRESENT_START:
current_report->presentStartTime = get_timestamp() / 1000;
break;
case PRESENT_END:
current_report->presentEndTime = get_timestamp() / 1000;
break;
case INPUT_SAMPLE:
current_report->inputSampleTime = get_timestamp() / 1000;
break;
default:
break;
}
}
std::string get_algorithm_name() {
std::string algo;
switch (mode) {
case Mode::AntiLag2:
algo = "AntiLag 2";
break;
case Mode::LatencyFlex:
algo = "LatencyFlex";
break;
case Mode::XeLL:
algo = "XeLL";
break;
}
return algo;
}
static inline int timer_sleep(int64_t hundred_ns);
static inline int busywait_sleep(int64_t ns);
inline int eepy(int64_t ns);
void report_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams);
std::string get_algorithm_name();
public:
#if _WIN64
@@ -193,396 +97,26 @@ public:
LFXStats lfx_stats = {};
LFXMode lfx_mode = {};
uint64_t calls_without_sleep = 0;
FrameReport frame_reports[64];
FrameReport frame_reports[64]{};
bool sent_sleep_frame_ids[64]{};
bool fg = false;
bool forced_fg = false;
bool active = true;
inline void init_al2(IUnknown *pDevice) {
#if _WIN64
if (mode == Mode::AntiLag2 && !al2_dx12_ctx.m_pAntiLagAPI && !al2_dx11_ctx.m_pAntiLagAPI) {
ID3D12Device* device = nullptr;
HRESULT hr = pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&device));
if (hr == S_OK) {
HRESULT init_return = AMD::AntiLag2DX12::Initialize(&al2_dx12_ctx, device);
if (al_available = init_return == S_OK; !al_available) {
mode = Mode::XeLL;
spdlog::info("AntiLag 2 DX12 initialization failed");
} else {
spdlog::info("AntiLag 2 DX12 initialized");
}
} else {
HRESULT init_return = AMD::AntiLag2DX11::Initialize(&al2_dx11_ctx);
if (al_available = init_return == S_OK; !al_available) {
mode = Mode::XeLL;
spdlog::info("AntiLag 2 DX11 initialization failed");
} else {
spdlog::info("AntiLag 2 DX11 initialized");
}
}
}
#else
al_available = false;
#endif
}
inline void init_xell(IUnknown* pDevice) {
if (!pDevice || xell_ctx || mode != Mode::XeLL)
return;
ID3D12Device* dx12_pDevice = nullptr;
HRESULT hr = pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&dx12_pDevice));
if (hr != S_OK)
return;
auto result = xellD3D12CreateContext(dx12_pDevice, &xell_ctx);
if (result == XELL_RESULT_SUCCESS && xell_ctx) {
mode = Mode::XeLL;
xell_available = true;
xellSetLoggingCallback(xell_ctx, XELL_LOGGING_LEVEL_DEBUG, [](const char* message, xell_logging_level_t loggingLevel) {
switch (loggingLevel) {
case XELL_LOGGING_LEVEL_DEBUG:
spdlog::debug("XeLL: {}", message);
break;
case XELL_LOGGING_LEVEL_INFO:
spdlog::info("XeLL: {}", message);
break;
case XELL_LOGGING_LEVEL_WARNING:
spdlog::warn("XeLL: {}", message);
break;
case XELL_LOGGING_LEVEL_ERROR:
spdlog::error("XeLL: {}", message);
break;
}
});
}
else {
mode = Mode::LatencyFlex;
}
spdlog::info("XeLL init result: {}", (int32_t)result);
}
void init_lfx() {
if (!lfx_ctx) {
lfx_ctx = new lfx::LatencyFleX();
update_config();
spdlog::info("LatencyFleX initialized");
}
}
inline void update_config() {
force_latencyflex = Config::get().get_force_latencyflex();
force_reflex = Config::get().get_force_reflex();
lfx_mode = Config::get().get_latencyflex_mode();
}
inline HRESULT update(uint64_t reflex_frame_id) {
std::lock_guard<std::mutex> lock(update_mutex);
update_config();
log_event("update", "{}", reflex_frame_id);
if (force_reflex == ForceReflex::ForceDisable || (force_reflex == ForceReflex::InGame && !active)) return S_FALSE;
bool effective_fg_state = (fg || forced_fg);
Mode previous_mode = mode;
static bool previous_fg_status = effective_fg_state;
static LFXMode previous_lfx_mode = lfx_mode;
if (al_available && !force_latencyflex)
mode = Mode::AntiLag2;
else if (xell_available && !force_latencyflex)
mode = Mode::XeLL;
else
mode = Mode::LatencyFlex;
if (previous_mode != mode) {
spdlog::debug("Changed low latency algorithm to: {}", get_algorithm_name());
if (mode == Mode::LatencyFlex)
lfx_stats.needs_reset = true;
}
if (previous_fg_status != effective_fg_state) {
spdlog::info("FG mode changed to: {}", effective_fg_state ? "enabled" : "disabled");
lfx_stats.needs_reset = true;
}
previous_fg_status = effective_fg_state;
if (previous_lfx_mode != lfx_mode)
lfx_stats.needs_reset = true;
previous_lfx_mode = lfx_mode;
spdlog::debug("LowLatency algo: {}", get_algorithm_name());
spdlog::debug("FG status: {}", effective_fg_state ? "enabled" : "disabled");
if (mode == Mode::AntiLag2) {
#if _WIN64
if (lfx_stats.frame_id != 1) lfx_stats.needs_reset = true;
int max_fps = 0;
if ((fg || forced_fg) && min_interval_us != 0) {
static uint64_t previous_frame_time = 0;
uint64_t current_time = get_timestamp();
uint64_t frame_time = current_time - previous_frame_time;
if (frame_time < 1000 * min_interval_us) {
if (auto res = eepy(min_interval_us * 1000 - frame_time); res)
spdlog::error("Sleep command failed: {}", res);
}
previous_frame_time = get_timestamp();
} else {
max_fps = min_interval_us > 0 ? 1000000 / min_interval_us : 0;
}
HRESULT result = {};
auto pre_sleep = get_timestamp();
if (al2_dx12_ctx.m_pAntiLagAPI)
result = AMD::AntiLag2DX12::Update(&al2_dx12_ctx, true, max_fps);
else if (al2_dx11_ctx.m_pAntiLagAPI)
result = AMD::AntiLag2DX11::Update(&al2_dx11_ctx, true, max_fps);
log_event("al2_sleep", "{}", get_timestamp() - pre_sleep);
return result;
#endif
} else if (mode == Mode::LatencyFlex) {
if (lfx_stats.needs_reset) {
spdlog::info("LFX Reset");
eepy(200000000ULL);
lfx_stats.frame_id = 1;
lfx_stats.needs_reset = false;
lfx_ctx->Reset();
}
uint64_t current_timestamp = get_timestamp();
uint64_t timestamp;
// Set FPS Limiter
lfx_ctx->target_frame_time = 1000 * min_interval_us;
if (lfx_mode == LFXMode::Conservative) lfx_end_frame(0); // it should not be using this frame id in the conservative mode
lfx_mutex.lock();
auto frame_id = lfx_mode == LFXMode::ReflexIDs ? reflex_frame_id : lfx_stats.frame_id + 1;
log_event("lfx_get_wait_target", "{}", frame_id);
lfx_stats.target = lfx_ctx->GetWaitTarget(frame_id);
lfx_mutex.unlock();
if (lfx_stats.target > current_timestamp) {
static uint64_t timeout_events = 0;
uint64_t timeout_timestamp = current_timestamp + 50000000ULL;
if (lfx_stats.target > timeout_timestamp) {
log_event("lfx_target_high", "{}", lfx_stats.target - timeout_timestamp);
timestamp = timeout_timestamp;
timeout_events++;
lfx_stats.needs_reset = timeout_events > 5;
} else {
timestamp = lfx_stats.target;
timeout_events = 0;
}
log_event("lfx_sleep", "{}", timestamp - current_timestamp);
if (auto res = eepy(timestamp - current_timestamp); res)
spdlog::error("Sleep command failed: {}", res);
} else {
timestamp = current_timestamp;
}
lfx_mutex.lock();
lfx_stats.frame_id++;
log_event("lfx_beginframe", "{}", frame_id);
lfx_ctx->BeginFrame(frame_id, lfx_stats.target, timestamp);
lfx_mutex.unlock();
return S_OK;
} else if (mode == Mode::XeLL) {
if (reflex_frame_id > 0) // XeLL needs a valid frame_id but NvAPI_D3D_Sleep doesn't provide that
xellSleep(xell_ctx, reflex_frame_id);
return S_OK;
}
return S_FALSE;
}
inline HRESULT set_fg_type(bool interpolated, uint64_t reflex_frame_id) {
#if _WIN64
if (fg || forced_fg) {
log_event("al2_set_fg_type", "{}", reflex_frame_id);
return AMD::AntiLag2DX12::SetFrameGenFrameType(&al2_dx12_ctx, interpolated);
}
#endif
return S_FALSE;
}
inline HRESULT mark_end_of_rendering(uint64_t reflex_frame_id) {
#if _WIN64
if (fg || forced_fg) {
log_event("al2_end_of_rendering", "{}", reflex_frame_id);
return AMD::AntiLag2DX12::MarkEndOfFrameRendering(&al2_dx12_ctx);
}
#endif
return S_FALSE;
}
inline void lfx_end_frame(uint64_t reflex_frame_id) {
auto current_timestamp = get_timestamp();
lfx_mutex.lock();
auto frame_id = lfx_mode == LFXMode::ReflexIDs ? reflex_frame_id : lfx_stats.frame_id;
log_event("lfx_endframe", "{}", frame_id);
lfx_ctx->EndFrame(frame_id, current_timestamp, &lfx_stats.latency, &lfx_stats.frame_time);
lfx_mutex.unlock();
spdlog::debug("LFX latency: {}, frame_time: {}, current_timestamp: {}", lfx_stats.latency, lfx_stats.frame_time, current_timestamp);
}
inline void pcl_start(uint64_t reflex_frame_id) {
pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] = reflex_frame_id;
pcl_start_timestamps[reflex_frame_id % pcl_max_inprogress_frames] = get_timestamp();
}
inline void pcl_end(uint64_t reflex_frame_id) {
if (pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] == reflex_frame_id) {
pcl_start_ids[reflex_frame_id % pcl_max_inprogress_frames] = UINT64_MAX;
double time_taken = get_timestamp() - pcl_start_timestamps[reflex_frame_id % pcl_max_inprogress_frames];
double time_taken_ms = time_taken / 1000000;
log_pcl(time_taken_ms);
}
}
void xell_set_sleep(NV_SET_SLEEP_MODE_PARAMS* pSetSleepModeParams) {
xell_sleep_params_t sleep_params{};
sleep_params.minimumIntervalUs = pSetSleepModeParams->minimumIntervalUs;
sleep_params.bLowLatencyMode = pSetSleepModeParams->bLowLatencyMode;
sleep_params.bLowLatencyBoost = pSetSleepModeParams->bLowLatencyBoost;
xellSetSleepMode(xell_ctx, &sleep_params);
}
void handle_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) {
report_marker(pSetLatencyMarkerParams);
static std::thread::id simulation_start_thread = {};
switch (pSetLatencyMarkerParams->markerType) {
case SIMULATION_START:
log_event("marker_SIMULATION_START", "{}", pSetLatencyMarkerParams->frameID);
pcl_start(pSetLatencyMarkerParams->frameID);
simulation_start_thread = std::this_thread::get_id();
if (call_spot == CallSpot::SleepCall) {
calls_without_sleep++;
if (calls_without_sleep > 10)
call_spot = CallSpot::SimulationStart;
}
if (call_spot != CallSpot::SimulationStart) break;
spdlog::debug("LowLatency update called on simulation start with result: {}", update(pSetLatencyMarkerParams->frameID));
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_SIMULATION_START);
break;
case SIMULATION_END:
log_event("marker_SIMULATION_END", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_SIMULATION_END);
break;
case RENDERSUBMIT_START:
log_event("marker_RENDERSUBMIT_START", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_RENDERSUBMIT_START);
break;
case RENDERSUBMIT_END:
log_event("marker_RENDERSUBMIT_END", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_RENDERSUBMIT_END);
if (!fg)
pcl_end(pSetLatencyMarkerParams->frameID);
if (get_mode() == Mode::LatencyFlex && lfx_mode != LFXMode::Conservative) {
if (std::this_thread::get_id() == simulation_start_thread) {
static bool logged = false;
if (!logged)
spdlog::info("Falling back to LFX Aggressive");
logged = true;
lfx_mode = LFXMode::Aggressive;
} else {
lfx_end_frame(pSetLatencyMarkerParams->frameID);
}
}
break;
case PRESENT_START:
log_event("marker_PRESENT_START", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_PRESENT_START);
mark_end_of_rendering(pSetLatencyMarkerParams->frameID);
break;
case PRESENT_END:
log_event("marker_PRESENT_END", "{}", pSetLatencyMarkerParams->frameID);
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_PRESENT_END);
break;
case INPUT_SAMPLE:
log_event("marker_INPUT_SAMPLE", "{}", pSetLatencyMarkerParams->frameID);
if (call_spot == CallSpot::SleepCall) {
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_INPUT_SAMPLE);
break;
}
call_spot = CallSpot::InputSample;
spdlog::debug("LowLatency update called on input sample with result: {}", update(pSetLatencyMarkerParams->frameID));
// in case we are calling xell update from here, sleep needs to happen before any other markers
xellAddMarkerData(xell_ctx, pSetLatencyMarkerParams->frameID, XELL_INPUT_SAMPLE);
break;
default:
log_event("marker_other", "{}", pSetLatencyMarkerParams->frameID);
break;
}
}
void sleep_called() {
if (mode != Mode::XeLL) {
call_spot = CallSpot::SleepCall;
calls_without_sleep = 0;
}
}
inline void unload() {
spdlog::info("Unloading lowlatency");
#if _WIN64
if (al2_dx12_ctx.m_pAntiLagAPI && !AMD::AntiLag2DX12::DeInitialize(&al2_dx12_ctx))
spdlog::info("AntiLag 2 DX12 deinitialized");
if (al2_dx11_ctx.m_pAntiLagAPI && !AMD::AntiLag2DX11::DeInitialize(&al2_dx11_ctx))
spdlog::info("AntiLag 2 DX11 deinitialized");
#endif
if (lfx_ctx) {
delete lfx_ctx;
lfx_ctx = nullptr;
spdlog::info("LatencyFlex deinitialized");
}
if (xell_ctx) {
xellDestroyContext(xell_ctx);
xell_ctx = nullptr;
spdlog::info("XeLL deinitialized");
}
}
void set_min_interval_us(unsigned long interval_us) {
if (min_interval_us != interval_us) {
min_interval_us = interval_us;
spdlog::info("Changed max fps: {}", interval_us > 0 ? 1000000 / interval_us : 0);
}
}
Mode get_mode() {
return mode;
}
};
void init_al2(IUnknown *pDevice);
void init_xell(IUnknown* pDevice);
void init_lfx();
inline void update_config();
inline HRESULT update(uint64_t reflex_frame_id) ;
HRESULT set_fg_type(bool interpolated, uint64_t reflex_frame_id);
inline HRESULT mark_end_of_rendering(uint64_t reflex_frame_id);
inline void lfx_end_frame(uint64_t reflex_frame_id);
inline void pcl_start(uint64_t reflex_frame_id);
inline void pcl_end(uint64_t reflex_frame_id);
void xell_set_sleep(NV_SET_SLEEP_MODE_PARAMS* pSetSleepModeParams);
void handle_marker(NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams);
void sleep_called();
void unload();
void set_min_interval_us(unsigned long interval_us);
Mode get_mode();
};
+1 -1
View File
@@ -1,6 +1,6 @@
dll = shared_library(
'nvapi'+target_suffix,
['main.cpp', 'fakenvapi.cpp', 'util.cpp', 'log.cpp', fakenvapi_version],
['main.cpp', 'fakenvapi.cpp', 'lowlatency.cpp', 'util.cpp', 'log.cpp', fakenvapi_version],
rc,
name_prefix : '',
dependencies : [ lib_dxgi, lib_xell ],
+62
View File
@@ -0,0 +1,62 @@
#pragma once
#include <dxgi.h>
#include <dxgi1_2.h>
#include <windows.h>
#include <iostream>
typedef HRESULT(STDMETHODCALLTYPE* GetDesc1Func)(IDXGIAdapter1*, DXGI_ADAPTER_DESC1*);
GetDesc1Func g_originalGetDesc1 = nullptr;
static bool spoof_intel = false;
// Our hook
HRESULT STDMETHODCALLTYPE MyGetDesc1Hook(IDXGIAdapter1* pThis, DXGI_ADAPTER_DESC1* pDesc) {
std::cout << "IDXGIAdapter1::GetDesc1 hooked!" << std::endl;
// Call the original
HRESULT hr = g_originalGetDesc1(pThis, pDesc);
// Modify the description as an example
if (SUCCEEDED(hr) && spoof_intel) {
pDesc->VendorId = 0x8086;
pDesc->DeviceId = 0x56A0;
std::wstring szName = L"Intel(R) Arc(TM) A770 Graphics";
std::memset(pDesc->Description, 0, sizeof(pDesc->Description));
std::wcscpy(pDesc->Description, szName.c_str());
}
return hr;
}
void HookIDXGIAdapter1_GetDesc1() {
if (g_originalGetDesc1)
return;
IDXGIFactory1* pFactory = nullptr;
if (FAILED(CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&pFactory)))
return;
IDXGIAdapter1* pAdapter = nullptr;
if (FAILED(pFactory->EnumAdapters1(0, &pAdapter))) {
pFactory->Release();
return;
}
void** vtable = *(void***)pAdapter;
DWORD oldProtect;
VirtualProtect(&vtable[10], sizeof(void*), PAGE_EXECUTE_READWRITE, &oldProtect);
g_originalGetDesc1 = (GetDesc1Func)vtable[10]; // Index 10 is GetDesc1 in IDXGIAdapter1 vtable
vtable[10] = (void*)&MyGetDesc1Hook;
VirtualProtect(&vtable[10], sizeof(void*), oldProtect, &oldProtect);
pAdapter->Release();
pFactory->Release();
}
void spoof(bool toggle) {
spoof_intel = toggle;
}