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other: temporarily revert 2024 changes + hardcode some ratatui things (#1921)
* Revert "refactor: migrate to Rust 2024 edition (#1678)"
This reverts commit b07eb646ce.
* other: temporarily revert 2024 changes
* additionally work around some issues
This commit is contained in:
Generated
+5
-5
@@ -595,7 +595,7 @@ dependencies = [
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"libc",
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"option-ext",
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"redox_users",
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"windows-sys 0.60.2",
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"windows-sys 0.61.0",
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]
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[[package]]
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@@ -662,7 +662,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "39cab71617ae0d63f51a36d69f866391735b51691dbda63cf6f96d042b63efeb"
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dependencies = [
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"libc",
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"windows-sys 0.60.2",
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"windows-sys 0.61.0",
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]
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[[package]]
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@@ -1669,7 +1669,7 @@ dependencies = [
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"errno",
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"libc",
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"linux-raw-sys",
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"windows-sys 0.60.2",
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"windows-sys 0.61.0",
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]
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[[package]]
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@@ -1977,7 +1977,7 @@ dependencies = [
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"fastrand",
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"once_cell",
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"rustix",
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"windows-sys 0.60.2",
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"windows-sys 0.61.0",
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]
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[[package]]
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@@ -2467,7 +2467,7 @@ version = "0.1.11"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c2a7b1c03c876122aa43f3020e6c3c3ee5c05081c9a00739faf7503aeba10d22"
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dependencies = [
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"windows-sys 0.60.2",
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"windows-sys 0.61.0",
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]
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[[package]]
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+2
-2
@@ -38,9 +38,9 @@ exclude = [
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"profile.json.gz",
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"rustfmt.toml",
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]
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edition = "2024"
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edition = "2021"
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# The oldest version I've tested that should still build - note this is not an official MSRV!
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rust-version = "1.85"
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rust-version = "1.81"
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[lib]
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test = true
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@@ -196,11 +196,13 @@ fn create_dataset(data: GraphData<'_>) -> Dataset<'_> {
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.data(time, values)
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.graph_type(GraphType::Line);
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if let Some(name) = name {
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let dataset = if let Some(name) = name {
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dataset.name(name)
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} else {
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dataset
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}
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};
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dataset
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}
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#[cfg(test)]
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@@ -188,12 +188,16 @@ impl<'a> Context<'a> {
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pub fn new(
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width: u16, height: u16, x_bounds: [f64; 2], y_bounds: [f64; 2], marker: symbols::Marker,
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) -> Context<'a> {
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// FIXME: Temporarily added due to ratatui things
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#[allow(unreachable_patterns)]
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let grid: Box<dyn Grid> = match marker {
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symbols::Marker::Dot => Box::new(CharGrid::new(width, height, '•')),
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symbols::Marker::Block => Box::new(CharGrid::new(width, height, '█')),
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symbols::Marker::Bar => Box::new(CharGrid::new(width, height, '▄')),
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symbols::Marker::Braille => Box::new(BrailleGrid::new(width, height)),
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symbols::Marker::HalfBlock => Box::new(HalfBlockGrid::new(width, height)),
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// FIXME: Fall back to braille for now.
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_ => Box::new(BrailleGrid::new(width, height)),
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};
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Context {
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x_bounds,
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@@ -3,6 +3,15 @@ use std::{fmt::Debug, iter::zip};
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use itertools::Itertools;
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use tui::{style::Color, symbols};
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// FIXME: These are temporary while people are having issues with ratatui.
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const BLANK: u16 = 0x2800;
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const DOTS: [[u16; 2]; 4] = [
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[0x0001, 0x0008],
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[0x0002, 0x0010],
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[0x0004, 0x0020],
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[0x0040, 0x0080],
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];
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#[derive(Debug, Clone)]
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pub(super) struct Layer {
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pub(super) string: String,
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@@ -63,7 +72,7 @@ impl BrailleGrid {
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Self {
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width,
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height,
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utf16_code_points: vec![symbols::braille::BLANK; length],
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utf16_code_points: vec![BLANK; length],
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colors: vec![Color::Reset; length],
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}
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}
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@@ -82,7 +91,7 @@ impl Grid for BrailleGrid {
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}
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fn reset(&mut self) {
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self.utf16_code_points.fill(symbols::braille::BLANK);
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self.utf16_code_points.fill(BLANK);
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self.colors.fill(Color::Reset);
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}
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@@ -99,7 +108,7 @@ impl Grid for BrailleGrid {
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// look but it also makes it a bit harder to read in some cases.
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// if let Some(c) = self.utf16_code_points.get_mut(index) {
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// *c |= symbols::braille::DOTS[y % 4][x % 2];
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// *c |= DOTS[y % 4][x % 2];
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// }
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// if let Some(c) = self.colors.get_mut(index) {
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// *c = color;
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@@ -110,10 +119,10 @@ impl Grid for BrailleGrid {
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if *curr_color != color {
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*curr_color = color;
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if let Some(cell) = self.utf16_code_points.get_mut(index) {
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*cell = symbols::braille::BLANK | symbols::braille::DOTS[y % 4][x % 2];
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*cell = BLANK | DOTS[y % 4][x % 2];
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}
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} else if let Some(cell) = self.utf16_code_points.get_mut(index) {
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*cell |= symbols::braille::DOTS[y % 4][x % 2];
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*cell |= DOTS[y % 4][x % 2];
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}
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}
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}
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@@ -288,7 +288,8 @@ impl Painter {
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f.render_widget(
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Table::new(
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total_network,
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&((std::iter::repeat_n(draw_loc.width.saturating_sub(2) / 4, 4))
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&((std::iter::repeat(draw_loc.width.saturating_sub(2) / 4))
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.take(4)
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.map(Constraint::Length)
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.collect::<Vec<_>>()),
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)
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+4
-2
@@ -756,11 +756,13 @@ fn get_default_cpu_selection(args: &BottomArgs, config: &Config) -> config::cpu:
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}
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fn get_dedicated_avg_row(config: &Config) -> bool {
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config
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let conf = config
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.flags
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.as_ref()
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.and_then(|flags| flags.average_cpu_row)
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.unwrap_or(false)
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.unwrap_or(false);
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conf
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}
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#[inline]
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