- Add grok-4.6 model definition with pricing and context specs
- Add aliases x-ai/grok-4.6 and grok-4.6-latest
- Add unit tests for alias resolution and metering calculation
Closes#3562
* feat: usage rendered as credits on a 50c base, free allowance doubled
Usage is now displayed in credits: a configurable creditsPerDollar rate
(default 2,000, making the free tier's 50c allowance an even
1,000-credit base) ships with the metering usage response, and the
dashboard's usage cards and per-API table show raw credit numbers
through one shared formatter. The dashboard budget math is also fixed —
capacity is spend plus server-netted remainder, so held purchased
credit can never render as negative usage. The registered-user free
allowance doubles to 50c, tier display names move to Basic/Plus/Pro,
and dead referral-promise strings leave the English dictionary.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* refactor: the credits display rate exists only in deployment config
No default in code and no rate on any wire the plan surfaces read: a
deployment that doesn't configure creditsPerDollar renders usage in
dollars, exactly as before credits existed. The usage endpoint sends
the rate only when configured, and nothing in code or comments states
what any deployment's rate is.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* refactor: metering reports pre-scaled credits, never raw amounts
The usage, per-app usage, and cost-catalogue endpoints multiply every
monetary field by the config multiplier (renamed creditMultiplier)
before responding, and flag the unit; the multiplier itself never
ships. Counts, units, and byte figures pass through untouched. With no
multiplier configured the endpoints report raw amounts and clients
render dollars, as before credits existed.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix: absent addon fields stay absent when scaling to credits
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The spy sits on the test server's shared dynamo client, so a raw call
count also picks up background work and the async tail of earlier tests
in the file — which made the block-window test flakily report a third
read. Each test runs in its own random namespace, so filtering the
spy's calls to that namespace removes the cross-talk without loosening
the assertion.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The zset rework of the redis concurrent backend (#3529) kept the same
key names the old INCR counter used. Against a leftover string key every
zset command in the acquire MULTI fails WRONGTYPE while the trailing
EXPIRE still succeeds — so steady traffic refreshes the stale key
forever, and the failed zcard result turned into NaN, which admitted
every caller unbounded. Release then errored WRONGTYPE on each request
(the '[concurrent] release failed' log storm).
Surface per-command MULTI errors instead of coercing them to NaN, and on
WRONGTYPE delete the legacy key and re-acquire against a clean zset.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Developer-facing reference for every rate limit, concurrency cap,
quota, and error shape — an advanced page, since puter.js already turns
the common failures into prompts. AGENTS.md and CONTRIBUTING.md now
carry the rule that a PR moving any of these numbers updates the page
in the same PR: an undisclosed limit is one developers discover as a
service failure.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix: over-quota batch uploads surface the storage prompt instead of failing quietly
Partial batch failures now carry each item's code/status, and when every
failed item failed the same way the shared code/status is hoisted onto
the rejection itself — so an upload that exceeds the storage quota
rejects with storage_limit_reached/413 and the SDK's upload handler
shows the free-up-space prompt. A partial failure is also no longer
misread as the signed-batch endpoint being unavailable.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix: out-of-storage copies prompt to upgrade the same way uploads do
Any fs operation the server refuses with 413 storage_limit_reached now
surfaces the upgrade prompt — the check that lived inline in upload's
error handler moves to a shared helper wired into the operation
scaffold's reject path, so copy/move/mkdir/rename get it too. The
desktop's copy/paste suppresses its generic alert for that code, since
the SDK dialog already explains the refusal and carries the fix.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
A search that matches none of the user's own apps now puts the same
query to the App Center catalogue and renders the hits under the empty
state — debounced, filtered to apps the user doesn't already have, and
launchable in place.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Typing in the Apps tab's search dropped the tail tile — deliberately, on the
grounds that a query asks which apps you HAVE and a tile matching nothing has
no business in the answer. That reads the search too narrowly: looking for an
app you don't have is the same gesture as looking for one you do, and the
moment the search comes up short is exactly when the way to GET an app is
worth having on screen.
So the tile is pushed unconditionally now, and a query that matches nothing no
longer replaces the grid with a bare "No apps match your search" — the line
moves above a grid holding just that tile. Keeping it a real grid, rather than
parking a tile inside the empty state, is also what keeps it reachable: arrows
and Enter only walk tiles inside .myapps-page, and the tail tile carries
tabindex -1 for the pager's roving focus.
The no-apps-at-all state is untouched: with nothing installed and nothing
typed, the empty state still stands in for the whole grid.
`launchApp(name, args, { background: true })` hid the child's window and
nothing else, so the instance was hidden but not private: it kept its
taskbar item, lit the running dot on its dashboard tile, and — because
the dashboard enforces one instance per app — WAS what clicking that tile
opened. Minimize the parent, click the child's tile, and Puter handed the
user the window the parent was mid-conversation with; the app, which only
ever meant that instance for its caller, said so on screen. Showing it
also dropped the never-shown marker, so from then on the helper outlived
its launcher and owned the tile.
Hidden now means unreachable. `user_facing_windows` is the one rule: of
an app's windows, the ones that are the user's. Everything the user
drives filters through it — the tile's reopen and its running dot and
Quit item, the taskbar item's click, window list and show/hide/close-all,
the file row's switcher and open-file dot, and the dashboard's
Back/Forward — so a helper is never focused, restored, listed, or counted
as running. With none of the user's own left, the tile simply launches a
fresh instance and the helper keeps serving whoever launched it. Paths
that act on the APP rather than on a window it happens to have open —
uninstall, and a launcher's close taking its helpers down with it —
deliberately keep the unfiltered list.
The taskbar item is now what a hidden launch EARNS by becoming visible,
rather than something it advertises from the start; makeWindowVisible
adds it (and fires the dots event) before showing, since focusWindow
marks an item active and needs it to exist. Windows stamp data-in_taskbar
when they take their place in data-open-windows, so the close path only
decrements a count it actually joined — otherwise a helper closing beside
the user's own window would zero the count and strip the item off a
window still open. For the same reason a helper's close no longer pops
the dashboard URL: it never claimed an entry (the push only happens for a
window created visible), and consuming one would minimize the user's
window of the same app.
is_unseen_background_window gains the other half of its own definition:
launched hidden AND launched BY another app. An app that is always
windowless (`background` on the app record) starts hidden too, but when
the user opens it there is nobody it is serving — it is the instance
their tile has to find, or every click would start another one they
cannot see.
A mouse right-click on a file row in the dashboard Files tab opened the
mobile context-menu sheet (centered over the row, nowhere near the
cursor) on any touch-capable laptop or desktop, because phone/tablet
detection used navigator.maxTouchPoints > 0. The same check applied the
.touch-device class, degrading mouse selection and drag on those
machines.
Route by how the menu was invoked (the row's tracked pointer type) plus
isTouchPrimaryDevice() — coarse pointer and no hover — which is false on
touch-capable laptops but true on iPads whose UA claims macOS. Also let
sidebar-folder and background menus accept taphold on such iPads, where
they were previously unreachable (taphold dismissed, and iOS never fires
native contextmenu).
An app launched with `background: true` gets a real window from the moment it
starts, just hidden. Nothing ever took it down: when the app that launched it
closed, the child kept running with no way to reach it and no reason to be
there. On the dashboard the only sign was a running dot on a tile the user had
never lit up, and clicking that tile did nothing at all.
Three things were wrong, and all three had to go:
A window nobody has seen now dies with its launcher. UIWindow's close path
closes hidden children the closing app launched, keyed on a marker stamped at
creation. makeWindowVisible drops that marker the first time the window becomes
visible — showing itself with `puter.ui.showWindow()`, or the user showing it —
because from then on the window is the user's, and keeps running.
The dashboard tile is a real handle again. focusExistingAppWindow only routed
MINIMIZED windows through showWindow(); a hidden one fell through to
focusWindow(), which leaves it invisible while handing it the keyboard. With no
taskbar in dashboard mode the tile is the only handle on a background app, so
that click had nowhere else to go. It now asks whether the window is on screen
at all. The Files tab's row-click had the same one-line defect.
And a background instance can't take a tile from the user's own session: an
on-screen window wins, then a window the user has seen, then a hidden one.
Removing the child then hit a crash of its own: ExecService's `remove` handler
dereferenced the launcher's iframe to say goodbye, and the launcher was already
gone. Throwing there aborts jQuery's remove() itself, so the window stayed in
the DOM — running dot and all. That one also hit anyone closing a background app
from the taskbar after its launcher had closed.
The predicates behind all of this live in one helper, window_visibility.js, with
showWindow() reading the same `hidden, not minimized` rule it spelled out inline
before.
Launching an app to serve another one took focus away from the app the user
was working in, and they had to click it to get it back. Typing a guest name
into Calendar's event editor — which launches Contacts to read the address
book — dropped the user out of the field mid-word.
Four things conspired, all of them variations on "a window nobody can see is
treated as the window in front":
`window-active` was hardcoded into every window's markup, including windows
created hidden. focusWindow() — the thing that normally grants that class,
and strips it from everyone else — is already skipped for a hidden window, so
two windows ended up claiming it. It now follows the same rule as the
window_stack push a few lines above: visible windows only.
Both "focus the window once its IPC attaches" sites read that class to decide,
so a hidden child window pulled focus a beat after launching. Neither focuses
a window with data-is_visible="0" any more.
makeWindowInvisible left `window-active` on the window it had just hidden.
Since focusWindow() disables pointer events on every other app's iframe, an
app calling puter.ui.hideWindow() on itself left whoever launched it both
unfocused AND unclickable until the next click. It now hands activation back
to the top of the window stack, the way closing a window does, and drops
itself out of the activation order until it is shown again.
showWindow only ever un-minimized: for a window hidden by hideWindow() (which
keeps its geometry and writes no data-orig-*) every branch left it hidden and
stamped NaN geometry on it from the missing attributes. It now routes such a
window to makeWindowVisible. That is what makes the taskbar item a real
handle on a background app — clicking the item calls showWindow on the group.
`puter.ui.launchApp(name, args)` had no way to say "I need this app's API,
not its window". That matters because we create and show an app's window
before the app's own code runs, so an app launched purely to serve another
one cannot avoid appearing on screen: the best it can do is call
`puter.ui.hideWindow()` once it boots, which reads as a window flashing
open and shut. In dashboard mode it was worse than a flash — the child
maximized into the tab and minimized its parent behind it, so asking a
service app a question took the user's app away from them.
So `launchApp` now accepts `background: true`, and the window starts
hidden. The app is otherwise entirely normal: it keeps its taskbar item,
so a user can see that it is running, show it, or close it, and it can
show itself with `puter.ui.showWindow()` whenever it has something to say.
Only a literal `true` counts, since the flag arrives over IPC from another
app.
The decision now lives in one predicate, `starts_hidden(app_info, options)`,
which folds this together with the existing app-level `background` flag and
is used everywhere the old flag was read — including the dashboard's
minimize-the-parent branch. `show_in_taskbar` deliberately still keys on the
app-level flag alone: an app that is always windowless has nothing to put in
the taskbar, while a background *launch* should stay visible there.
Existing callers are unaffected: with `background` unset, both paths
evaluate exactly as they did.
Reopening still failed intermittently: any call the backoff refused looks
exactly like the user closing the dialog, so an app's "Send feedback"
button just did nothing, with nothing to see anywhere.
Rate limiting this dialog is not worth that. The other modals an app can
open with no user gesture — requestPermission, alert, prompt — have no
rate limit either, so one dialog at a time is the only rule left, and a
refusal now says so in the console.
The abuse guard counted every dismissal that sent nothing as a strike
against the app, so closing the dialog blocked the app's next
showFeedbackDialog() for 10s, then 60s, then for the rest of the page's
life. The key is the app uuid, so relaunching the app did not clear it,
and a blocked call replies sent:false — the app just sees nothing happen.
Key the guard off how fast the app comes back instead. A reopen within a
second of the app's last dialog activity is machine-paced and gets the
same escalating backoff; attempts made while backed off count as activity
too, so a loop cannot wait out a tier and start from zero strikes. Any
human-paced reopen clears the app's record, so the tiers are only reached
by an app that reopens at machine speed several times running.
One dialog at a time, and a successful send clearing the record, are
unchanged.
The dashboard's files tab filtered out dot-files unconditionally, so
there was no way to reach them the way the desktop Explorer allows.
Add the same "Show hidden" toggle next to Refresh, driven by the
shared show_hidden_files preference so the two stay in sync, and dim
revealed rows with item-revealed like the Explorer does.
The socket-driven item.added path applies the same rule, so a hidden
file created elsewhere can't appear in a view that filtered its
siblings out.
* fix: show the new folder's row in the dashboard before mkdir answers
Both New Folder paths in the dashboard Files tab awaited mkdir before
drawing anything, so on a slow connection the button appeared to do
nothing for seconds. The toolbar path then did a full renderDirectory on
top of that -- a second round-trip, and with the default eventual
consistency the new folder could miss the listing entirely, leaving the
rename editor unopened.
Both now go through one createFolderInstant(), which renders the row
first: a locally predicted name (mirroring the backend's " (N)" dedupe
convention), a temporary uid, and the name editor already open. mkdir is
still asked for the plain "New Folder" path with rename: true, so the
server keeps owning deduplication; the prediction is only what we draw in
the meantime, and the row corrects itself if the two disagree. On failure
the row is withdrawn and the error is shown rather than swallowed.
Renaming is the next thing the user does and it needs the real uid, so
rename() awaits the create promise parked on the row. Everything else
that acts on the item -- open, menus, drag -- sits out while the row is
pending. mkdir's item.added comes back to the originating client (the
event carries no original_client_socket_id) and cannot match a temporary
uid, so _creatingItem still suppresses it, now as a counter: as a flag,
one create finishing uncovered another still in flight.
Two things found on the way:
- directory_depth_limit_exceeded had no translation key, so that alert
(including the pre-existing desktop create_folder path) rendered the
raw slug.
- The empty-directory notice is now restorable without refetching, since
a withdrawn create has to put it back. It carries its own class because
the loading overlay shares the same container.
Verified end to end against a dev backend with mkdir slowed to 3s:
toolbar and context-menu paths, rename and Escape before the response,
two overlapping creates, and a rejected mkdir.
* fix: don't draw the instant new-folder row while a listing is rebuilding
renderDirectory() clears .files before its readdir resolves, so a row
drawn during a load survives the clear and is left behind in whatever
directory the load lands on. Clicking the new-folder button while a
folder is still opening produced a row for `<old dir>/New Folder` sitting
in the new directory's listing, with the rename editor open on it —
clicking it navigated elsewhere and renaming it renamed a folder the user
wasn't looking at.
Drop the click while a rebuild is in flight, the same way renderDirectory
already drops navigation clicks that arrive while it renders.
* fix: stop drops onto a not-yet-created folder row from mangling files
A row drawn ahead of its mkdir carries a predicted path, but it was still
registered as a live drop target. Dropping a file on it called
move_items() with a destination that does not exist yet, and move treats
a non-existent destination as a rename target — so the dragged file was
silently renamed to "New Folder" instead of moving into the folder.
Reproduced against a slow mkdir: victim.txt became a 5-byte file named
"New Folder".
Sit the row out of the jQuery UI droppable (drop and the spring-load
hover) until the real fsentry lands, matching the guards already on
opening it, its menus and dragging it. The native-file dragster drop gets
the same guard: it uploads into the same predicted path.
Clicking inside the feedback overlay (e.g. the textarea) reached
initgui's global mousedown -> focusWindow path: mouseover_window is
computed geometrically and is blind to the overlay, so focusWindow
focused the app window's iframe underneath — stealing keyboard focus
from the textarea and forwarding the click into the app.
Suppress it the established way (same fix as the dashboard app-group
panel): set window.mouseover_window = undefined in the overlay's own
mousedown handler, which runs before the document-level one; undefined
is the only value initgui's guard skips.
The generic .app-feedback-btn:hover:not(:disabled) rule out-ranked the
.app-feedback-btn-primary:hover override (the :disabled argument inside
:not() counts toward specificity), so hovering Send repainted it with
the light --afb-hover background under white text. Strengthen the
primary hover selector so the blue gradient wins.
* feat: app user feedback system
Add puter.ui.showFeedbackDialog(), letting users send feedback to an
app's developer. In the app environment the Puter desktop renders the
dialog; on a third-party website a puter.com popup hosts it. The message
is stored in a new app_feedback table and emailed to the app owner's
confirmed email — it never passes through the app's own code.
Feedback is strictly opt-in per app via a new apps.feedback_enabled
column (a real column, not an app-metadata key, so Dev Center's
whole-blob metadata saves can't silently erase it), settable through the
existing puter.apps.update path (feedbackEnabled).
Backend follows the layered stack: AppFeedbackStore (durable count
queries) -> AppFeedbackService (opt-in check, message normalization,
abuse caps, best-effort owner email) -> AppFeedbackController
(POST /app-feedback, GET /app-feedback/target). New app-user-feedback
email template uses the escaping-safe nl2br triple-stash.
Defensive by design:
- requireUserActor blocks app tokens, so feedback can't be submitted
programmatically; guiOriginOnly keeps cross-origin pages out.
- App identity comes only from the validated IPC sender (desktop) or the
browser-attested opener origin (popup), never from message contents.
- The send-feedback popup action is in NON_AUTH_POPUP_ACTIONS, so it
never delivers a token to the opener.
- Layered limits: route rate limits, plus DB-count caps that fail closed
when the limiter backend is down, plus a per-app daily owner-email cap.
- Owner email is fully best-effort: an unconfigured transport,
unconfirmed/unsubscribed/suspended owner, or send failure never fails
the request or blocks storage.
- The dialog and SDK method are resolve-only and always settle, so a
caller is never left hanging.
Migrations for sqlite/mysql/postgres, puter.js types, docs, backend
tests (sqlite + postgres), and a Playwright e2e spec are included.
* feat: add feedback control to the dashboard app-drawer
Surface the feedback dialog directly from the app window's chrome in
dashboard mode: apps that opt in (apps.feedbackEnabled) get a "Send
Feedback" button in the dashboard app-drawer, next to minimize/close.
It opens the same UIWindowAppFeedback dialog, targeting this app by uid.
The control is only rendered when the app opted in — feedback_enabled is
threaded from the launched app's metadata into the window options — and
the dialog still re-checks opt-in server-side, so a stale flag can't send
anywhere. Reuses the existing .dashboard-app-drawer-btn styling and the
app_feedback_title i18n string, so no new CSS or strings.
Adds e2e coverage: the control appears and opens the dialog for an
opted-in app, and is absent for an app that hasn't opted in.
* feat: enable app feedback by default in Dev Center
New apps created in Dev Center now have feedbackEnabled set on creation,
so users can send the developer feedback without any extra setup. A "User
Feedback" toggle in the app's settings lets developers turn it off (and
back on); it's wired into the save payload, the dirty-state tracking, and
the reset-to-original path like the neighboring toggles.
The Save update omits feedbackEnabled unless the toggle is present, and
the backend leaves an omitted field untouched, so the default survives
the create-then-save flow Dev Center runs. Add an SDK apps-suite guard
covering that round-trip (create-on -> unrelated update keeps it -> can
be turned off).
* fix: feedback modal polish + share sender email
Address four issues with the app feedback UI:
- Dashboard app-drawer: the extra "feedback" control pushed the close
button past the drawer's derived width and clipped it. A `has-feedback`
modifier widens the surface by one button + gap so all three controls
fit. The control's glyph is now a message bubble with text lines, which
reads more clearly at 14px than the previous bare speech bubble.
- The feedback dialog is no longer a UIWindow. It's a from-scratch
overlay modal in the spirit of the dashboard modals (uninstall,
add-app): a fixed scrim + centered card with self-contained,
theme-aware color tokens (light default + dark override), a bottom-sheet
layout on narrow screens, backdrop/Escape close, and an entrance
transition. This renders consistently across the three contexts it's
opened from (desktop app-IPC, dashboard drawer, standalone popup), so
the callers no longer pass UIWindow-specific window_options.
- Feedback now shares the sender's email (not just their username) with
the developer so they can respond: the owner email sets Reply-To to the
sender and shows the address in the body — but only when the sender's
email is verified (an unverified address could be anyone's, so it's
never used as a reply target). EmailClient.send gains an optional
replyTo. The dialog note now says the email will be shared.
Tests: e2e updated for the new modal (7 pass); backend feedback suite
covers the verified/unverified sender-email split (sqlite + postgres);
EmailClient + GUI unit suites pass; type-check clean.
* fix: resolve 'app-'-prefixed app names in feedback target lookup
APP_NAME_REGEX allows names beginning with "app-" (e.g. the seeded
app-center), but resolveTargetApp's startsWith('app-') heuristic sent
those to a uid-only lookup with no name fallback, so feedback for such
apps 403'd even when enabled. Use AppStore.resolveApp (uid, then name)
like the rest of the codebase.
* fix: make feedback daily caps fail closed under concurrent submissions
The per-user and per-user-per-app caps were check-then-insert and the
per-app email cap was count-then-send, so parallel requests (or multiple
nodes, or the route limiter failing open) could all read a stale
under-cap count and push past every limit — the exact scenario the
DB-backed caps exist to stop.
Now the user caps recount after the insert (own row included) and roll
the row back with 429 if a burst breached them, and the email cap claims
its slot (email_sent=1) before sending, recounts, and releases the slot
if over cap or if the send fails.
* docs: disclose the Dev Center's feedback-on-by-default in SDK docs/types
The Dev Center deliberately creates apps with feedbackEnabled (see
32c950de5), but the SDK docs, apps.d.ts, and AppFeedbackService's class
doc all described feedback as strictly opt-in / default-false with no
qualification — so a Dev Center developer reading them would wrongly
conclude feedback is off for their app. State the Dev Center behavior
alongside the API default, and correct the update-path docs: an omitted
feedbackEnabled leaves the current value unchanged rather than
defaulting to false.
* fix: don't mint a user-app token as a side effect of the feedback popup
Every embedded_in_popup boot ran the user-app token exchange, and the
exchange is a write: /auth/get-user-app-token bootstraps an app row for
the opener origin, grants flag:app-is-authenticated (what makes the
site count as connected to the account), and creates its AppData dir.
So merely opening — or immediately cancelling — a send-feedback popup
recorded a user<->site relationship the read-only feedback flow never
needs: the server resolves the feedback target from the attested origin
without any of it.
Gate the exchange behind runsUserAppTokenExchange(action) in all three
popup paths that mint (main postAuthActions exchange, temp-user signup
success, manual signup fallback). request-permission keeps the exchange
since grants are written against the app row it bootstraps.
* fix: refuse feedback when the deployment cannot deliver it
With no email transport configured (the common self-hosted default),
submissions were stored in app_feedback — a table with no read path
beyond the abuse-cap COUNTs — the owner email was silently skipped, and
the sender was still shown 'Feedback sent. Thank you!'. The developer
never learns the feedback exists while the user believes it was
delivered.
Gate acceptsFeedback on clients.email.isConfigured so the pre-flight
reports enabled:false (the dialog shows its 'not accepting feedback'
pane) and submit returns 403 instead of swallowing messages. Owner-level
store-without-email cases (unconfirmed owner email, per-app email cap
overflow) keep their existing deliberate semantics.
* fix: settle showFeedbackDialog instead of hanging on older host GUIs
In the app environment showFeedbackDialog awaited an IPC reply with no
capability check. A host GUI that predates this feature (self-hosted
Puter running the live js.puter.com SDK) has no handler for the message
and never replies, so the promise documented as 'never rejects' also
never resolved.
The GUI now advertises the IPC dialogs it can answer via a
puter.gui_features param on the app iframe URL, and the SDK resolves
false when 'feedback-dialog' isn't listed. A reply timeout could not
substitute: legitimate replies only arrive when the user closes the
dialog, so any timeout would false-negative while the user is typing.
Older SDKs ignore the extra param.
* fix: guard app-triggered feedback dialog against desktop-lockout loops
The showFeedbackDialog IPC handler had no re-entry or abuse guard, and
the dialog it opens is a full-viewport overlay above the taskbar and
every window — so 'while (true) await puter.ui.showFeedbackDialog()'
kept the desktop permanently covered (for signed-out users, the same
loop spams the full-page signup window instead). Every dismissal just
settled the promise and let the app immediately reopen it.
Allow one dialog at a time, and back off reopens per app after each
dismissal that sent nothing: 10s, then 60s, then blocked until page
reload. A successful send resets the backoff, and user-initiated paths
(dashboard drawer) are unaffected since they don't go through IPC.
* fix: carry feedback_enabled in suggested/recommended app summaries
launch_app uses options.app_obj verbatim when provided, and the
suggested-apps launch paths (open_item.js, UIWindowSearch.js,
UIDesktop.js) pass summaries from toAppSummary — which omitted
feedback_enabled. So an opted-in editor launched by opening a .txt file
showed no Send Feedback control in the dashboard drawer, while the same
app launched from the Apps tab (full puter.apps.get object) did.
* fix: gate feedback dialog Cancel/X on an in-flight submit
Escape and backdrop clicks were already ignored while the POST was
pending, but the X, Close, and Cancel buttons weren't — clicking one
mid-send settled the promise false and tore down the overlay while the
submission still landed server-side: the developer got the email, the
app was told sent=false, and a user who resubmitted 'the failed one'
sent a duplicate and burned a daily-cap slot.
Apply the same !sending gate to the buttons and disable them visually
while the send is in flight.
* fix: reject feedback origins longer than the source_origin column
readTargetParam accepted values up to 3000 chars but the raw origin is
stored verbatim into source_origin VARCHAR(2048) (MySQL/Postgres), so a
2049-3000 char origin passed every validation and then blew up the
INSERT with an HTTP 500 on Postgres/strict MySQL — or was silently
truncated on non-strict MySQL, corrupting the abuse-forensics value the
column exists for. Cap the param at the column size.
* fix: make the feedback dialog's privacy note match what is shared
The note unconditionally said 'Your email address will be shared with
the developer so they can respond', but AppFeedbackService shares the
username always and the email only when it exists and is verified — an
unverified or temp-user sender was promised a reply path that never
materializes, and nobody was told about the username.
Show 'username and email' when the signed-in user's email is verified,
and 'username' otherwise.
* fix: stop HTML-escaping email subject lines
Subjects were compiled with default Handlebars escaping, so the
app-user-feedback subject rendered a title like "Bob's App & Games" as
"Bob's App & Games" — literal entities in the recipient's mail
client. Subjects are plain-text headers, not HTML; compile them with
noEscape. Header safety is unaffected: the transport encodes newlines
and free-form values collapse whitespace upstream.
* docs: state exactly what showFeedbackDialog shares with the developer
The doc claimed the dialog 'tells the user their username will be
shared', while the dialog's note talked only about the email address and
the implementation shares the username always plus the email (as
Reply-To) only when verified. Describe the actual disclosure: username
always, email when verified.
* docs: document the COOP false-resolve limitation of showFeedbackDialog
Under COOP the popup's opener link is severed, so the SDK deliberately
resolves false while the popup stays open and the user can still submit
(a feedback submission has no server read-back the way a permission
grant does). The documented contract ('resolves to true if the user
submitted feedback') was silently wrong on cross-origin-isolated pages —
state the limitation in the doc and the SDK jsdoc: false means 'not
confirmed', not 'not sent'.
* feat: point the feedback email footer at the Dev Center
The footer told developers to turn feedback off via a puter.apps.update
one-liner, but the toggle lives in the Dev Center app settings — and
Dev Center is where apps get feedback enabled by default in the first
place. Reword it to 'manage it in the Dev Center' with a link built
from config.origin (like app_link) so it holds on self-hosted
deployments.
* test: cover the feedback service and store layers directly
The service owns every feedback business rule — target resolution,
eligibility, message normalization, the durable caps, and the owner-email
preconditions — but was only reachable through the controller's tests. Give
it and the store their own suites so a regression names the layer it broke.
Service coverage adds the branches the route tests could not reach: a
blocked origin resolving to null rather than surfacing a 403, owners who are
suspended or unsubscribed, length measured after normalization, the 24h cap
window boundary, subject-header injection via the app title, and the email
links being rooted at config.origin.
The two describes already labelled `AppFeedbackService ...` move out of the
controller test, which keeps only the caller-facing promise that a failed
send still returns success.
* refactor: prep the feedback cap error once instead of via a factory
Both throw sites are in one call and only one can ever run, so a plain
const reads the same and drops a function that existed only to defer a
constructor.
* Require verified users for app feedback API
Add `requireVerified: true` to both app feedback routes (`GET /target` and `POST /`) in `AppFeedbackController`. This tightens access control so only verified user accounts can fetch feedback targets or submit app feedback.
The Files tab's folder-background context menu (empty listing area,
sidebar folders, breadcrumb segments) now offers Publish as website and
Properties for the folder the menu was opened on, matching the desktop's
folder menus. Both are omitted at the filesystem root and in Trash, and
Publish is omitted inside trashed folders.
The properties modal can now resolve an entry by path when the caller
has no uid, which the folder-background menu doesn't.
The publish gate (account creation + email confirmation) was duplicated
in three places, so it moves to a publish_as_website helper that all
call sites now share.
Changes are:
- global egress metering
- remove file egress cost
- introduce file op cost for the per request cost s3 has
- enforce fs read/download etc to through 402 when out of usage; allow for subdomains
- enforce kv metering when out of usage through 402; allow for workers
- jsdoc as source of truth for puter.js types
- kv driver caching for get and batchget operations with decreased costs
Translate the app discovery, app request, desktop shortcut, and app folder controls that currently fall back to English in the Traditional Chinese interface. Preserve the positional placeholders used by accessibility labels.
- declare rate + concurrency limits on every route and driver that lacked one
- add acquireConcurrent for websocket connections and the DAV mount
- bucket AI models by identity key only; keep resold duplicates of any vendor
- skip recently-failed provider routes; cap the fallback chain at 3 attempts
- let full-access access tokens bind a worker to an app their own user owns
- cache resolved subscriptions so tiered limits don't add a round trip