Coverity: Fix incorrect double call to scope.Get()

This commit is contained in:
baldurk
2016-06-09 12:54:14 -07:00
parent 3c50965dc4
commit 008375d4b4
@@ -5549,7 +5549,7 @@ void WrappedOpenGL::Common_glTextureBufferEXT(ResourceId texId, GLenum target,
{
ResourceId bufid = GetResourceManager()->GetID(BufferRes(GetCtx(), buffer));
m_ContextRecord->AddChunk(scope.Get());
m_ContextRecord->AddChunk(chunk);
m_MissingTracks.insert(record->GetResourceID());
m_MissingTracks.insert(bufid);
GetResourceManager()->MarkResourceFrameReferenced(record->GetResourceID(), eFrameRef_Read);