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Fix typo using non-serialised parameter
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@@ -3248,7 +3248,7 @@ bool WrappedOpenGL::Serialise_glTextureBufferEXT(GLuint texture, GLenum target,
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m_Textures[liveId].height = 1;
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m_Textures[liveId].depth = 1;
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m_Textures[liveId].curType = TextureTarget(Target);
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m_Textures[liveId].internalFormat = internalformat;
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m_Textures[liveId].internalFormat = fmt;
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m_Real.glTextureBufferEXT(GetResourceManager()->GetLiveResource(texid).name,
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Target, fmt,
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