Rename uavWrite to more generic directShaderWrite

This commit is contained in:
baldurk
2017-03-31 15:59:31 +01:00
parent b7c755192c
commit 018dcb073c
4 changed files with 8 additions and 8 deletions
+5 -5
View File
@@ -231,7 +231,7 @@ public:
bool passed = true;
bool uavnowrite = false;
if(mods.front().uavWrite)
if(mods.front().directShaderWrite)
{
ret += tr("EID %1\n%2\nBound as UAV or copy - potential modification")
.arg(mods.front().eventID)
@@ -265,7 +265,7 @@ public:
{
const PixelModification &mod = getMod(index);
if(mod.uavWrite)
if(mod.directShaderWrite)
{
QString ret = tr("Potential UAV/Copy write");
@@ -303,7 +303,7 @@ public:
const PixelModification &mod = getMod(index);
if(mod.unboundPS)
return tr("No Pixel\nShader\nBound");
if(mod.uavWrite)
if(mod.directShaderWrite)
return tr("Tex Before\n\n") + modString(mod.preMod);
return tr("Shader Out\n\n") + modString(mod.shaderOut);
}
@@ -350,7 +350,7 @@ public:
for(const PixelModification &m : mods)
passed |= m.passed();
if(mods[0].uavWrite &&
if(mods[0].directShaderWrite &&
memcmp(mods[0].preMod.col.value_u, mods[0].postMod.col.value_u, sizeof(uint32_t) * 4) ==
0)
return QBrush(QColor::fromRgb(235, 235, 235));
@@ -378,7 +378,7 @@ public:
const PixelModification &mod = getMod(index);
tag.eventID = mod.eventID;
if(!mod.uavWrite)
if(!mod.directShaderWrite)
tag.primitive = mod.primitiveID;
}
+1 -1
View File
@@ -486,7 +486,7 @@ struct PixelModification
{
uint32_t eventID;
bool32 uavWrite;
bool32 directShaderWrite;
bool32 unboundPS;
uint32_t fragIndex;
+1 -1
View File
@@ -1621,7 +1621,7 @@ void Serialiser::Serialise(const char *name, PixelModification &el)
{
Serialise("", el.eventID);
Serialise("", el.uavWrite);
Serialise("", el.directShaderWrite);
Serialise("", el.unboundPS);
Serialise("", el.fragIndex);
+1 -1
View File
@@ -5878,7 +5878,7 @@ vector<PixelModification> D3D11DebugManager::PixelHistory(vector<EventUsage> eve
mod.eventID = events[i].eventID;
mod.uavWrite = uavWrite;
mod.directShaderWrite = uavWrite;
mod.unboundPS = false;
mod.preMod.col.value_u[0] = (uint32_t)i;