Re-add accidentally removed drawcall for ExecuteCommandList

This commit is contained in:
baldurk
2016-09-06 12:21:20 +02:00
parent 020c7e327a
commit 06831aeaea
@@ -4801,6 +4801,8 @@ bool WrappedID3D11DeviceContext::Serialise_ExecuteCommandList(ID3D11CommandList
FetchDrawcall draw;
draw.name = name;
draw.flags |= eDraw_CmdList;
AddDrawcall(draw, true);
}
return true;