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Bump up the size of the root signature pool
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@@ -822,7 +822,9 @@ public:
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class WrappedID3D12RootSignature : public WrappedDeviceChild12<ID3D12RootSignature>
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{
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public:
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ALLOCATE_WITH_WRAPPED_POOL(WrappedID3D12RootSignature);
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static const int AllocPoolCount = 8192;
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static const int AllocMaxByteSize = 2 * 1024 * 1024;
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ALLOCATE_WITH_WRAPPED_POOL(WrappedID3D12RootSignature, AllocPoolCount, AllocMaxByteSize);
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D3D12RootSignature sig;
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