Added workgroup performance tests and basic D3D11 Workgroup test

Added D3D11_Workgroup_Zoo, D3D12 Workgroup Zoo, Vk Workgroup Zoo performance tests

Performance tests primarily for performance testing workgroup debugging speed

Changed workgroup and subgroup result variable from "data" -> "testResult" to help to reduce conflicts
This commit is contained in:
Jake Turner
2025-07-21 09:16:56 +01:00
parent c612fdeb29
commit 08696443a0
9 changed files with 737 additions and 198 deletions
@@ -0,0 +1,272 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "3rdparty/fmt/core.h"
#include "d3d11_test.h"
RD_TEST(D3D11_Workgroup_Zoo, D3D11GraphicsTest)
{
static constexpr const char *Description =
"Test of behaviour around workgroup operations in shaders.";
const std::string common = R"EOSHADER(
cbuffer rootconsts : register(b0)
{
uint root_test;
uint root_two;
}
uint GetTest() { return root_test; }
#define IsTest(x) (GetTest() == x)
)EOSHADER";
const std::string compCommon = common + R"EOSHADER(
RWStructuredBuffer<float4> outbuf : register(u0);
static uint3 tid;
static uint flatId;
groupshared uint4 gsmUint4[1024];
void SetOutput(float4 val)
{
outbuf[GetTest() * 1024 + flatId] = val;
}
void Init(float4 val)
{
flatId = tid.x + GROUP_SIZE_X * tid.y + GROUP_SIZE_X * GROUP_SIZE_Y * tid.z;
gsmUint4[flatId].xyz = tid;
gsmUint4[flatId].z = tid.x;
SetOutput(val);
}
)EOSHADER";
const std::string testShader = compCommon + R"EOSHADER(
[numthreads(GROUP_SIZE_X, GROUP_SIZE_Y, 1)]
void main(uint3 inGTid : SV_GroupThreadID)
{
tid = inGTid;
float4 testResult = 0.0f.xxxx;
Init(testResult);
uint id = flatId;
if(IsTest(0))
{
testResult.x = id;
AllMemoryBarrierWithGroupSync();
}
SetOutput(testResult);
}
)EOSHADER";
const std::string perfShader = compCommon + R"EOSHADER(
[numthreads(GROUP_SIZE_X, GROUP_SIZE_Y, GROUP_SIZE_Z)]
void main(uint3 inGTid : SV_GroupThreadID)
{
tid = inGTid;
float4 testResult = 0.0f.xxxx;
Init(testResult);
uint id = flatId;
// TEST CASES:
// 0: GPU math : loops 100
// 1: CPU math : loops 100
// 2: GPU math : loops 200
// 3: CPU math : loops 200
// 4: GPU math : loops 400
// 5: CPU math : loops 400
// 6: GPU math : loops 5000
// 7: CPU math : loops 5000
bool useCpu = GetTest() & 0x1;
uint count = 0;
{
uint temp = GetTest() >> 1;
if(temp == 0)
count = 100U;
if(temp == 1)
count = 200U;
if(temp == 2)
count = 400U;
if(temp == 3)
count = 5000U;
}
if(useCpu)
{
for (uint i = 0; i < count; ++i)
{
gsmUint4[id].x += i;
gsmUint4[id].y += i * i;
testResult.x = testResult.x * testResult.x;
testResult.x += dot(gsmUint4[id], gsmUint4[id]);
}
}
else
{
for (uint i = 0; i < count; ++i)
{
gsmUint4[id].x += i;
gsmUint4[id].y += i * i;
testResult.x = pow(testResult.x, float(root_two));
testResult.x += dot(gsmUint4[id], gsmUint4[id]);
}
}
AllMemoryBarrierWithGroupSync();
SetOutput(testResult);
}
)EOSHADER";
int main()
{
// initialise, create window, create device, etc
if(!Init())
return 3;
ID3D11BufferPtr outBuf = MakeBuffer().Size(sizeof(Vec4f) * 1024).UAV().Structured(sizeof(Vec4f));
ID3D11UnorderedAccessViewPtr outUAV = MakeUAV(outBuf);
int cbufferdata[4];
memset(cbufferdata, 0, sizeof(cbufferdata));
ID3D11BufferPtr cb = MakeBuffer().Size(16).Constant().Data(&cbufferdata);
int32_t countCompTests = 0;
size_t pos = 0;
while(pos != std::string::npos)
{
pos = testShader.find("IsTest(", pos);
if(pos == std::string::npos)
break;
pos += sizeof("IsTest(") - 1;
countCompTests = std::max(countCompTests, atoi(testShader.c_str() + pos) + 1);
}
const int32_t countPerfTests = 8;
struct CompSize
{
int x, y, z;
};
CompSize compsizes[] = {
{70, 1, 1},
};
std::string comppipe_name[ARRAY_COUNT(compsizes)];
ID3D11ComputeShaderPtr testShaders[ARRAY_COUNT(compsizes)];
ID3D11ComputeShaderPtr perfShaders[ARRAY_COUNT(compsizes)];
std::string defines;
for(int i = 0; i < ARRAY_COUNT(compsizes); i++)
{
std::string sizedefine;
sizedefine =
fmt::format("#define GROUP_SIZE_X {}\n#define GROUP_SIZE_Y {}\n#define GROUP_SIZE_Z {}",
compsizes[i].x, compsizes[i].y, compsizes[i].z);
comppipe_name[i] = fmt::format("{}x{}x{}", compsizes[i].x, compsizes[i].y, compsizes[i].z);
testShaders[i] = CreateCS(Compile(defines + sizedefine + testShader, "main", "cs_5_0", true));
perfShaders[i] = CreateCS(Compile(defines + sizedefine + perfShader, "main", "cs_5_0", true));
}
while(Running())
{
ClearRenderTargetView(bbRTV, {0.2f, 0.2f, 0.2f, 1.0f});
pushMarker("Compute Tests");
for(size_t p = 0; p < ARRAY_COUNT(compsizes); p++)
{
pushMarker(comppipe_name[p]);
ctx->CSSetShader(testShaders[p], NULL, 0);
ctx->CSSetUnorderedAccessViews(0, 1, &outUAV.GetInterfacePtr(), NULL);
for(int i = 0; i < countCompTests; ++i)
{
ClearUnorderedAccessView(outUAV, Vec4u());
ctx->UpdateSubresource(cb, 0, NULL, &i, 8, 0);
ctx->CSSetConstantBuffers(0, 1, &cb.GetInterfacePtr());
ctx->Dispatch(2, 1, 1);
popMarker();
}
popMarker();
}
pushMarker("Perf Tests");
for(size_t p = 0; p < ARRAY_COUNT(compsizes); p++)
{
pushMarker(comppipe_name[p]);
ctx->CSSetShader(perfShaders[p], NULL, 0);
ctx->CSSetUnorderedAccessViews(0, 1, &outUAV.GetInterfacePtr(), NULL);
for(int i = 0; i < countPerfTests; ++i)
{
cbufferdata[0] = i;
cbufferdata[1] = 2;
bool useCpu = (i & 0x1);
int count = 0;
{
int temp = i >> 1;
if(temp == 0)
count = 100U;
if(temp == 1)
count = 200U;
if(temp == 2)
count = 400U;
if(temp == 3)
count = 5000U;
}
std::string perfTestName =
fmt::format("{} Iterations {} Math", count, useCpu ? "CPU" : "GPU");
pushMarker(perfTestName);
ClearUnorderedAccessView(outUAV, Vec4u());
ctx->UpdateSubresource(cb, 0, NULL, cbufferdata, 8, 0);
ctx->CSSetConstantBuffers(0, 1, &cb.GetInterfacePtr());
ctx->Dispatch(2, 1, 1);
popMarker();
}
popMarker();
}
popMarker();
Present();
}
return 0;
}
};
REGISTER_TEST();
+47 -47
View File
@@ -57,9 +57,9 @@ RWStructuredBuffer<float4> outbuf : register(u0);
static uint3 tid;
void SetOutput(float4 data)
void SetOutput(float4 val)
{
outbuf[root_test * 1024 + tid.y * GROUP_SIZE_X + tid.x] = data;
outbuf[root_test * 1024 + tid.y * GROUP_SIZE_X + tid.x] = val;
}
)EOSHADER";
@@ -176,7 +176,7 @@ float4 main(IN input) : SV_Target0
[numthreads(GROUP_SIZE_X, GROUP_SIZE_Y, 1)]
void main(uint3 inTid : SV_DispatchThreadID)
{
float4 data = 0.0f.xxxx;
float4 testResult = 0.0f.xxxx;
tid = inTid;
uint id = WaveGetLaneIndex();
@@ -186,26 +186,26 @@ void main(uint3 inTid : SV_DispatchThreadID)
if(IsTest(0))
{
// Query functions : unit tests
data.x = float(WaveGetLaneCount());
data.y = float(WaveGetLaneIndex());
data.z = float(WaveIsFirstLane());
testResult.x = float(WaveGetLaneCount());
testResult.y = float(WaveGetLaneIndex());
testResult.z = float(WaveIsFirstLane());
}
else if(IsTest(1))
{
// Vote functions : unit tests
data.x = float(WaveActiveAnyTrue(id*2 > id+10));
data.y = float(WaveActiveAllTrue(id < WaveGetLaneCount()));
testResult.x = float(WaveActiveAnyTrue(id*2 > id+10));
testResult.y = float(WaveActiveAllTrue(id < WaveGetLaneCount()));
if (id > 10)
{
data.z = float(WaveActiveAllTrue(id > 10));
testResult.z = float(WaveActiveAllTrue(id > 10));
uint4 ballot = WaveActiveBallot(id > 20);
data.w = countbits(ballot.x) + countbits(ballot.y) + countbits(ballot.z) + countbits(ballot.w);
testResult.w = countbits(ballot.x) + countbits(ballot.y) + countbits(ballot.z) + countbits(ballot.w);
}
else
{
data.z = float(WaveActiveAllTrue(id > 3));
testResult.z = float(WaveActiveAllTrue(id > 3));
uint4 ballot = WaveActiveBallot(id > 4);
data.w = countbits(ballot.x) + countbits(ballot.y) + countbits(ballot.z) + countbits(ballot.w);
testResult.w = countbits(ballot.x) + countbits(ballot.y) + countbits(ballot.z) + countbits(ballot.w);
}
}
else if(IsTest(2))
@@ -213,10 +213,10 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Broadcast functions : unit tests
if (id >= 2 && id <= 20)
{
data.x = WaveReadLaneFirst(id);
data.y = WaveReadLaneAt(id, 5);
data.z = WaveReadLaneAt(id, id);
data.w = WaveReadLaneAt(data.x, 2+id%3);
testResult.x = WaveReadLaneFirst(id);
testResult.y = WaveReadLaneAt(id, 5);
testResult.z = WaveReadLaneAt(id, id);
testResult.w = WaveReadLaneAt(testResult.x, 2+id%3);
}
}
else if(IsTest(3))
@@ -224,17 +224,17 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Scan and Prefix functions : unit tests
if (id >= 2 && id <= 20)
{
data.x = WavePrefixCountBits(id > 4);
data.y = WavePrefixCountBits(id > 10);
data.z = WavePrefixSum(data.x);
data.w = WavePrefixProduct(1 + data.y);
testResult.x = WavePrefixCountBits(id > 4);
testResult.y = WavePrefixCountBits(id > 10);
testResult.z = WavePrefixSum(testResult.x);
testResult.w = WavePrefixProduct(1 + testResult.y);
}
else
{
data.x = WavePrefixCountBits(id > 23);
data.y = WavePrefixCountBits(id < 1);
data.z = WavePrefixSum(data.x);
data.w = WavePrefixSum(data.y);
testResult.x = WavePrefixCountBits(id > 23);
testResult.y = WavePrefixCountBits(id < 1);
testResult.z = WavePrefixSum(testResult.x);
testResult.w = WavePrefixSum(testResult.y);
}
}
else if(IsTest(4))
@@ -242,10 +242,10 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Reduction functions : unit tests
if (id >= 2 && id <= 20)
{
data.x = float(WaveActiveMax(id));
data.y = float(WaveActiveMin(id));
data.z = float(WaveActiveProduct(id));
data.w = float(WaveActiveSum(id));
testResult.x = float(WaveActiveMax(id));
testResult.y = float(WaveActiveMin(id));
testResult.z = float(WaveActiveProduct(id));
testResult.w = float(WaveActiveSum(id));
}
}
else if(IsTest(5))
@@ -253,10 +253,10 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Reduction functions : unit tests
if (id >= 2 && id <= 20)
{
data.x = float(WaveActiveCountBits(id > 23));
data.y = float(WaveActiveBitAnd(id));
data.z = float(WaveActiveBitOr(id));
data.w = float(WaveActiveBitXor(id));
testResult.x = float(WaveActiveCountBits(id > 23));
testResult.y = float(WaveActiveBitAnd(id));
testResult.z = float(WaveActiveBitOr(id));
testResult.w = float(WaveActiveBitXor(id));
}
}
else if(IsTest(6))
@@ -269,13 +269,13 @@ void main(uint3 inTid : SV_DispatchThreadID)
bool3 test3 = bool3(test1, (id < 23), (id >= 25));
bool4 test4 = bool4(test1, (id < 23), (id >= 25), (id >= 28));
data.x = float(WaveActiveAllEqual(test1).x);
data.y = float(WaveActiveAllEqual(test2).y);
data.z = float(WaveActiveAllEqual(test3).z);
data.w = float(WaveActiveAllEqual(test4).w);
testResult.x = float(WaveActiveAllEqual(test1).x);
testResult.y = float(WaveActiveAllEqual(test2).y);
testResult.z = float(WaveActiveAllEqual(test3).z);
testResult.w = float(WaveActiveAllEqual(test4).w);
}
}
SetOutput(data);
SetOutput(testResult);
}
)EOSHADER";
@@ -285,7 +285,7 @@ void main(uint3 inTid : SV_DispatchThreadID)
[numthreads(GROUP_SIZE_X, GROUP_SIZE_Y, 1)]
void main(uint3 inTid : SV_DispatchThreadID)
{
float4 data = 0.0f.xxxx;
float4 testResult = 0.0f.xxxx;
tid = inTid;
uint id = WaveGetLaneIndex();
@@ -296,23 +296,23 @@ void main(uint3 inTid : SV_DispatchThreadID)
{
// SM6.5 functions : unit tests
uint4 mask = WaveMatch(id);
data.x = countbits(mask.x) + countbits(mask.y) + countbits(mask.z) + countbits(mask.w);
testResult.x = countbits(mask.x) + countbits(mask.y) + countbits(mask.z) + countbits(mask.w);
mask = WaveMatch(id%3 == 1);
data.y = countbits(mask.x) + countbits(mask.y) + countbits(mask.z) + countbits(mask.w);
testResult.y = countbits(mask.x) + countbits(mask.y) + countbits(mask.z) + countbits(mask.w);
mask = WaveMatch(id%5 == 1);
data.z = WaveMultiPrefixSum(id, mask);
data.w = WaveMultiPrefixProduct(id, mask);
testResult.z = WaveMultiPrefixSum(id, mask);
testResult.w = WaveMultiPrefixProduct(id, mask);
}
if(IsTest(1))
{
// SM6.5 functions : unit tests
uint4 mask = WaveMatch(id%7 == 1);
data.x = WaveMultiPrefixCountBits(id, mask);
data.y = WaveMultiPrefixBitAnd((id+7)*3, mask);
data.z = WaveMultiPrefixBitOr(id, mask);
data.w = WaveMultiPrefixBitXor(id, mask);
testResult.x = WaveMultiPrefixCountBits(id, mask);
testResult.y = WaveMultiPrefixBitAnd((id+7)*3, mask);
testResult.z = WaveMultiPrefixBitOr(id, mask);
testResult.w = WaveMultiPrefixBitXor(id, mask);
}
SetOutput(data);
SetOutput(testResult);
}
)EOSHADER";
+180 -63
View File
@@ -35,9 +35,12 @@ RD_TEST(D3D12_Workgroup_Zoo, D3D12GraphicsTest)
cbuffer rootconsts : register(b0)
{
uint root_test;
uint root_two;
}
#define IsTest(x) (root_test == x)
uint GetTest() { return root_test; }
#define IsTest(x) (GetTest() == x)
)EOSHADER";
@@ -46,17 +49,26 @@ cbuffer rootconsts : register(b0)
RWStructuredBuffer<float4> outbuf : register(u0);
static uint3 tid;
static uint flatId;
groupshared uint4 gsmUint4[1024];
void SetOutput(float4 data)
void SetOutput(float4 val)
{
outbuf[root_test * 1024 + tid.y * GROUP_SIZE_X + tid.x] = data;
outbuf[root_test * 1024 + tid.y * GROUP_SIZE_X + tid.x] = val;
}
void Init(float4 val)
{
flatId = WaveGetLaneIndex();
gsmUint4[flatId].xyz = tid;
gsmUint4[flatId].z = tid.x;
SetOutput(val);
}
)EOSHADER";
const std::string comp = compCommon + R"EOSHADER(
const std::string testShader = compCommon + R"EOSHADER(
float4 funcD(uint id)
{
@@ -130,19 +142,18 @@ float4 ComplexPartialReconvergence(uint id)
void main(uint3 inTid : SV_DispatchThreadID)
{
tid = inTid;
float4 data = 0.0f.xxxx;
uint id = WaveGetLaneIndex();
gsmUint4[id] = id.xxxx;
SetOutput(data);
float4 testResult = 0.0f.xxxx;
Init(testResult);
uint id = flatId;
if(IsTest(0))
{
data.x = id;
testResult.x = id;
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(1))
{
data.x = WaveActiveSum(id);
testResult.x = WaveActiveSum(id);
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(2))
@@ -151,35 +162,35 @@ void main(uint3 inTid : SV_DispatchThreadID)
if (id < 10)
{
// active threads 0-9
data.x = WaveActiveSum(id);
testResult.x = WaveActiveSum(id);
if ((id % 2) == 0)
data.y = WaveActiveSum(id);
testResult.y = WaveActiveSum(id);
else
data.y = WaveActiveSum(id);
testResult.y = WaveActiveSum(id);
data.x += WaveActiveSum(id);
testResult.x += WaveActiveSum(id);
}
else
{
// active threads 10...
data.x = WaveActiveSum(id);
testResult.x = WaveActiveSum(id);
}
data.y = WaveActiveSum(id);
testResult.y = WaveActiveSum(id);
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(3))
{
// Converged threads calling a function
data = funcTest(id);
data.y = WaveActiveSum(id);
testResult = funcTest(id);
testResult.y = WaveActiveSum(id);
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(4))
{
// Converged threads calling a function which has a nested function call in it
data = nestedFunc(id);
data.y = WaveActiveSum(id);
testResult = nestedFunc(id);
testResult.y = WaveActiveSum(id);
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(5))
@@ -187,13 +198,13 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Diverged threads calling the same function
if (id < 10)
{
data = funcD(id);
testResult = funcD(id);
}
else
{
data = funcD(id);
testResult = funcD(id);
}
data.y = WaveActiveSum(id);
testResult.y = WaveActiveSum(id);
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(6))
@@ -201,13 +212,13 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Diverged threads calling the same function which has a nested function call in it
if (id < 10)
{
data = funcA(id);
testResult = funcA(id);
}
else
{
data = funcB(id);
testResult = funcB(id);
}
data.y = WaveActiveSum(id);
testResult.y = WaveActiveSum(id);
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(7))
@@ -215,37 +226,99 @@ void main(uint3 inTid : SV_DispatchThreadID)
// Diverged threads which early exit
if (id < 10)
{
data.x = WaveActiveSum(id+10);
SetOutput(data);
testResult.x = WaveActiveSum(id+10);
SetOutput(testResult);
return;
}
data.x = WaveActiveSum(id);
testResult.x = WaveActiveSum(id);
}
else if(IsTest(8))
{
// Loops with different number of iterations per thread
for (uint i = 0; i < id; i++)
{
data.x += WaveActiveSum(id);
testResult.x += WaveActiveSum(id);
}
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(9))
{
// Query functions : unit tests
data.x = float(WaveGetLaneCount());
data.y = float(WaveGetLaneIndex());
data.z = float(WaveIsFirstLane());
testResult.x = float(WaveGetLaneCount());
testResult.y = float(WaveGetLaneIndex());
testResult.z = float(WaveIsFirstLane());
AllMemoryBarrierWithGroupSync();
}
else if(IsTest(10))
{
data = ComplexPartialReconvergence(id);
testResult = ComplexPartialReconvergence(id);
AllMemoryBarrierWithGroupSync();
}
SetOutput(data);
SetOutput(testResult);
}
)EOSHADER";
const std::string perfShader = compCommon + R"EOSHADER(
[numthreads(GROUP_SIZE_X, GROUP_SIZE_Y, GROUP_SIZE_Z)]
void main(uint3 inTid : SV_DispatchThreadID)
{
tid = inTid;
float4 testResult = 0.0f.xxxx;
Init(testResult);
uint id = flatId;
// TEST CASES:
// 0: GPU math : loops 100
// 1: CPU math : loops 100
// 2: GPU math : loops 200
// 3: CPU math : loops 200
// 4: GPU math : loops 400
// 5: CPU math : loops 400
// 6: GPU math : loops 5000
// 7: CPU math : loops 5000
bool useCpu = GetTest() & 0x1;
uint count = 0;
{
uint temp = GetTest() >> 1;
if(temp == 0)
count = 100U;
if(temp == 1)
count = 200U;
if(temp == 2)
count = 400U;
if(temp == 3)
count = 5000U;
}
if(useCpu)
{
for (uint i = 0; i < count; ++i)
{
gsmUint4[id].x += i;
gsmUint4[id].y += i * i;
testResult.x = testResult.x * testResult.x;
testResult.x += dot(gsmUint4[id], gsmUint4[id]);
}
}
else
{
for (uint i = 0; i < count; ++i)
{
gsmUint4[id].x += i;
gsmUint4[id].y += i * i;
testResult.x = pow(testResult.x, float(root_two));
testResult.x += dot(gsmUint4[id], gsmUint4[id]);
}
}
AllMemoryBarrierWithGroupSync();
SetOutput(testResult);
}
)EOSHADER";
@@ -268,51 +341,49 @@ void main(uint3 inTid : SV_DispatchThreadID)
if(!Init())
return 3;
ID3D12RootSignaturePtr sig = MakeSig({constParam(D3D12_SHADER_VISIBILITY_ALL, 0, 0, 1),
ID3D12RootSignaturePtr sig = MakeSig({constParam(D3D12_SHADER_VISIBILITY_ALL, 0, 0, 2),
uavParam(D3D12_SHADER_VISIBILITY_ALL, 0, 0)});
const uint32_t imgDim = 128;
ID3D12ResourcePtr fltTex = MakeTexture(DXGI_FORMAT_R32G32B32A32_FLOAT, imgDim, imgDim)
.RTV()
.InitialState(D3D12_RESOURCE_STATE_RENDER_TARGET);
fltTex->SetName(L"fltTex");
D3D12_CPU_DESCRIPTOR_HANDLE fltRTV = MakeRTV(fltTex).CreateCPU(0);
D3D12_GPU_DESCRIPTOR_HANDLE fltSRV = MakeSRV(fltTex).CreateGPU(8);
int32_t numCompTests = 0;
size_t pos = 0;
while(pos != std::string::npos)
{
pos = comp.find("IsTest(", pos);
pos = testShader.find("IsTest(", pos);
if(pos == std::string::npos)
break;
pos += sizeof("IsTest(") - 1;
numCompTests = std::max(numCompTests, atoi(comp.c_str() + pos) + 1);
numCompTests = std::max(numCompTests, atoi(testShader.c_str() + pos) + 1);
}
struct
const int32_t countPerfTests = 8;
struct CompSize
{
int x, y;
} compsize[] = {
{70, 1},
int x, y, z;
};
std::string comppipe_name[ARRAY_COUNT(compsize)];
ID3D12PipelineStatePtr comppipe[ARRAY_COUNT(compsize)];
CompSize compsizes[] = {
{70, 1, 1},
};
std::string comppipe_name[ARRAY_COUNT(compsizes)];
ID3D12PipelineStatePtr testPipes[ARRAY_COUNT(compsizes)];
ID3D12PipelineStatePtr perfPipes[ARRAY_COUNT(compsizes)];
std::string defines;
for(int i = 0; i < ARRAY_COUNT(comppipe); i++)
for(int i = 0; i < ARRAY_COUNT(compsizes); i++)
{
std::string sizedefine;
sizedefine = fmt::format("#define GROUP_SIZE_X {}\n#define GROUP_SIZE_Y {}\n", compsize[i].x,
compsize[i].y);
comppipe_name[i] = fmt::format("{}x{}", compsize[i].x, compsize[i].y);
sizedefine =
fmt::format("#define GROUP_SIZE_X {}\n#define GROUP_SIZE_Y {}\n#define GROUP_SIZE_Z {}",
compsizes[i].x, compsizes[i].y, compsizes[i].z);
comppipe_name[i] = fmt::format("{}x{}x{}", compsizes[i].x, compsizes[i].y, compsizes[i].z);
comppipe[i] =
MakePSO().RootSig(sig).CS(Compile(defines + sizedefine + comp, "main", "cs_6_0"));
comppipe[i]->SetName(UTF82Wide(comppipe_name[i]).c_str());
testPipes[i] =
MakePSO().RootSig(sig).CS(Compile(defines + sizedefine + testShader, "main", "cs_6_0"));
testPipes[i]->SetName(UTF82Wide(comppipe_name[i]).c_str());
perfPipes[i] =
MakePSO().RootSig(sig).CS(Compile(defines + sizedefine + perfShader, "main", "cs_6_0"));
perfPipes[i]->SetName(UTF82Wide(comppipe_name[i]).c_str());
}
ID3D12ResourcePtr bufOut = MakeBuffer().Size(sizeof(Vec4f) * 1024 * numCompTests).UAV();
@@ -337,7 +408,7 @@ void main(uint3 inTid : SV_DispatchThreadID)
pushMarker(cmd, "Compute Tests");
for(size_t p = 0; p < ARRAY_COUNT(comppipe); p++)
for(size_t p = 0; p < ARRAY_COUNT(testPipes); p++)
{
ResourceBarrier(cmd);
@@ -347,7 +418,7 @@ void main(uint3 inTid : SV_DispatchThreadID)
ResourceBarrier(cmd);
pushMarker(cmd, comppipe_name[p]);
cmd->SetPipelineState(comppipe[p]);
cmd->SetPipelineState(testPipes[p]);
cmd->SetComputeRootSignature(sig);
cmd->SetComputeRootUnorderedAccessView(1, bufOut->GetGPUVirtualAddress());
@@ -362,6 +433,52 @@ void main(uint3 inTid : SV_DispatchThreadID)
popMarker(cmd);
pushMarker(cmd, "Perf Tests");
for(size_t p = 0; p < ARRAY_COUNT(testPipes); p++)
{
ResourceBarrier(cmd);
UINT zero[4] = {};
cmd->ClearUnorderedAccessViewUint(uavgpu, uavcpu, bufOut, zero, 0, NULL);
ResourceBarrier(cmd);
pushMarker(cmd, comppipe_name[p]);
cmd->SetPipelineState(perfPipes[p]);
cmd->SetComputeRootSignature(sig);
cmd->SetComputeRootUnorderedAccessView(1, bufOut->GetGPUVirtualAddress());
for(int i = 0; i < countPerfTests; ++i)
{
bool useCpu = (i & 0x1);
int count = 0;
{
int temp = i >> 1;
if(temp == 0)
count = 100U;
if(temp == 1)
count = 200U;
if(temp == 2)
count = 400U;
if(temp == 3)
count = 5000U;
}
std::string perfTestName =
fmt::format("{} Iterations {} Math", count, useCpu ? "CPU" : "GPU");
pushMarker(cmd, perfTestName);
int two = 2;
cmd->SetComputeRoot32BitConstant(0, i, 0);
cmd->SetComputeRoot32BitConstant(0, two, 1);
cmd->Dispatch(2, 1, 1);
popMarker(cmd);
}
popMarker(cmd);
}
popMarker(cmd);
FinishUsingBackbuffer(cmd, D3D12_RESOURCE_STATE_RENDER_TARGET);
cmd->Close();
+1
View File
@@ -190,6 +190,7 @@
<ClCompile Include="d3d11\d3d11_untyped_backbuffer_descriptor.cpp" />
<ClCompile Include="d3d11\d3d11_vertex_attr_zoo.cpp" />
<ClCompile Include="d3d11\d3d11_video_textures.cpp" />
<ClCompile Include="d3d11\d3d11_workgroup_zoo.cpp" />
<ClCompile Include="d3d12\d3d12_amd_shader_extensions.cpp" />
<ClCompile Include="d3d12\d3d12_buffer_truncation.cpp" />
<ClCompile Include="d3d12\d3d12_cbuffer_zoo.cpp" />
+3
View File
@@ -727,6 +727,9 @@
<ClCompile Include="d3d12\d3d12_workgroup_zoo.cpp">
<Filter>D3D12\demos</Filter>
</ClCompile>
<ClCompile Include="d3d11\d3d11_workgroup_zoo.cpp">
<Filter>D3D11\demos</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="D3D11">
+38 -38
View File
@@ -151,39 +151,39 @@ layout(binding = 0, std430) buffer outbuftype {
layout(local_size_x = GROUP_SIZE_X, local_size_y = GROUP_SIZE_Y, local_size_z = 1) in;
void SetOutput(vec4 data)
void SetOutput(vec4 val)
{
outbuf.data[push.test].vals[gl_LocalInvocationID.y * GROUP_SIZE_X + gl_LocalInvocationID.x] = data;
outbuf.data[push.test].vals[gl_LocalInvocationID.y * GROUP_SIZE_X + gl_LocalInvocationID.x] = val;
}
void main()
{
vec4 data = vec4(0);
vec4 testResult = vec4(0);
uint id = gl_SubgroupInvocationID;
SetOutput(data);
SetOutput(testResult);
if(IsTest(0))
{
// Query functions : unit tests
data.x = float(gl_SubgroupSize);
data.y = float(gl_SubgroupInvocationID);
data.z = float(subgroupElect());
testResult.x = float(gl_SubgroupSize);
testResult.y = float(gl_SubgroupInvocationID);
testResult.z = float(subgroupElect());
}
else if(IsTest(1))
{
// Vote functions : unit tests
data.x = float(subgroupAny(id*2 > id+10));
data.y = float(subgroupAll(id < gl_SubgroupSize));
testResult.x = float(subgroupAny(id*2 > id+10));
testResult.y = float(subgroupAll(id < gl_SubgroupSize));
if (id > 10)
{
data.z = float(subgroupAll(id > 10));
testResult.z = float(subgroupAll(id > 10));
uvec4 ballot = subgroupBallot(id > 20);
data.w = bitCount(ballot.x) + bitCount(ballot.y) + bitCount(ballot.z) + bitCount(ballot.w);
testResult.w = bitCount(ballot.x) + bitCount(ballot.y) + bitCount(ballot.z) + bitCount(ballot.w);
}
else
{
data.z = float(subgroupAll(id > 3));
testResult.z = float(subgroupAll(id > 3));
uvec4 ballot = subgroupBallot(id > 4);
data.w = bitCount(ballot.x) + bitCount(ballot.y) + bitCount(ballot.z) + bitCount(ballot.w);
testResult.w = bitCount(ballot.x) + bitCount(ballot.y) + bitCount(ballot.z) + bitCount(ballot.w);
}
}
else if(IsTest(2))
@@ -191,10 +191,10 @@ void main()
// Broadcast functions : unit tests
if (id >= 2 && id <= 20)
{
data.x = subgroupBroadcastFirst(id);
data.y = subgroupBroadcast(id, 5);
data.z = subgroupShuffle(id, id);
data.w = subgroupShuffle(data.x, 2+id%3);
testResult.x = subgroupBroadcastFirst(id);
testResult.y = subgroupBroadcast(id, 5);
testResult.z = subgroupShuffle(id, id);
testResult.w = subgroupShuffle(testResult.x, 2+id%3);
}
}
else if(IsTest(3))
@@ -203,20 +203,20 @@ void main()
if (id >= 2 && id <= 20)
{
uvec4 bits = subgroupBallot(id > 4);
data.x = subgroupBallotExclusiveBitCount(bits);
testResult.x = subgroupBallotExclusiveBitCount(bits);
bits = subgroupBallot(id > 10);
data.y = subgroupBallotExclusiveBitCount(bits);
data.z = subgroupExclusiveAdd(data.x);
data.w = subgroupExclusiveMul(1 + data.y);
testResult.y = subgroupBallotExclusiveBitCount(bits);
testResult.z = subgroupExclusiveAdd(testResult.x);
testResult.w = subgroupExclusiveMul(1 + testResult.y);
}
else
{
uvec4 bits = subgroupBallot(id > 23);
data.x = subgroupBallotExclusiveBitCount(bits);
testResult.x = subgroupBallotExclusiveBitCount(bits);
bits = subgroupBallot(id < 1);
data.y = subgroupBallotExclusiveBitCount(bits);
data.z = subgroupExclusiveAdd(data.x);
data.w = subgroupExclusiveAdd(data.y);
testResult.y = subgroupBallotExclusiveBitCount(bits);
testResult.z = subgroupExclusiveAdd(testResult.x);
testResult.w = subgroupExclusiveAdd(testResult.y);
}
}
else if(IsTest(4))
@@ -224,10 +224,10 @@ void main()
// Reduction functions : unit tests
if (id >= 2 && id <= 20)
{
data.x = float(subgroupMax(id));
data.y = float(subgroupMin(id));
data.z = float(subgroupMul(id));
data.w = float(subgroupAdd(id));
testResult.x = float(subgroupMax(id));
testResult.y = float(subgroupMin(id));
testResult.z = float(subgroupMul(id));
testResult.w = float(subgroupAdd(id));
}
}
else if(IsTest(5))
@@ -236,10 +236,10 @@ void main()
if (id >= 2 && id <= 20)
{
uvec4 bits = subgroupBallot(id > 23);
data.x = float(subgroupBallotBitCount(bits));
data.y = float(subgroupAnd(id));
data.z = float(subgroupOr(id));
data.w = float(subgroupXor(id));
testResult.x = float(subgroupBallotBitCount(bits));
testResult.y = float(subgroupAnd(id));
testResult.z = float(subgroupOr(id));
testResult.w = float(subgroupXor(id));
}
}
else if(IsTest(6))
@@ -247,13 +247,13 @@ void main()
// Reduction functions : unit tests
if (id > 13)
{
data.x = float(subgroupAllEqual(id > 15));
data.y = float(subgroupAllEqual(id < 23));
data.z = float(subgroupAllEqual(id >= 25));
data.w = float(subgroupAllEqual(id >= 28));
testResult.x = float(subgroupAllEqual(id > 15));
testResult.y = float(subgroupAllEqual(id < 23));
testResult.z = float(subgroupAllEqual(id >= 25));
testResult.w = float(subgroupAllEqual(id >= 28));
}
}
SetOutput(data);
SetOutput(testResult);
}
)EOSHADER";
+184 -46
View File
@@ -61,13 +61,19 @@ RD_TEST(VK_Workgroup_Zoo, VulkanGraphicsTest)
layout(push_constant) uniform PushData
{
uint test;
uint two;
} push;
#define IsTest(x) (push.test == x)
uint GetTest() { return push.test; }
#define IsTest(x) (GetTest() == x)
)EOSHADER";
const std::string comp = common + R"EOSHADER(
const std::string compCommon = common + R"EOSHADER(
uvec3 tid;
uint flatId;
shared uvec4 gsmUint4[1024];
@@ -80,7 +86,25 @@ layout(binding = 0, std430) buffer outbuftype {
Output data[COMP_TESTS];
} outbuf;
layout(local_size_x = GROUP_SIZE_X, local_size_y = GROUP_SIZE_Y, local_size_z = 1) in;
layout(local_size_x = GROUP_SIZE_X, local_size_y = GROUP_SIZE_Y, local_size_z = GROUP_SIZE_Z) in;
void SetOutput(vec4 val)
{
outbuf.data[push.test].vals[gl_LocalInvocationID.y * GROUP_SIZE_X + gl_LocalInvocationID.x] = val;
}
void Init(vec4 val)
{
tid = gl_GlobalInvocationID;
flatId = gl_SubgroupInvocationID;
gsmUint4[flatId].xyz = tid;
gsmUint4[flatId].z = tid.x;
SetOutput(val);
}
)EOSHADER";
const std::string testShader = compCommon + R"EOSHADER(
vec4 funcD(uint id)
{
@@ -122,26 +146,20 @@ vec4 funcTest(uint id)
}
}
void SetOutput(vec4 data)
{
outbuf.data[push.test].vals[gl_LocalInvocationID.y * GROUP_SIZE_X + gl_LocalInvocationID.x] = data;
}
void main()
{
vec4 data = vec4(0);
uint id = gl_SubgroupInvocationID;
gsmUint4[id] = id.xxxx;
SetOutput(data);
vec4 testResult = vec4(0);
Init(testResult);
uint id = flatId;
if(IsTest(0))
{
data.x = id;
testResult.x = id;
barrier();
}
else if(IsTest(1))
{
data.x = subgroupAdd(id);
testResult.x = subgroupAdd(id);
barrier();
}
else if(IsTest(2))
@@ -150,35 +168,35 @@ void main()
if (id < 10)
{
// active threads 0-9
data.x = subgroupAdd(id);
testResult.x = subgroupAdd(id);
if ((id % 2) == 0)
data.y = subgroupAdd(id);
testResult.y = subgroupAdd(id);
else
data.y = subgroupAdd(id);
testResult.y = subgroupAdd(id);
data.x += subgroupAdd(id);
testResult.x += subgroupAdd(id);
}
else
{
// active threads 10...
data.x = subgroupAdd(id);
testResult.x = subgroupAdd(id);
}
data.y = subgroupAdd(id);
testResult.y = subgroupAdd(id);
barrier();
}
else if(IsTest(3))
{
// Converged threads calling a function
data = funcTest(id);
data.y = subgroupAdd(id);
testResult = funcTest(id);
testResult.y = subgroupAdd(id);
barrier();
}
else if(IsTest(4))
{
// Converged threads calling a function which has a nested function call in it
data = nestedFunc(id);
data.y = subgroupAdd(id);
testResult = nestedFunc(id);
testResult.y = subgroupAdd(id);
barrier();
}
else if(IsTest(5))
@@ -186,13 +204,13 @@ void main()
// Diverged threads calling the same function
if (id < 10)
{
data = funcD(id);
testResult = funcD(id);
}
else
{
data = funcD(id);
testResult = funcD(id);
}
data.y = subgroupAdd(id);
testResult.y = subgroupAdd(id);
barrier();
}
else if(IsTest(6))
@@ -200,13 +218,13 @@ void main()
// Diverged threads calling the same function which has a nested function call in it
if (id < 10)
{
data = funcA(id);
testResult = funcA(id);
}
else
{
data = funcB(id);
testResult = funcB(id);
}
data.y = subgroupAdd(id);
testResult.y = subgroupAdd(id);
barrier();
}
else if(IsTest(7))
@@ -214,32 +232,92 @@ void main()
// Diverged threads which early exit
if (id < 10)
{
data.x = subgroupAdd(id+10);
SetOutput(data);
testResult.x = subgroupAdd(id+10);
SetOutput(testResult);
return;
}
data.x = subgroupAdd(id);
testResult.x = subgroupAdd(id);
}
else if(IsTest(8))
{
// Loops with different number of iterations per thread
for (uint i = 0; i < id; i++)
{
data.x += subgroupAdd(id);
testResult.x += subgroupAdd(id);
}
barrier();
}
else if(IsTest(9))
{
// Query functions : unit tests
data.x = float(gl_SubgroupSize);
data.y = float(gl_SubgroupInvocationID);
data.z = float(subgroupElect());
testResult.x = float(gl_SubgroupSize);
testResult.y = float(gl_SubgroupInvocationID);
testResult.z = float(subgroupElect());
barrier();
}
SetOutput(data);
SetOutput(testResult);
}
)EOSHADER";
const std::string perfShader = compCommon + R"EOSHADER(
void main()
{
vec4 testResult = vec4(0);
Init(testResult);
uint id = flatId;
// TEST CASES:
// 0: GPU math : loops 100
// 1: CPU math : loops 100
// 2: GPU math : loops 200
// 3: CPU math : loops 200
// 4: GPU math : loops 400
// 5: CPU math : loops 400
// 6: GPU math : loops 5000
// 7: CPU math : loops 5000
bool useCpu = ((GetTest() & 1) == 1) ? true : false;
uint count = 0;
{
uint temp = GetTest() >> 1;
if(temp == 0)
count = 100U;
if(temp == 1)
count = 200U;
if(temp == 2)
count = 400U;
if(temp == 3)
count = 5000U;
}
if(useCpu)
{
for (uint i = 0; i < count; ++i)
{
gsmUint4[id].x += i;
gsmUint4[id].y += i * i;
testResult.x = testResult.x * testResult.x;
testResult.x += dot(gsmUint4[id], gsmUint4[id]);
}
}
else
{
for (uint i = 0; i < count; ++i)
{
gsmUint4[id].x += i;
gsmUint4[id].y += i * i;
testResult.x = pow(testResult.x, float(push.two));
testResult.x += dot(gsmUint4[id], gsmUint4[id]);
}
}
barrier();
SetOutput(testResult);
}
)EOSHADER";
@@ -290,7 +368,7 @@ void main()
}));
VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo(
{setlayout}, {vkh::PushConstantRange(VK_SHADER_STAGE_ALL, 0, 4)}));
{setlayout}, {vkh::PushConstantRange(VK_SHADER_STAGE_ALL, 0, 8)}));
std::map<std::string, std::string> macros;
@@ -299,13 +377,15 @@ void main()
size_t pos = 0;
while(pos != std::string::npos)
{
pos = comp.find("IsTest(", pos);
pos = testShader.find("IsTest(", pos);
if(pos == std::string::npos)
break;
pos += sizeof("IsTest(") - 1;
numCompTests = std::max(numCompTests, atoi(comp.c_str() + pos) + 1);
numCompTests = std::max(numCompTests, atoi(testShader.c_str() + pos) + 1);
}
const int32_t countPerfTests = 8;
if(ops & VK_SUBGROUP_FEATURE_SHUFFLE_BIT)
macros["FEAT_SHUFFLE"] = "1";
else
@@ -332,19 +412,28 @@ void main()
macros["FEAT_ROTATE_CLUSTERED"] = "0";
std::string comppipe_name[1];
VkPipeline comppipe[1];
VkPipeline compPipes[1];
uint32_t countPipes = 0;
VkPipeline perfPipes[1];
uint32_t countPerfPipes = 0;
macros["COMP_TESTS"] = fmt::format("{}", numCompTests);
macros["GROUP_SIZE_X"] = "70";
macros["GROUP_SIZE_Y"] = "1";
comppipe_name[countPipes] = "70x1";
comppipe[countPipes] = createComputePipeline(vkh::ComputePipelineCreateInfo(
layout, CompileShaderModule(comp, ShaderLang::glsl, ShaderStage::comp, "main", macros,
macros["GROUP_SIZE_Z"] = "1";
comppipe_name[countPipes] = "70x1x1";
compPipes[countPipes] = createComputePipeline(vkh::ComputePipelineCreateInfo(
layout, CompileShaderModule(testShader, ShaderLang::glsl, ShaderStage::comp, "main", macros,
SPIRVTarget::vulkan11)));
++countPipes;
perfPipes[0] = createComputePipeline(vkh::ComputePipelineCreateInfo(
layout, CompileShaderModule(perfShader, ShaderLang::glsl, ShaderStage::comp, "main", macros,
SPIRVTarget::vulkan11)));
++countPerfPipes;
AllocatedBuffer bufout(
this,
vkh::BufferCreateInfo(sizeof(Vec4f) * 1024 * numCompTests,
@@ -388,7 +477,7 @@ void main()
pushMarker(cmd, comppipe_name[p]);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, comppipe[p]);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, compPipes[p]);
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, {set}, {});
for(int i = 0; i < numCompTests; i++)
@@ -402,6 +491,55 @@ void main()
popMarker(cmd);
pushMarker(cmd, "Perf Tests");
for(size_t p = 0; p < countPerfPipes; p++)
{
vkh::cmdPipelineBarrier(
cmd, {},
{vkh::BufferMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
bufout.buffer, 0, sizeof(Vec4f) * 1024 * numCompTests)});
vkCmdFillBuffer(cmd, bufout.buffer, 0, sizeof(Vec4f) * 1024 * numCompTests, 0);
vkh::cmdPipelineBarrier(
cmd, {},
{vkh::BufferMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT,
bufout.buffer, 0, sizeof(Vec4f) * 1024 * numCompTests)});
pushMarker(cmd, comppipe_name[p]);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, perfPipes[p]);
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, {set}, {});
for(int i = 0; i < countPerfTests; i++)
{
bool useCpu = (i & 0x1);
int count = 0;
{
int temp = i >> 1;
if(temp == 0)
count = 100U;
if(temp == 1)
count = 200U;
if(temp == 2)
count = 400U;
if(temp == 3)
count = 5000U;
}
std::string perfTestName =
fmt::format("{} Iterations {} Math", count, useCpu ? "CPU" : "GPU");
pushMarker(cmd, perfTestName);
vkh::cmdPushConstants(cmd, layout, i);
vkCmdDispatch(cmd, 2, 1, 1);
popMarker(cmd);
}
popMarker(cmd);
}
popMarker(cmd);
FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
vkEndCommandBuffer(cmd);
+7 -4
View File
@@ -18,17 +18,20 @@ class Subgroup_Zoo(rdtest.TestCase):
try:
real = struct.unpack_from(
"4f", bufdata, 16*y*dim[0] + 16*x)
except Exception as ex:
rdtest.log.error(f"Exception Test {test} failed {ex}")
return False
trace = self.controller.DebugThread(
self.workgroup, (x, y, z))
try:
trace = self.controller.DebugThread(self.workgroup, (x, y, z))
_, variables = self.process_trace(trace)
if trace.debugger is None:
raise rdtest.TestFailureException(f"Test {test} at {action.eventId} got no debug result at {x},{y},{z}")
# Find the source variable 'data' at the highest instruction index
name = 'data'
# Find the source variable 'testResult' at the highest instruction index
name = 'testResult'
debugged = None
countInst = len(trace.instInfo)
for inst in range(countInst):
@@ -0,0 +1,5 @@
import rdtest
class D3D11_Workgroup_Zoo(rdtest.Workgroup_Zoo):
demos_test_name = 'D3D11_Workgroup_Zoo'
internal = False