mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-13 13:30:44 +00:00
Update release notes - vkCmdExecuteCommands will replay as a whole thing
This commit is contained in:
+1
-1
@@ -31,12 +31,12 @@ On capture:
|
||||
* Captures must be replayed on an identical GPU setup to where they were captured.
|
||||
* Some API functions are not currently implemented. They will work while capturing but will not replay correctly.
|
||||
* Unsupported or untested features:
|
||||
* Nested command buffer execution
|
||||
* GPU-GPU synchronisation with events.
|
||||
* Sparse resources
|
||||
|
||||
On replay:
|
||||
|
||||
* Stepping inside vkCmdExecuteCommands
|
||||
* Only 2D non-array non-integer textures can currently be displayed.
|
||||
* Auto texture range-fit or histogram display is not implemented.
|
||||
* Debug overlays other than drawcall highlight and wireframe aren't implemented.
|
||||
|
||||
Reference in New Issue
Block a user