mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-29 21:30:53 +00:00
Only make text overlay resources visible in necessary shader stages
This commit is contained in:
@@ -222,10 +222,10 @@ VulkanTextRenderer::VulkanTextRenderer(WrappedVulkan *driver)
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
||||
|
||||
VkDescriptorSetLayoutBinding layoutBinding[] = {
|
||||
{0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_ALL, NULL},
|
||||
{1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, NULL},
|
||||
{2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_ALL, NULL},
|
||||
{3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_ALL, NULL},
|
||||
{0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT, NULL},
|
||||
{1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT, NULL},
|
||||
{2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT, NULL},
|
||||
{3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, NULL},
|
||||
};
|
||||
|
||||
VkDescriptorSetLayoutCreateInfo descsetLayoutInfo = {
|
||||
|
||||
Reference in New Issue
Block a user