Remove poorly chosen 'Fetch' prefix from a few data structures.

* This goes all the way back to the first iterations where these were
  the only structures and 'Fetch' referred to them returning data from
  the core code to the UI.
This commit is contained in:
baldurk
2017-04-18 14:57:36 +01:00
parent bd199ca8e6
commit 0ad5709df3
70 changed files with 733 additions and 738 deletions
@@ -210,7 +210,7 @@ void ConstantBufferPreviewer::updateLabels()
bool needName = true;
FetchBuffer *buf = m_Ctx.GetBuffer(m_cbuffer);
BufferDescription *buf = m_Ctx.GetBuffer(m_cbuffer);
if(buf)
{
bufName = buf->name;