Remove declarations for C interface from renderdoc_replay.h header

* The functions are still exported and that's all renderdocui cares for.
* The interface is no longer to be used so gets in the way of the
  generated SWIG bindings.
This commit is contained in:
baldurk
2017-03-29 17:59:47 +01:00
parent 455ac56d5b
commit bd199ca8e6
6 changed files with 19 additions and 228 deletions
-206
View File
@@ -193,45 +193,6 @@ struct IReplayOutput
virtual uint32_t PickVertex(uint32_t eventID, uint32_t x, uint32_t y, uint32_t *pickedInstance) = 0;
};
// deprecated C interface, for renderdocui only
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_SetTextureDisplay(IReplayOutput *output,
const TextureDisplay &o);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_SetMeshDisplay(IReplayOutput *output,
const MeshDisplay &o);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_ClearThumbnails(IReplayOutput *output);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_AddThumbnail(IReplayOutput *output,
WindowingSystem system,
void *data, ResourceId texID,
CompType typeHint);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_Display(IReplayOutput *output);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_SetPixelContext(IReplayOutput *output,
WindowingSystem system,
void *data);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayOutput_SetPixelContextLocation(IReplayOutput *output, uint32_t x, uint32_t y);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayOutput_DisablePixelContext(IReplayOutput *output);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayOutput_GetCustomShaderTexID(IReplayOutput *output,
ResourceId *id);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_GetMinMax(IReplayOutput *output,
PixelValue *minval,
PixelValue *maxval);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayOutput_GetHistogram(IReplayOutput *output, float minval, float maxval, bool32 channels[4],
rdctype::array<uint32_t> *histogram);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayOutput_PickPixel(
IReplayOutput *output, ResourceId texID, bool32 customShader, uint32_t x, uint32_t y,
uint32_t sliceFace, uint32_t mip, uint32_t sample, PixelValue *val);
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC ReplayOutput_PickVertex(IReplayOutput *output,
uint32_t eventID, uint32_t x,
uint32_t y,
uint32_t *pickedInstance);
struct IReplayRenderer
{
virtual APIProperties GetAPIProperties() = 0;
@@ -304,114 +265,6 @@ struct IReplayRenderer
DECLARE_REFLECTION_STRUCT(IReplayRenderer);
// deprecated C interface, for renderdocui only
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_GetAPIProperties(IReplayRenderer *rend,
APIProperties *props);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_GetSupportedWindowSystems(
IReplayRenderer *rend, rdctype::array<WindowingSystem> *systems);
extern "C" RENDERDOC_API IReplayOutput *RENDERDOC_CC ReplayRenderer_CreateOutput(
IReplayRenderer *rend, WindowingSystem system, void *data, ReplayOutputType type);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_Shutdown(IReplayRenderer *rend);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_ShutdownOutput(IReplayRenderer *rend,
IReplayOutput *output);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_FileChanged(IReplayRenderer *rend);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_HasCallstacks(IReplayRenderer *rend);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_InitResolver(IReplayRenderer *rend);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_SetFrameEvent(IReplayRenderer *rend,
uint32_t eventID,
bool32 force);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetD3D11PipelineState(IReplayRenderer *rend, D3D11Pipe::State *state);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetD3D12PipelineState(IReplayRenderer *rend, D3D12Pipe::State *state);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_GetGLPipelineState(IReplayRenderer *rend,
GLPipe::State *state);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetVulkanPipelineState(IReplayRenderer *rend, VKPipe::State *state);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_BuildCustomShader(
IReplayRenderer *rend, const char *entry, const char *source, const uint32_t compileFlags,
ShaderStage type, ResourceId *shaderID, rdctype::str *errors);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_FreeCustomShader(IReplayRenderer *rend,
ResourceId id);
extern "C" RENDERDOC_API void RENDERDOC_CC ReplayRenderer_BuildTargetShader(
IReplayRenderer *rend, const char *entry, const char *source, const uint32_t compileFlags,
ShaderStage type, ResourceId *shaderID, rdctype::str *errors);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_ReplaceResource(IReplayRenderer *rend,
ResourceId from,
ResourceId to);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_RemoveReplacement(IReplayRenderer *rend,
ResourceId id);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_FreeTargetResource(IReplayRenderer *rend,
ResourceId id);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_GetFrameInfo(IReplayRenderer *rend,
FetchFrameInfo *frame);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetDrawcalls(IReplayRenderer *rend, rdctype::array<FetchDrawcall> *draws);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_FetchCounters(IReplayRenderer *rend, GPUCounter *counters, uint32_t numCounters,
rdctype::array<CounterResult> *results);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_EnumerateCounters(IReplayRenderer *rend, rdctype::array<GPUCounter> *counters);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_DescribeCounter(IReplayRenderer *rend,
GPUCounter counterID,
CounterDescription *desc);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetTextures(IReplayRenderer *rend, rdctype::array<FetchTexture> *texs);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetBuffers(IReplayRenderer *rend, rdctype::array<FetchBuffer> *bufs);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetResolve(IReplayRenderer *rend, uint64_t *callstack, uint32_t callstackLen,
rdctype::array<rdctype::str> *trace);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetDebugMessages(IReplayRenderer *rend, rdctype::array<DebugMessage> *msgs);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_PixelHistory(
IReplayRenderer *rend, ResourceId target, uint32_t x, uint32_t y, uint32_t slice, uint32_t mip,
uint32_t sampleIdx, CompType typeHint, rdctype::array<PixelModification> *history);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_DebugVertex(IReplayRenderer *rend, uint32_t vertid, uint32_t instid, uint32_t idx,
uint32_t instOffset, uint32_t vertOffset, ShaderDebugTrace *trace);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_DebugPixel(IReplayRenderer *rend,
uint32_t x, uint32_t y,
uint32_t sample,
uint32_t primitive,
ShaderDebugTrace *trace);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_DebugThread(IReplayRenderer *rend,
uint32_t groupid[3],
uint32_t threadid[3],
ShaderDebugTrace *trace);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetUsage(IReplayRenderer *rend, ResourceId id, rdctype::array<EventUsage> *usage);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_GetCBufferVariableContents(
IReplayRenderer *rend, ResourceId shader, const char *entryPoint, uint32_t cbufslot,
ResourceId buffer, uint64_t offs, rdctype::array<ShaderVariable> *vars);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_SaveTexture(IReplayRenderer *rend,
const TextureSave &saveData,
const char *path);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC ReplayRenderer_GetPostVSData(IReplayRenderer *rend,
uint32_t instID,
MeshDataStage stage,
MeshFormat *data);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetBufferData(IReplayRenderer *rend, ResourceId buff, uint64_t offset, uint64_t len,
rdctype::array<byte> *data);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
ReplayRenderer_GetTextureData(IReplayRenderer *rend, ResourceId tex, uint32_t arrayIdx,
uint32_t mip, rdctype::array<byte> *data);
struct ITargetControl
{
virtual void Shutdown() = 0;
@@ -431,27 +284,6 @@ struct ITargetControl
virtual void ReceiveMessage(TargetControlMessage *msg) = 0;
};
// deprecated C interface, for renderdocui only
extern "C" RENDERDOC_API void RENDERDOC_CC TargetControl_Shutdown(ITargetControl *control);
extern "C" RENDERDOC_API const char *RENDERDOC_CC TargetControl_GetTarget(ITargetControl *control);
extern "C" RENDERDOC_API const char *RENDERDOC_CC TargetControl_GetAPI(ITargetControl *control);
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC TargetControl_GetPID(ITargetControl *control);
extern "C" RENDERDOC_API const char *RENDERDOC_CC TargetControl_GetBusyClient(ITargetControl *control);
extern "C" RENDERDOC_API void RENDERDOC_CC TargetControl_TriggerCapture(ITargetControl *control,
uint32_t numFrames);
extern "C" RENDERDOC_API void RENDERDOC_CC TargetControl_QueueCapture(ITargetControl *control,
uint32_t frameNumber);
extern "C" RENDERDOC_API void RENDERDOC_CC TargetControl_CopyCapture(ITargetControl *control,
uint32_t remoteID,
const char *localpath);
extern "C" RENDERDOC_API void RENDERDOC_CC TargetControl_DeleteCapture(ITargetControl *control,
uint32_t remoteID);
extern "C" RENDERDOC_API void RENDERDOC_CC TargetControl_ReceiveMessage(ITargetControl *control,
TargetControlMessage *msg);
struct IRemoteServer
{
virtual void ShutdownConnection() = 0;
@@ -479,44 +311,6 @@ struct IRemoteServer
virtual void CloseCapture(IReplayRenderer *rend) = 0;
};
// deprecated C interface, for renderdocui only
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_ShutdownConnection(IRemoteServer *remote);
extern "C" RENDERDOC_API void RENDERDOC_CC
RemoteServer_ShutdownServerAndConnection(IRemoteServer *remote);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC RemoteServer_Ping(IRemoteServer *remote);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
RemoteServer_LocalProxies(IRemoteServer *remote, rdctype::array<rdctype::str> *out);
extern "C" RENDERDOC_API bool32 RENDERDOC_CC
RemoteServer_RemoteSupportedReplays(IRemoteServer *remote, rdctype::array<rdctype::str> *out);
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_GetHomeFolder(IRemoteServer *remote,
rdctype::str *home);
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_ListFolder(
IRemoteServer *remote, const char *path, rdctype::array<DirectoryFile> *dirlist);
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC
RemoteServer_ExecuteAndInject(IRemoteServer *remote, const char *app, const char *workingDir,
const char *cmdLine, void *env, const CaptureOptions *opts);
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_TakeOwnershipCapture(IRemoteServer *remote,
const char *filename);
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_CopyCaptureToRemote(
IRemoteServer *remote, const char *filename, float *progress, rdctype::str *remotepath);
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_CopyCaptureFromRemote(IRemoteServer *remote,
const char *remotepath,
const char *localpath,
float *progress);
extern "C" RENDERDOC_API ReplayStatus RENDERDOC_CC RemoteServer_OpenCapture(IRemoteServer *remote,
uint32_t proxyid,
const char *logfile,
float *progress,
IReplayRenderer **rend);
extern "C" RENDERDOC_API void RENDERDOC_CC RemoteServer_CloseCapture(IRemoteServer *remote,
IReplayRenderer *rend);
//////////////////////////////////////////////////////////////////////////
// camera
//////////////////////////////////////////////////////////////////////////
+1 -1
View File
@@ -736,7 +736,7 @@ uint32_t StartAndroidPackageForCapture(const char *host, const char *package)
ITargetControl *control = RENDERDOC_CreateTargetControl(host, ret, "testConnection", false);
if(control)
{
TargetControl_Shutdown(control);
control->Shutdown();
break;
}
+1 -1
View File
@@ -51,7 +51,7 @@ void DisplayRendererPreview(IReplayRenderer *renderer, uint32_t width, uint32_t
return;
rdctype::array<FetchTexture> texs;
ReplayRenderer_GetTextures(renderer, &texs);
renderer->GetTextures(&texs);
TextureDisplay d;
d.mip = 0;
+5 -5
View File
@@ -53,17 +53,17 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
{
ANativeWindow *connectionScreenWindow = android_state->window;
IReplayOutput *out = ReplayRenderer_CreateOutput(
renderer, WindowingSystem::Android, connectionScreenWindow, ReplayOutputType::Texture);
IReplayOutput *out = renderer->CreateOutput(WindowingSystem::Android, connectionScreenWindow,
ReplayOutputType::Texture);
ReplayOutput_SetTextureDisplay(out, displayCfg);
out->SetTextureDisplay(displayCfg);
for(int i = 0; i < 100; i++)
{
ReplayRenderer_SetFrameEvent(renderer, 10000000, true);
renderer->SetFrameEvent(10000000, true);
__android_log_print(ANDROID_LOG_INFO, LOGCAT_TAG, "Frame %i", i);
ReplayOutput_Display(out);
out->Display();
usleep(100000);
}
+8 -10
View File
@@ -267,7 +267,7 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
xcb_map_window(connection, window);
rdctype::array<WindowingSystem> systems;
ReplayRenderer_GetSupportedWindowSystems(renderer, &systems);
renderer->GetSupportedWindowSystems(&systems);
bool xcb = false, xlib = false;
@@ -288,8 +288,7 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
windowData.connection = connection;
windowData.window = window;
out = ReplayRenderer_CreateOutput(renderer, WindowingSystem::XCB, &windowData,
ReplayOutputType::Texture);
out = renderer->CreateOutput(WindowingSystem::XCB, &windowData, ReplayOutputType::Texture);
}
else if(xlib)
{
@@ -297,8 +296,7 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
windowData.display = display;
windowData.window = (Drawable)window; // safe to cast types
out = ReplayRenderer_CreateOutput(renderer, WindowingSystem::Xlib, &windowData,
ReplayOutputType::Texture);
out = renderer->CreateOutput(WindowingSystem::Xlib, &windowData, ReplayOutputType::Texture);
}
else
{
@@ -310,7 +308,7 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
return;
}
ReplayOutput_SetTextureDisplay(out, displayCfg);
out->SetTextureDisplay(displayCfg);
xcb_flush(connection);
@@ -325,8 +323,8 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
switch(event->response_type & 0x7f)
{
case XCB_EXPOSE:
ReplayRenderer_SetFrameEvent(renderer, 10000000, true);
ReplayOutput_Display(out);
renderer->SetFrameEvent(10000000, true);
out->Display();
break;
case XCB_CLIENT_MESSAGE:
if((*(xcb_client_message_event_t *)event).data.data32[0] == (*atom_wm_delete_window).atom)
@@ -348,8 +346,8 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
free(event);
}
ReplayRenderer_SetFrameEvent(renderer, 10000000, true);
ReplayOutput_Display(out);
renderer->SetFrameEvent(10000000, true);
out->Display();
usleep(100000);
}
+4 -5
View File
@@ -249,10 +249,9 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
ShowWindow(wnd, SW_SHOW);
UpdateWindow(wnd);
IReplayOutput *out =
ReplayRenderer_CreateOutput(renderer, WindowingSystem::Win32, wnd, ReplayOutputType::Texture);
IReplayOutput *out = renderer->CreateOutput(WindowingSystem::Win32, wnd, ReplayOutputType::Texture);
ReplayOutput_SetTextureDisplay(out, displayCfg);
out->SetTextureDisplay(displayCfg);
MSG msg;
ZeroMemory(&msg, sizeof(msg));
@@ -271,8 +270,8 @@ void DisplayRendererPreview(IReplayRenderer *renderer, TextureDisplay &displayCf
break;
// set to random event beyond the end of the frame to ensure output is marked as dirty
ReplayRenderer_SetFrameEvent(renderer, 10000000, true);
ReplayOutput_Display(out);
renderer->SetFrameEvent(10000000, true);
out->Display();
Sleep(40);
}