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Update API support in README.md
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@@ -28,12 +28,11 @@ API Support
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| D3D11 | Well supported, all features. | :heavy_check_mark: | :heavy_multiplication_x: |
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| OpenGL 3.2 core+ | Well supported, most features.\* | :heavy_check_mark: | :heavy_check_mark: No UI\*\* |
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| Vulkan | Well supported, most features. | :heavy_check_mark: | :heavy_check_mark: No UI\*\* |
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| D3D12 | Planned for the future. | :heavy_multiplication_x: | :heavy_multiplication_x: |
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| OpenGL Pre-3.2 | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
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| D3D10 | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
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| D3D9 | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
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| Mantle | Plans cancelled, redirected to Vulkan. | :heavy_multiplication_x: | :heavy_multiplication_x: |
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| D3D12 | Planned for the future. | :heavy_multiplication_x: | :heavy_multiplication_x: |
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| Vulkan | Planned for the future. | :heavy_multiplication_x: | :heavy_multiplication_x: |
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* D3D11 has full feature support and is stable & tested. Feature Level 11 hardware is assumed - Radeon 4000/5000+, GeForce 400+, Intel Ivy Bridge, falling back to WARP software emulation if this hardware isn't present.
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* \*OpenGL is only explicitly supported for the core profile 3.2+ subset of features, check the [OpenGL wiki page](https://github.com/baldurk/renderdoc/wiki/OpenGL) for details.
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