Initialise ResourceReferenceInfo members for DXIL debugger

varType is copied to the ShaderVariable result varType
This commit is contained in:
Jake Turner
2025-11-06 12:10:32 +00:00
parent 1d56f5d871
commit 0cf06344de
+6 -1
View File
@@ -177,7 +177,12 @@ struct GlobalConstant
struct ResourceReferenceInfo
{
ResourceReferenceInfo() : resClass(DXIL::ResourceClass::Invalid) {}
ResourceReferenceInfo()
: resClass(DXIL::ResourceClass::Invalid),
varType(VarType::Unknown),
descType(DescriptorType::Unknown)
{
}
void Create(const DXIL::ResourceReference *resRef, uint32_t arrayIndex);
bool Valid() const { return resClass != DXIL::ResourceClass::Invalid; }