Add remap for RGBA4

This commit is contained in:
baldurk
2018-06-21 14:41:33 +01:00
parent 24adf08a75
commit 0d329b213f
+1
View File
@@ -1729,6 +1729,7 @@ void ReplayProxy::RemapProxyTextureIfNeeded(TextureDescription &tex, GetTextureD
case ResourceFormatType::ASTC: params.remap = RemapTexture::RGBA16; break;
case ResourceFormatType::EAC:
case ResourceFormatType::R5G6B5:
case ResourceFormatType::R4G4B4A4:
case ResourceFormatType::ETC2: params.remap = RemapTexture::RGBA8; break;
default:
RDCERR("Don't know how to remap resource format type %u, falling back to RGBA32",