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Convert a couple of asserts to silent prints
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@@ -407,7 +407,7 @@ void VulkanReplay::RenderCheckerboard(Vec3f light, Vec3f dark)
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void VulkanReplay::RenderHighlightBox(float w, float h, float scale)
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{
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RDCUNIMPLEMENTED("RenderHighlightBox");
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VULKANNOTIMP("RenderHighlightBox");
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}
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ResourceId VulkanReplay::RenderOverlay(ResourceId texid, TextureDisplayOverlay overlay, uint32_t frameID, uint32_t eventID, const vector<uint32_t> &passEvents)
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@@ -791,7 +791,7 @@ void VulkanReplay::BuildTargetShader(string source, string entry, const uint32_t
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void VulkanReplay::BuildCustomShader(string source, string entry, const uint32_t compileFlags, ShaderStageType type, ResourceId *id, string *errors)
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{
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RDCUNIMPLEMENTED("BuildCustomShader");
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VULKANNOTIMP("BuildCustomShader");
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}
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vector<PixelModification> VulkanReplay::PixelHistory(uint32_t frameID, vector<EventUsage> events, ResourceId target, uint32_t x, uint32_t y, uint32_t slice, uint32_t mip, uint32_t sampleIdx)
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