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If no history is returned, empty out the history event list
* Otherwise it stays as "Loading..." forever
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@@ -398,12 +398,16 @@ namespace renderdocui.Windows
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private void UpdateEventList()
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{
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if (modifications == null) return;
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events.BeginUpdate();
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events.Nodes.Clear();
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if (modifications == null)
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{
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events.EndUpdate();
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return;
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}
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var frags = new List<TreelistView.Node>();
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var mods = new List<PixelModification>();
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