Fix compilation on 32-bit

This commit is contained in:
baldurk
2018-10-05 19:08:54 +01:00
parent 045192bf9d
commit 1624a3c96a
+1 -1
View File
@@ -572,7 +572,7 @@ void DoSerialise(SerialiserType &ser, D3D12_CACHED_PIPELINE_STATE &el)
ser.Serialise("CachedBlobSizeInBytes", CachedBlobSizeInBytes);
if(ser.IsReading())
el.CachedBlobSizeInBytes = CachedBlobSizeInBytes;
el.CachedBlobSizeInBytes = (SIZE_T)CachedBlobSizeInBytes;
}
template <class SerialiserType>