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Run validate_trace() as part of generate_full_trace()
Ensure the trace is valid before running comparisons on it
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@@ -745,6 +745,7 @@ class TestCase:
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break
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for state in states:
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allStates.append(state)
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self.validate_trace(allStates)
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return allStates
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def process_trace(self, trace: rd.ShaderDebugTrace, validate: bool = True):
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