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https://github.com/baldurk/renderdoc.git
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Add missing shaders to VS project
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@@ -713,6 +713,10 @@
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<None Include="data\glsl\vktext.vert" />
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<None Include="data\glsl\trisize.frag" />
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<None Include="data\glsl\trisize.geom" />
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<None Include="data\glsl\vk_buffer2ms.comp" />
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<None Include="data\glsl\vk_depthbuf2ms.frag" />
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<None Include="data\glsl\vk_depthms2buffer.comp" />
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<None Include="data\glsl\vk_ms2buffer.comp" />
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<None Include="data\hlsl\hlsl_texsample.h" />
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<None Include="data\hlsl\misc.hlsl" />
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<None Include="data\hlsl\text.hlsl" />
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@@ -1136,6 +1136,18 @@
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<None Include="data\hlsl\shaderdebug.hlsl">
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<Filter>Resources\hlsl</Filter>
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</None>
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<None Include="data\glsl\vk_buffer2ms.comp">
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<Filter>Resources\glsl</Filter>
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</None>
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<None Include="data\glsl\vk_depthbuf2ms.frag">
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<Filter>Resources\glsl</Filter>
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</None>
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<None Include="data\glsl\vk_depthms2buffer.comp">
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<Filter>Resources\glsl</Filter>
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</None>
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<None Include="data\glsl\vk_ms2buffer.comp">
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<Filter>Resources\glsl</Filter>
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</None>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="data\renderdoc.rc">
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