Vulkan Mesh Shader serialisation markup for Offset, Size type fields

This commit is contained in:
Jake Turner
2023-12-06 17:19:05 +00:00
parent 216fb0dc01
commit 1b4b9ebc52
@@ -4432,9 +4432,9 @@ bool WrappedVulkan::Serialise_vkCmdDrawMeshTasksIndirectEXT(SerialiserType &ser,
{
SERIALISE_ELEMENT(commandBuffer);
SERIALISE_ELEMENT(buffer).Important();
SERIALISE_ELEMENT(offset);
SERIALISE_ELEMENT(offset).OffsetOrSize();
SERIALISE_ELEMENT(drawCount).Important();
SERIALISE_ELEMENT(stride);
SERIALISE_ELEMENT(stride).OffsetOrSize();
Serialise_DebugMessages(ser);
@@ -4855,11 +4855,11 @@ bool WrappedVulkan::Serialise_vkCmdDrawMeshTasksIndirectCountEXT(
{
SERIALISE_ELEMENT(commandBuffer);
SERIALISE_ELEMENT(buffer).Important();
SERIALISE_ELEMENT(offset);
SERIALISE_ELEMENT(offset).OffsetOrSize();
SERIALISE_ELEMENT(countBuffer).Important();
SERIALISE_ELEMENT(countBufferOffset);
SERIALISE_ELEMENT(countBufferOffset).OffsetOrSize();
SERIALISE_ELEMENT(maxDrawCount).Important();
SERIALISE_ELEMENT(stride);
SERIALISE_ELEMENT(stride).OffsetOrSize();
Serialise_DebugMessages(ser);