linux compile fixes

This commit is contained in:
baldurk
2014-12-05 17:17:03 +00:00
parent 95a70bf0fc
commit 1cef745534
+2 -2
View File
@@ -293,7 +293,7 @@ bool GLResourceManager::Prepare_InitialState(GLResource res)
GLint maxCount = 0;
gl.glGetIntegerv(eGL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxCount);
for(int i=0; i < ARRAY_COUNT(data->Buffer) && i < maxCount; i++)
for(int i=0; i < (int)ARRAY_COUNT(data->Buffer) && i < maxCount; i++)
{
GLuint buffer = 0;
gl.glGetIntegeri_v(eGL_TRANSFORM_FEEDBACK_BUFFER_BINDING, i, (GLint*)&buffer);data->Buffer[i] = GetID(BufferRes(res.Context, buffer));
@@ -936,7 +936,7 @@ void GLResourceManager::Apply_InitialState(GLResource live, InitialContentData i
GLint maxCount = 0;
gl.glGetIntegerv(eGL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxCount);
for(int i=0; i < ARRAY_COUNT(data->Buffer) && i < maxCount; i++)
for(int i=0; i < (int)ARRAY_COUNT(data->Buffer) && i < maxCount; i++)
{
GLuint buffer = data->Buffer[i] == ResourceId() ? 0 : GetLiveResource(data->Buffer[i]).name;
gl.glBindBufferRange(eGL_TRANSFORM_FEEDBACK_BUFFER, i, buffer, (GLintptr)data->Offset[i], (GLsizei)data->Size[i]);